Kazhnuz
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e6cf6b5761
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fix: always use fullname
Fix #50
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2020-08-23 08:53:44 +02:00 |
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Kazhnuz
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4ff4c989d4
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fix: correctly apply death at start of battle
Fix #28
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2020-08-22 23:28:05 +02:00 |
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Kazhnuz
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5d90ead710
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feat: add basis for item handling
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2020-08-22 23:10:22 +02:00 |
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Kazhnuz
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70ed18202d
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feat: backport code from bluestreak
It'll give us the following features
- Support for autorun in shoot-style maps
- Pause menu in subgames
- Chunk in shoot maps
- Rings
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2020-08-16 10:52:00 +02:00 |
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Kazhnuz
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abc415c7f3
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feat: initial work on inventory system
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2020-08-15 22:43:46 +02:00 |
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Kazhnuz
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8421b8ae97
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fix: some slight balancing work
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2020-08-05 12:03:31 +02:00 |
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Kazhnuz
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a2d0975cde
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feat: add damage and ko
Fix #27
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2020-08-05 11:40:29 +02:00 |
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Kazhnuz
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7be7f6205d
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chore: put the character level 10
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2020-08-05 09:28:22 +02:00 |
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Kazhnuz
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ed70bb6550
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feat: add basic ennemy attack system
Fix #8
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2020-08-05 09:25:38 +02:00 |
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Kazhnuz
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b1a7bdc2af
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feat: make ennemies able to be choregraphied
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2020-08-04 23:21:45 +02:00 |
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Kazhnuz
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fb9d86999f
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feat: add sprites to ennemies
Fix #24
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2020-08-04 22:19:11 +02:00 |
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Kazhnuz
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58264e2a19
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feat: add battle definition files
Fix #9
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2020-08-04 17:50:03 +02:00 |
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Kazhnuz
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b8e8473fba
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fix: use the right name for classic ennemies' category
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2020-08-04 16:54:39 +02:00 |
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Kazhnuz
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216a047d3a
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fix: add subfolder for ennemies
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2020-08-04 13:32:23 +02:00 |
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Kazhnuz
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4bb4c14198
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feat: add leader change to overworld
Fix #18
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2020-08-03 08:59:04 +02:00 |
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Kazhnuz
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b2fe9e62cd
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feat: add Tails and Amy
Fix #7
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2020-08-02 21:32:45 +02:00 |
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Kazhnuz
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65cde3c42b
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feat: handle stat a bit differently
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2020-08-02 21:26:49 +02:00 |
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Kazhnuz
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242e90c803
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fix: make emblem and icon character-dependent
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2020-08-02 16:43:15 +02:00 |
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Kazhnuz
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5e39c836ec
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fix: order player keys
Fix #6
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2020-08-02 13:41:58 +02:00 |
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Kazhnuz
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cf377f15b8
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feat: make possible to load all Battle maps
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2020-08-02 10:18:40 +02:00 |
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Kazhnuz
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5d83f2ba12
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fix: fix club rouge name
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2020-08-02 10:18:14 +02:00 |
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Kazhnuz
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459f4905c7
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feat: add basic option menu
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2020-08-01 16:06:08 +02:00 |
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Kazhnuz
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b95ad72dcb
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feat: add basic qte framework
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2020-07-31 20:06:35 +02:00 |
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Kazhnuz
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b247e9cc96
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feat: improve a bit the choregraphies
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2020-07-25 17:07:53 +02:00 |
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Kazhnuz
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e72fa0cc7f
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fix: drop spin jump and revamp a bit the spindash
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2020-07-25 16:47:58 +02:00 |
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Kazhnuz
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6a64126db3
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fix: improve skills choregraphy
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2020-07-25 10:25:14 +02:00 |
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Kazhnuz
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070d23076b
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feat: adapt skill to the new Choregraphy System
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2020-07-24 19:13:08 +02:00 |
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Kazhnuz
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fcdd10484f
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feat: add basic skill actions
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2020-07-20 12:24:26 +02:00 |
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Kazhnuz
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ae47502dbf
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improvement(cbs): moar sfx
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2019-08-31 15:44:34 +02:00 |
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Kazhnuz
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86b5ad1cae
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improvement(cbs): rework the choregraphy system
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2019-08-25 15:54:26 +02:00 |
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Kazhnuz
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c59486dbcb
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feat(skillmanager): add an named argument system
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2019-08-25 15:53:56 +02:00 |
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Kazhnuz
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7f99e01afd
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feat(skills): add spinjump
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2019-08-25 10:40:34 +02:00 |
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Kazhnuz
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be4504ff2b
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feat(cbs): new damage functions for choregraphies
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2019-08-24 22:21:07 +02:00 |
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Kazhnuz
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163e122b97
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fix(cbs): fix a crash when the character try to go to its position
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2019-08-24 21:49:16 +02:00 |
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Kazhnuz
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3d269dca4a
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feat(cbs): add jumpBack and dashForward choregraphy actions
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2019-08-24 21:46:59 +02:00 |
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Kazhnuz
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c3451807ce
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fix(skills): use the right datas
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2019-08-22 21:32:52 +02:00 |
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Kazhnuz
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42837c6fbd
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feat(sonic): add spinning animations
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2019-08-22 17:32:05 +02:00 |
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Kazhnuz
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5c7f429fa4
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improvement(sonic): improve Sonic attakc speed animation
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2019-08-19 16:47:47 +02:00 |
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Kazhnuz
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2658a6b54f
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feat(cbs): add sfx playing to choregraphies
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2019-08-19 16:46:30 +02:00 |
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Kazhnuz
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851a3d9804
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improvement: make sure that the hit gfx appear *when* the attack connect
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2019-08-19 16:39:23 +02:00 |
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Kazhnuz
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d84001c150
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feat(cbs): start adding character voices
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2019-08-19 15:34:52 +02:00 |
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Kazhnuz
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a60f6ade6c
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feat(cbs): add condition to choregraphy system
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2019-08-19 11:54:06 +02:00 |
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Kazhnuz
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56e9af6ac3
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feat(cbs): add a skill system, and adapt the basic attack to use it
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2019-08-18 19:02:14 +02:00 |
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Kazhnuz
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7f214577a4
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chore: some improvement to motobug stats
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2019-08-15 18:59:42 +02:00 |
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Kazhnuz
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c7a24a2bf3
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improvement(sonic): make Sonic default move to 4
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2019-08-15 14:32:09 +02:00 |
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Kazhnuz
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8787eb99e6
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feat(cbs): initial ennemy implementation
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2019-08-15 09:35:37 +02:00 |
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Kazhnuz
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04fab227f8
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improvement(sonic): add move value to Sonic
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2019-08-15 09:16:24 +02:00 |
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Kazhnuz
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e2d788e012
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improvement(cbs): improve animation speed
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2019-08-15 08:57:47 +02:00 |
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Kazhnuz
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eec6214305
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improvement(cbs): translate battle system menu
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2019-08-14 17:07:42 +02:00 |
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Kazhnuz
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02c81c29f6
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debug: make Sonic level 50 as a test
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2019-08-14 16:46:59 +02:00 |
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