Commit graph

105 commits

Author SHA1 Message Date
Kazhnuz
272627c937 chore: remove completely the old menusystem 2022-01-06 19:11:10 +01:00
Kazhnuz
f8a831d280 improvement: port subgames to gui 2022-01-06 18:57:42 +01:00
Kazhnuz
c586fb733d fix: replace drawAnimation by draw 2021-08-21 17:05:49 +02:00
Kazhnuz
7ec3bfa065 chore: general cleanup 2021-08-15 20:45:15 +02:00
Kazhnuz
39507951b8 feat: add a way to override GFX by character 2021-08-15 15:25:44 +02:00
Kazhnuz
603d61a1fc gfx: autoload gfxes when they are created 2021-08-15 14:49:03 +02:00
Kazhnuz
9321eb411f fix : some jump fixes 2021-08-07 18:48:01 +02:00
Kazhnuz
5d157e5251 feat: index gfx according to their tagged action 2021-08-07 12:02:28 +02:00
Kazhnuz
e30ab97e96 feat: add an index in the battlesystem world 2021-08-07 11:57:01 +02:00
Kazhnuz
c9644b2e86 improvement: make GFX movable
It'll be usefull to make everything movable
2021-08-07 11:47:26 +02:00
Kazhnuz
44cda944f5 fix: make landing work 2021-08-07 11:39:34 +02:00
Kazhnuz
28a869a42e feat: make that any actor can block choregraphy 2021-08-07 11:28:27 +02:00
Kazhnuz
bccc71ec58 chore: make movable less tied to battler 2021-08-07 11:14:08 +02:00
Kazhnuz
a418ecfb21 chore: refactor Movable 2021-08-07 11:09:49 +02:00
Kazhnuz
062070faae chore: remove tweener-based movement 2021-08-07 10:40:07 +02:00
Kazhnuz
80d18a2825 improvement: port goTo3D to motion 2021-08-07 10:36:44 +02:00
Kazhnuz
ee1995b91b improvement: add vertical motion to motion 2021-08-07 10:26:29 +02:00
Kazhnuz
0c4e960ec9 improvement: use target and motion for goTo 2021-08-07 10:07:11 +02:00
Kazhnuz
58e68f0191 feat: add target-base movement 2021-08-07 00:05:07 +02:00
Kazhnuz
0d33d8b9c8 chore: merge speed and gspeed 2021-08-07 00:04:49 +02:00
Kazhnuz
8dd4e7ba62 improvement: use a 360 motion system 2021-08-06 23:47:20 +02:00
Kazhnuz
4379f55f27 chore: extract movable from Battler 2021-08-06 20:18:48 +02:00
Kazhnuz
d5dec73e7e fix: add setAnimSpeed to Parent entity in cbs 2021-07-19 12:12:45 +02:00
Kazhnuz
11503feac5 feat: receive frame signal from the actor 2021-07-18 19:17:45 +02:00
Kazhnuz
99380cc74e fix(cbs): add z coordinate to cbs entity 2021-07-18 14:05:41 +02:00
Kazhnuz
bc9215fae8 improvement(battler): rework 3D actions 2021-07-18 14:04:24 +02:00
Kazhnuz
0f327d1de2 fix: initialize z value for the ennemy 2021-07-18 14:03:58 +02:00
Kazhnuz
f60e56bf2e feat(battler):add ways to stop moving 2021-07-18 09:34:05 +02:00
Kazhnuz
5b0dde30e0 improvement: refactor jumping 2021-07-18 08:47:37 +02:00
Kazhnuz
09ac826f34 feat: add API to report finished tag actions 2021-07-17 21:23:08 +02:00
Kazhnuz
a22871dcbc improvement: transform aerial badnic in protectype 2021-05-15 14:50:12 +02:00
Kazhnuz
eab1b4b456 fix: make aerial ennemies lower 2021-05-15 13:09:35 +02:00
Kazhnuz
30cdda0970 fix: take z coordinate in account in gfx 2021-05-09 15:07:54 +02:00
Kazhnuz
034fb9cee6 feat: improve damage output drawing 2021-05-09 15:07:38 +02:00
Kazhnuz
61a3206a95 chore: put tweenmanager into the class folder 2021-05-05 11:41:25 +02:00
Kazhnuz
c83eb7ee61 feat: add flee system 2021-03-13 18:00:39 +01:00
Kazhnuz
db1c3005cb feat: add defend action
Fixes #51
2021-03-13 15:49:21 +01:00
Kazhnuz
b7a0ec7c7b feat: add revival support 2021-03-12 21:50:27 +01:00
Kazhnuz
3353ae7d37 improvement: add blue-colored damage nbr for pp 2021-03-12 20:12:20 +01:00
Kazhnuz
ef788afd70 feat: add boss hp bar
Fixes #25
2021-03-11 23:47:32 +01:00
Kazhnuz
877de98f67 fix: remove some call to non-existing variables 2020-09-13 16:49:50 +02:00
Kazhnuz
858df09143 fix: show upper half of the cursor on characters
Fix #43
2020-08-23 09:53:10 +02:00
Kazhnuz
5139d9727d fix: add damage number system
Fix #39
2020-08-22 23:53:13 +02:00
Kazhnuz
4ff4c989d4 fix: correctly apply death at start of battle
Fix #28
2020-08-22 23:28:05 +02:00
Kazhnuz
04ae4ef657 feat: add cheapEffect
Fix #26
2020-08-07 13:15:04 +02:00
Kazhnuz
a2d0975cde feat: add damage and ko
Fix #27
2020-08-05 11:40:29 +02:00
Kazhnuz
ed70bb6550 feat: add basic ennemy attack system
Fix #8
2020-08-05 09:25:38 +02:00
Kazhnuz
b1a7bdc2af feat: make ennemies able to be choregraphied 2020-08-04 23:21:45 +02:00
Kazhnuz
a686baf089 fix: don't hardcode directions 2020-08-04 22:40:58 +02:00
Kazhnuz
fb9d86999f feat: add sprites to ennemies
Fix #24
2020-08-04 22:19:11 +02:00