Kazhnuz
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a2246f9bc7
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fix: let the cam update when screen isn't active
fix the camera jumping after a transition
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2021-04-03 00:04:58 +02:00 |
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Kazhnuz
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fbbe20e225
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feat: stop hardcoding position in maps
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2021-04-02 23:26:22 +02:00 |
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Kazhnuz
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8a34c4f012
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fix: improved tile collision
Fixes #75
Fixes #70
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2021-03-24 11:57:42 +01:00 |
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Kazhnuz
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3335671a65
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feat: add multimap support
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2021-03-23 21:59:33 +01:00 |
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Kazhnuz
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4e4afd2baf
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improvement: lazyload sti objects
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2021-03-23 18:26:05 +01:00 |
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Kazhnuz
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025b645cc8
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fix: remove a stray print
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2021-03-23 13:37:53 +01:00 |
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Kazhnuz
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b691d96c99
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improvement: refactor the map system
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2021-03-23 13:32:48 +01:00 |
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Kazhnuz
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a5f362ceaa
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improvement: rework layer drawing code
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2021-03-23 11:26:15 +01:00 |
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Kazhnuz
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8ba84e03aa
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feat: add way to get map name
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2021-03-22 18:58:53 +01:00 |
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Kazhnuz
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e22a293f03
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feat:make actor able to load sti properties
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2021-03-20 16:08:10 +01:00 |
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Kazhnuz
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3ab7771352
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feat: add support for tile collision and overlay
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2021-03-14 18:21:44 +01:00 |
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Kazhnuz
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ea4f3a926c
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fix: various fix for zSortItem
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2020-09-13 16:58:42 +02:00 |
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Kazhnuz
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250d75ee77
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fix: mark as local some forgotten local variables
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2020-09-13 16:57:06 +02:00 |
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Kazhnuz
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877de98f67
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fix: remove some call to non-existing variables
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2020-09-13 16:49:50 +02:00 |
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Kazhnuz
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0114927ac0
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fix(utils): add the method arguments to setSize
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2020-09-13 13:29:12 +02:00 |
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Kazhnuz
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bc45f866c2
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fix: fix the actor in rect query
* use x2/y2 as secondary limit comparison
* return the query and not an non-initilized variable
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2020-09-13 13:28:41 +02:00 |
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Kazhnuz
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651eaaaa90
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improvement(timer): remove unused logs
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2019-08-24 21:05:30 +02:00 |
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Kazhnuz
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6c81408126
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feat(tweens): add a timer system to the tween manager
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2019-08-18 16:46:07 +02:00 |
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Kazhnuz
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5968f82d52
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feat(camera): add a way to lock the camera position
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2019-08-02 13:52:50 +02:00 |
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Kazhnuz
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ca3bf9ea7e
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chore(gfx): port gfx actors to the new system
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2019-07-29 09:02:30 +02:00 |
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Kazhnuz
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791bf8754e
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feat(actors): add animation callback
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2019-07-29 09:02:00 +02:00 |
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Kazhnuz
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e91e52cafe
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fix(modules/textured): use the right texture name
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2019-07-27 15:10:05 +02:00 |
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Kazhnuz
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e6e29cf443
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feat(actors): add a floor collision
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2019-07-27 14:53:07 +02:00 |
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Kazhnuz
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029ede636b
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fix(world): propagate map type
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2019-07-27 12:39:09 +02:00 |
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Kazhnuz
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2f7720d3bb
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fix(world3D): use the right variable name for creationID
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2019-07-27 11:33:21 +02:00 |
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Kazhnuz
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3bde0e22ac
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chore(core): bump to latest snapshot
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2019-07-26 16:46:43 +02:00 |
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Kazhnuz
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d2588cba74
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core: use newest version
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2019-04-01 08:25:51 +02:00 |
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