Commit graph

846 commits

Author SHA1 Message Date
Kazhnuz
167491ecaa chore: make the scene handle its manager 2021-08-20 23:02:18 +02:00
Kazhnuz
2f6ab59cd6 chore: more cleanup 2021-08-15 20:50:13 +02:00
Kazhnuz
7ec3bfa065 chore: general cleanup 2021-08-15 20:45:15 +02:00
Kazhnuz
ff752b3c02 improvement: harmonize game over screens 2021-08-15 20:37:12 +02:00
Kazhnuz
44f2bae574 improvement: use a confirm dialog for game over
Fixes #41
2021-08-15 17:41:39 +02:00
Kazhnuz
cb6bd66174 chore: completely redo the fighters organisation 2021-08-15 16:50:53 +02:00
Kazhnuz
34e1558f18 chore(cbs): put turns at the root 2021-08-15 16:41:33 +02:00
Kazhnuz
b513ed8ace chore(cbs): put choregraphy folder at the root 2021-08-15 16:34:36 +02:00
Kazhnuz
d66b7003ba chore(cbs): put all gui stuff into gui/ 2021-08-15 16:31:08 +02:00
Kazhnuz
687d187fe3 chore: merge menus' folders 2021-08-15 16:26:05 +02:00
Kazhnuz
e5742fa500 chore: remove commons assets from assetpacks 2021-08-15 16:13:20 +02:00
Kazhnuz
7a0eeaed1a chore: place all asset pack in asset folder 2021-08-15 16:01:25 +02:00
Kazhnuz
3d3fdc44c0 chore: make subgame worlds part of subgame folder 2021-08-15 15:39:16 +02:00
Kazhnuz
5b061fc797 chore: merge game utils folder 2021-08-15 15:36:26 +02:00
Kazhnuz
fc2642c95b feat: add statuses icons 2021-08-15 15:31:28 +02:00
Kazhnuz
f146736869 feat: add Blue Tornado and Sonic Wind 2021-08-15 15:30:52 +02:00
Kazhnuz
76ad185db8 feat: add support for alternative skill name 2021-08-15 15:30:20 +02:00
Kazhnuz
39507951b8 feat: add a way to override GFX by character 2021-08-15 15:25:44 +02:00
Kazhnuz
603d61a1fc gfx: autoload gfxes when they are created 2021-08-15 14:49:03 +02:00
Kazhnuz
0acce516c8 fix: clean up itemboxes sprites 2021-08-15 14:20:47 +02:00
Kazhnuz
06b0fb76ba feat: use the new statuses data 2021-08-13 20:14:34 +02:00
Kazhnuz
a53e367e01 feat: prepare for more complex statuses 2021-08-13 19:25:26 +02:00
Kazhnuz
6e93a11fef feat: add statuses stat effect 2021-08-08 16:00:45 +02:00
Kazhnuz
dfa1d659ff fix: use right args for loadChoregraphyFromSkill 2021-08-08 14:52:41 +02:00
Kazhnuz
bce27e8564 feat: add a center source 2021-08-08 14:49:34 +02:00
Kazhnuz
db4116f330 fix: replace wrong function 2021-08-08 14:49:22 +02:00
Kazhnuz
3e2eafb63d feat: add subchoregraphies 2021-08-08 13:11:36 +02:00
Kazhnuz
47a9353471 fix: delete timer before calling the response 2021-08-08 13:01:58 +02:00
Kazhnuz
8b785eb0a3 feat: support multiple target for skills 2021-08-08 11:34:54 +02:00
Kazhnuz
91dda9fa87 fix: remove forgotten unused function 2021-08-08 09:53:48 +02:00
Kazhnuz
01b450fef7 chore: divide choregraphy into mixins 2021-08-08 09:49:43 +02:00
Kazhnuz
9321eb411f fix : some jump fixes 2021-08-07 18:48:01 +02:00
Kazhnuz
daae72dd8a feat: add ysorting to battlesystem 2021-08-07 17:21:26 +02:00
Kazhnuz
a67d1f0824 feat: add actor targeting for choregraphy movement 2021-08-07 13:36:13 +02:00
Kazhnuz
dac38cb49e feat: show the table we can't parse 2021-08-07 12:13:30 +02:00
Kazhnuz
5d157e5251 feat: index gfx according to their tagged action 2021-08-07 12:02:28 +02:00
Kazhnuz
e30ab97e96 feat: add an index in the battlesystem world 2021-08-07 11:57:01 +02:00
Kazhnuz
c9644b2e86 improvement: make GFX movable
It'll be usefull to make everything movable
2021-08-07 11:47:26 +02:00
Kazhnuz
44cda944f5 fix: make landing work 2021-08-07 11:39:34 +02:00
Kazhnuz
28a869a42e feat: make that any actor can block choregraphy 2021-08-07 11:28:27 +02:00
Kazhnuz
bccc71ec58 chore: make movable less tied to battler 2021-08-07 11:14:08 +02:00
Kazhnuz
a418ecfb21 chore: refactor Movable 2021-08-07 11:09:49 +02:00
Kazhnuz
062070faae chore: remove tweener-based movement 2021-08-07 10:40:07 +02:00
Kazhnuz
80d18a2825 improvement: port goTo3D to motion 2021-08-07 10:36:44 +02:00
Kazhnuz
ee1995b91b improvement: add vertical motion to motion 2021-08-07 10:26:29 +02:00
Kazhnuz
0c4e960ec9 improvement: use target and motion for goTo 2021-08-07 10:07:11 +02:00
Kazhnuz
58e68f0191 feat: add target-base movement 2021-08-07 00:05:07 +02:00
Kazhnuz
0d33d8b9c8 chore: merge speed and gspeed 2021-08-07 00:04:49 +02:00
Kazhnuz
8dd4e7ba62 improvement: use a 360 motion system 2021-08-06 23:47:20 +02:00
Kazhnuz
4379f55f27 chore: extract movable from Battler 2021-08-06 20:18:48 +02:00