Kazhnuz
|
877de98f67
|
fix: remove some call to non-existing variables
|
2020-09-13 16:49:50 +02:00 |
|
Kazhnuz
|
0114927ac0
|
fix(utils): add the method arguments to setSize
|
2020-09-13 13:29:12 +02:00 |
|
Kazhnuz
|
bc45f866c2
|
fix: fix the actor in rect query
* use x2/y2 as secondary limit comparison
* return the query and not an non-initilized variable
|
2020-09-13 13:28:41 +02:00 |
|
Kazhnuz
|
ef4bf26ba6
|
feat: initial effect manager system
|
2020-09-13 13:25:44 +02:00 |
|
Kazhnuz
|
3f265c0b5d
|
fix: don't forget to return the Pocket class
|
2020-09-13 13:15:12 +02:00 |
|
Kazhnuz
|
3c0a5f2c35
|
fix: remove dead code
|
2020-09-13 10:09:07 +02:00 |
|
Kazhnuz
|
a8ae9ca5ba
|
chore: refactor a bit items
|
2020-09-13 10:03:43 +02:00 |
|
Kazhnuz
|
b2c9c1d79a
|
feat: more available items
|
2020-09-13 09:59:14 +02:00 |
|
Kazhnuz
|
436e64ca4a
|
meta: add some settings for vscode
|
2020-09-13 09:58:06 +02:00 |
|
Kazhnuz
|
cf5da3177d
|
feat: add the page system for the character view
Fix #59
|
2020-08-29 17:26:38 +02:00 |
|
Kazhnuz
|
b28d9bf624
|
feat: basic item menu
Fix #48
|
2020-08-29 11:36:59 +02:00 |
|
Kazhnuz
|
6f19e8dddd
|
improvement: improve spacing management
|
2020-08-28 00:26:12 +02:00 |
|
Kazhnuz
|
a9b76503b8
|
improvement: add basic layout const for menus
|
2020-08-27 19:05:00 +02:00 |
|
Kazhnuz
|
8dbd8b45a8
|
feat: add save/exit and resume
Fix #54
|
2020-08-27 08:44:21 +02:00 |
|
Kazhnuz
|
717d7c57c0
|
feat: initial version of the character screen
|
2020-08-26 18:38:40 +02:00 |
|
Kazhnuz
|
ab0c325956
|
fix(screens): set menu after the old is removed
|
2020-08-23 12:06:18 +02:00 |
|
Kazhnuz
|
722c69d733
|
feat: add switching from main/character menu
Fix #53
|
2020-08-23 10:40:06 +02:00 |
|
Kazhnuz
|
1136bc1fd6
|
improvement: better main menu
Fix #49
|
2020-08-23 10:19:27 +02:00 |
|
Kazhnuz
|
aa46d3d47a
|
fix: focus the main menu when the start menu is called
Fix #52
|
2020-08-23 10:14:24 +02:00 |
|
Kazhnuz
|
858df09143
|
fix: show upper half of the cursor on characters
Fix #43
|
2020-08-23 09:53:10 +02:00 |
|
Kazhnuz
|
e6cf6b5761
|
fix: always use fullname
Fix #50
|
2020-08-23 08:53:44 +02:00 |
|
Kazhnuz
|
5139d9727d
|
fix: add damage number system
Fix #39
|
2020-08-22 23:53:13 +02:00 |
|
Kazhnuz
|
4ff4c989d4
|
fix: correctly apply death at start of battle
Fix #28
|
2020-08-22 23:28:05 +02:00 |
|
Kazhnuz
|
9326a5dc91
|
fix: change the randomseed before each battle
Fix #42
|
2020-08-22 23:17:25 +02:00 |
|
Kazhnuz
|
5d90ead710
|
feat: add basis for item handling
|
2020-08-22 23:10:22 +02:00 |
|
Kazhnuz
|
83eef941bb
|
fix: use a less annoying test music for battles
|
2020-08-22 15:47:06 +02:00 |
|
Kazhnuz
|
b82900b3b9
|
fix: import gui in ListMenu
|
2020-08-22 10:55:02 +02:00 |
|
Kazhnuz
|
1196da9527
|
improvement: use the Sonic Advance RPG concept only
Fix #36
|
2020-08-22 09:29:32 +02:00 |
|
Kazhnuz
|
e221a36e74
|
feat: first try of a start menu
|
2020-08-20 15:39:02 +02:00 |
|
Kazhnuz
|
38a1d4b07d
|
feat: port battle menu to new menusystem
Fix #38
|
2020-08-20 15:33:28 +02:00 |
|
Kazhnuz
|
508b044669
|
fix: lock inputs between scenes
|
2020-08-20 10:34:39 +02:00 |
|
Kazhnuz
|
e962396ee1
|
improvement: port the pause menus to the new menu system
|
2020-08-20 10:17:46 +02:00 |
|
Kazhnuz
|
cb626bfa4a
|
improvement: port the options to the new system
|
2020-08-19 23:25:36 +02:00 |
|
Kazhnuz
|
78fca02441
|
improvement: port the debug menu to the new framework
|
2020-08-19 20:44:38 +02:00 |
|
Kazhnuz
|
625123813c
|
feat: initial work on a common menu framework
|
2020-08-19 20:44:08 +02:00 |
|
Kazhnuz
|
b5dc4daaf5
|
fix: make shadow font filter works
|
2020-08-19 19:43:10 +02:00 |
|
Kazhnuz
|
c0daa4e0cb
|
improvement: make assets work better togethers
|
2020-08-19 19:42:38 +02:00 |
|
Kazhnuz
|
9492e2f7ea
|
feat: new battlesystem choice boxe
Fix #35
|
2020-08-18 23:46:11 +02:00 |
|
Kazhnuz
|
61639b86d0
|
feat: go back to debug menu when pressing start
|
2020-08-16 11:18:51 +02:00 |
|
Kazhnuz
|
5c93295a41
|
feat: add parallax background to title screen
|
2020-08-16 11:17:13 +02:00 |
|
Kazhnuz
|
e8e5ba9a76
|
fix: don't jump at minigame start
|
2020-08-16 11:03:06 +02:00 |
|
Kazhnuz
|
70ed18202d
|
feat: backport code from bluestreak
It'll give us the following features
- Support for autorun in shoot-style maps
- Pause menu in subgames
- Chunk in shoot maps
- Rings
|
2020-08-16 10:52:00 +02:00 |
|
Kazhnuz
|
849d3ce537
|
chore: reorganize scenes
|
2020-08-16 09:54:11 +02:00 |
|
Kazhnuz
|
abc415c7f3
|
feat: initial work on inventory system
|
2020-08-15 22:43:46 +02:00 |
|
Kazhnuz
|
c5a6eb0a2b
|
feat: new powerups
|
2020-08-15 14:22:18 +02:00 |
|
Kazhnuz
|
a507ff293d
|
feat: add town list
|
2020-08-14 10:43:21 +02:00 |
|
Kazhnuz
|
66de964af0
|
feat: ajout des nouvelles zones
|
2020-08-14 09:23:54 +02:00 |
|
Kazhnuz
|
7b9a67c10f
|
feat: ajout des normes pour construire l'ile
|
2020-08-13 20:08:36 +02:00 |
|
Kazhnuz
|
7a7228ecf5
|
feat: ajout des equipement de Chronicles
|
2020-08-13 20:08:09 +02:00 |
|
Kazhnuz
|
e44c86317d
|
feat: add elements
|
2020-08-11 21:25:29 +02:00 |
|