Commit graph

13 commits

Author SHA1 Message Date
Kazhnuz
5178ee0020 wip: other radiance stuff 2022-07-27 21:57:34 +02:00
Kazhnuz
c5c8897aa6 improvement: use Radiance's birb 2021-12-04 13:18:54 +01:00
Kazhnuz
dcc2965431 chore: simplify hitbox applciation 2020-11-26 20:54:16 +01:00
Kazhnuz
9eb0d321c8 chore: improve semantics
- Use "apply" when you apply collision, and not check
- Use "AtPoint" when you check at a point
2020-11-26 20:41:02 +01:00
Kazhnuz
b071547630 chore: let the hitbox handle the scaling 2020-11-26 20:12:05 +01:00
Kazhnuz
92c08e30ee chore: pack and unpack the coordinates
It'll allow us to unify the hitbox loading system
2020-11-26 19:41:13 +01:00
Kazhnuz
b97d320dc7 chore: prepare for division in mixins 2020-11-25 13:30:10 +01:00
Kazhnuz
5837fd8b51 feat: add a global asset system 2020-11-13 19:11:09 +01:00
Kazhnuz
6a66cff503 fix: fix missing vars 2020-11-09 15:59:57 +01:00
Kazhnuz
9a0db953ba feat(debug): add basic loggin framework 2020-05-10 14:06:20 +02:00
Kazhnuz
92cbda69a1 fix(actors): replace deprecated functions after the sprite transition 2020-05-10 11:38:50 +02:00
Kazhnuz
8b3a5f1f0c chore: extract the sprite of the actor 2020-05-10 11:14:51 +02:00
Kazhnuz
d59fe10927 meta: rename as birb 2020-04-05 15:46:56 +02:00