Commit Graph

953 Commits

Author SHA1 Message Date
Kazhnuz Klappsthul ffd58ea1cb fix(hitbox3D): adapt dz to oz checking collision 2022-01-23 18:55:48 +01:00
Kazhnuz Klappsthul 0b77dc8857 fix: comment out unused attacks 2022-01-07 13:11:41 +01:00
Kazhnuz Klappsthul dc61322c16 Merge pull request 'Refonte pour utiliser le systeme de GUI' (#112) from feat/gui into master
Reviewed-on: sonic/sonic-radiance#112
2022-01-06 19:15:13 +01:00
Kazhnuz Klappsthul 272627c937 chore: remove completely the old menusystem 2022-01-06 19:11:10 +01:00
Kazhnuz Klappsthul 1db72079bf chore: delete the old radiance menus 2022-01-06 18:59:29 +01:00
Kazhnuz Klappsthul f8a831d280 improvement: port subgames to gui 2022-01-06 18:57:42 +01:00
Kazhnuz Klappsthul e19dd22d8c chore: remove old common menu 2022-01-06 14:35:34 +01:00
Kazhnuz Klappsthul 11e028e0e9 improvement: port the debug menu to gui 2022-01-06 14:34:45 +01:00
Kazhnuz Klappsthul 17c4b0de8e feat: port the main menu to the new gui system 2022-01-05 23:26:09 +01:00
Kazhnuz Klappsthul d85cd894fb feat: add a way to get screens from the gui 2022-01-05 23:25:19 +01:00
Kazhnuz Klappsthul 783ca58c78 fix: only redraw visible elements 2022-01-05 21:30:12 +01:00
Kazhnuz Klappsthul ac63e377f9 feat: add a way to pack listbox at their end 2022-01-05 18:31:54 +01:00
Kazhnuz Klappsthul ce1b1044e8 improvement: better textboxes 2022-01-05 18:26:05 +01:00
Kazhnuz Klappsthul 13803e7560 feat: add delay to screen changes 2022-01-04 17:11:45 +01:00
Kazhnuz Klappsthul e902ad6d82 fix: add haveTransform function 2022-01-04 17:11:30 +01:00
Kazhnuz Klappsthul 2ccf4d2e4e fix: don't pass key press to moving elements 2022-01-04 17:11:08 +01:00
Kazhnuz Klappsthul 193b9cffbc feat: add a way to know if there is tweens 2022-01-04 17:10:39 +01:00
Kazhnuz Klappsthul b20b9e5dd4 fix: remove two stray print() 2022-01-02 22:29:40 +01:00
Kazhnuz Klappsthul 5c5b551d8d feat: make the cursor part of texture 2022-01-02 22:28:38 +01:00
Kazhnuz Klappsthul af23416c4e fix: redraw when adding a widget 2022-01-02 20:17:17 +01:00
Kazhnuz Klappsthul d118a998ad feat: add a way to pass arbitrary in scene switch 2022-01-02 20:17:03 +01:00
Kazhnuz Klappsthul 47b86c1862 feat: add wrap function 2022-01-02 17:11:52 +01:00
Kazhnuz Klappsthul a677902f6c feat: add more actions in menus 2022-01-02 17:11:42 +01:00
Kazhnuz Klappsthul f7e1beae68 fix: make the box of boxedmenu part of its texture 2022-01-02 15:18:23 +01:00
Kazhnuz Klappsthul e35d89f21e fix: remove an use of scissor for hp bars 2022-01-02 10:02:48 +01:00
Kazhnuz Klappsthul 784059f8f4 feat: add support for animated menu widgets 2022-01-02 10:02:16 +01:00
Kazhnuz Klappsthul b779a55eb7 feat: ajouter un peu de marge au menu fancy 2021-12-31 15:40:30 +01:00
Kazhnuz Klappsthul 3c90fd1fe8 feat: add API to change focus on showing a screen 2021-12-31 15:39:50 +01:00
Kazhnuz Klappsthul 1a889163ae feat: new subscreen system 2021-12-31 14:27:35 +01:00
Kazhnuz Klappsthul c7c9e37c99 fix: fail if a label is absent 2021-12-31 14:25:43 +01:00
Kazhnuz Klappsthul 7ca60da3fd chore: add a screen package 2021-12-08 11:26:27 +01:00
Kazhnuz Klappsthul c4db0f7d14 fix: remove subscreen handling
It'll be better handled by a special exclusive screen system
2021-12-08 11:05:46 +01:00
Kazhnuz Klappsthul 87d4bd389d improvement: handle via gui the overworld hud 2021-12-05 17:52:27 +01:00
Kazhnuz Klappsthul 76e93332e7 meta: better settings 2021-12-05 17:51:18 +01:00
Kazhnuz Klappsthul 5291f9f890 feat: new assets 2021-12-05 17:51:03 +01:00
Kazhnuz Klappsthul 1ab9159120 fix: make sure overlay state reset when it must 2021-12-05 17:50:41 +01:00
Kazhnuz Klappsthul 8f2886be96 feat: port the victory screen to gui 2021-09-18 21:31:17 +02:00
Kazhnuz Klappsthul 205028718a feat: add a prompt system to the RadianceScene 2021-09-18 21:27:14 +02:00
Kazhnuz Klappsthul 4a7ad692cb feat: add a reward system for the cbs 2021-09-18 19:04:49 +02:00
Kazhnuz Klappsthul f520dbb388 chore: remove unused old gameover 2021-09-16 22:31:46 +02:00
Kazhnuz Klappsthul 3c8a3ed312 improvement: make qtes guiElements 2021-09-16 22:29:36 +02:00
Kazhnuz Klappsthul 5b0bdc68ce improvement: port the selection to guisystem
It's a special guiElement, as it's not drawn by the GUISystem, but
the input handling code is usefull.
2021-09-16 22:28:57 +02:00
Kazhnuz Klappsthul 2932a7d85a improvement: port the cbs menus and gui
Make them handled by a single screen, removing a lot of dispersed
drawing code in the turns handler
2021-09-16 22:26:59 +02:00
Kazhnuz Klappsthul 14a7364c43 improvement: port to common game over 2021-09-16 22:06:59 +02:00
Kazhnuz Klappsthul 30389a2655 chore: initial cbs scene clean-up 2021-09-16 22:06:15 +02:00
Kazhnuz Klappsthul bd2ec708a3 improvement: use the scene message queue 2021-09-16 21:51:32 +02:00
Kazhnuz Klappsthul a6ff9b2ca2 improvement: make messages part of RadianceScene 2021-09-16 21:18:57 +02:00
Kazhnuz Klappsthul 35764021af improvement: port the main menu to gui 2021-09-16 21:00:39 +02:00
Kazhnuz Klappsthul 0343c017d3 improvement: port the option menu to gui 2021-09-16 20:59:57 +02:00
Kazhnuz Klappsthul 973596cf93 improvement: port titlescreen to gui 2021-09-16 20:42:34 +02:00