Kazhnuz
|
49a8700400
|
scenes/boost: inputs are in core
Compared to the old Boost engine, core and game have been separated, so
make sure that input are read in core
|
2019-02-04 08:47:07 +01:00 |
|
Kazhnuz
|
c700be6488
|
scenes/boost: load the level data from the right file
|
2019-02-03 20:36:36 +01:00 |
|
Kazhnuz
|
74a29fca3b
|
scenes/boost: fix last crash
|
2019-02-03 20:33:44 +01:00 |
|
Kazhnuz
|
bcdd88b24b
|
scenes/boost: comment out pause controller
For now, we don't support the old menu system. It'll be restored, but
for now it simply wouldn't work.
|
2019-02-03 20:30:16 +01:00 |
|
Kazhnuz
|
ce082ea8cd
|
scene/boost: fix a typo
|
2019-02-03 20:20:01 +01:00 |
|
Kazhnuz
|
3e9ebc15cc
|
scenes/boost: use the asset system from core
It's only temporary as the controller will be removed (it was a
workaround from before the new scene system)
|
2019-02-03 20:18:47 +01:00 |
|
Kazhnuz
|
c7413809e9
|
scenes/boost: comment out the old gui system
as it's not here anymore, let's not use it for the moment
|
2019-02-03 20:17:49 +01:00 |
|
Kazhnuz
|
e4a6f64ae6
|
scenes/boost: use the new scene location
|
2019-02-03 20:10:35 +01:00 |
|
Kazhnuz
|
81afa3ff11
|
scene: add back level code from an earlier boost version
|
2019-02-03 19:54:02 +01:00 |
|