Kazhnuz
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4cedf30bfd
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chore: separate the exemple project
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2020-04-05 18:18:13 +02:00 |
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Kazhnuz
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d59fe10927
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meta: rename as birb
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2020-04-05 15:46:56 +02:00 |
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Kazhnuz
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a83dceee80
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feat(utils): add drawBorder function to utils
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2019-11-14 19:50:26 +01:00 |
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Kazhnuz
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ad295bf9c9
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feat(fonts): add filter info functions
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2019-09-23 13:51:53 +02:00 |
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Kazhnuz
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84919719f8
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feat(exemple): add a transition when a scene is selected
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2019-09-08 16:23:42 +02:00 |
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Kazhnuz
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4b24579070
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feat(scenes): handle scene transitions
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2019-09-08 16:23:30 +02:00 |
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Kazhnuz
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8385a69636
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feat(screen): add screen transitions
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2019-09-08 16:23:12 +02:00 |
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Kazhnuz
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a1afa0821c
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feat(timer): add variable interpolation support via tween.lua
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2019-09-08 16:18:32 +02:00 |
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Kazhnuz
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02bc52a49b
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feat(timer): add a switch system
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2019-09-08 14:21:21 +02:00 |
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Kazhnuz
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8290fbb8d2
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improvement(actors): use the new timers modules
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2019-09-08 12:57:13 +02:00 |
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Kazhnuz
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ab3d9abf9f
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feat(modules): new Timers modules
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2019-09-08 12:56:59 +02:00 |
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Kazhnuz
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eccaf77687
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feat(example): add a respawn timer
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2019-09-08 12:34:16 +02:00 |
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Kazhnuz
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e40ea3cfab
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feat(modules): make modules loadable directly from core object
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2019-09-08 12:24:57 +02:00 |
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Kazhnuz
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c339129566
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feat(screen): add scissoring functions
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2019-09-07 21:53:14 +02:00 |
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Kazhnuz
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8e000dbc44
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fix(input): improve key flushing
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2019-09-07 21:51:20 +02:00 |
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Kazhnuz
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47c6bab698
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fix(world): link the player to the right input source
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2019-09-07 21:34:52 +02:00 |
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Kazhnuz
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8d524fb4db
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fix(input): fix a missing mention of "source"
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2019-09-07 21:06:08 +02:00 |
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Kazhnuz
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077b1151f1
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feat(world/cam): add a way to lock the camera
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2019-09-07 21:04:35 +02:00 |
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Kazhnuz
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0fecc3a431
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chore(actors/gfx): rework the gfx system to use animationEnded callback
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2019-09-07 21:00:35 +02:00 |
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Kazhnuz
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60390ed1a7
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feat(assets/animator): send the callback when the animation end
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2019-09-07 20:59:44 +02:00 |
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Kazhnuz
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e6f0315a8c
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feat(actors): listen to animationEnded callback from sprite clones
Fixes #38
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2019-09-07 20:53:22 +02:00 |
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Kazhnuz
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76fb15f862
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feat(assets/animator): handle sending callbacks when animation end
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2019-09-07 20:52:20 +02:00 |
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Kazhnuz
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f61f529302
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fix(assets/animator): make sure that pauseAtEnd works as intended
Fixes #37
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2019-09-07 20:46:00 +02:00 |
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Kazhnuz
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3a696ee58c
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fix(boxes/textured): use the right texture name
Fixes #40
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2019-09-07 20:40:03 +02:00 |
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Kazhnuz
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77670d8ec0
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fix(boxes): make sure that invisible f3D boxes are really invisibles
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2019-09-07 20:38:41 +02:00 |
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Kazhnuz
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b5059e848a
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fix(world): propagate maptype variables to the parent
Fixes #39
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2019-09-07 20:36:06 +02:00 |
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Kazhnuz
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b167c45530
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fix(world3D): use the right variable name for creationID
Fixes #36
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2019-09-07 20:32:21 +02:00 |
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Kazhnuz
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ca721ec8ac
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feat(camera+map): add a way to add padding to map limits
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2019-07-26 11:53:10 +02:00 |
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Kazhnuz
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9ea2d2ca40
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feat(world): add a wrapper for maps new "getBox()" function
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2019-07-26 11:43:54 +02:00 |
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Kazhnuz
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2da2ffd538
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fix(game): replace love.filesystem.exists by utils.filesystem.exists
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2019-07-24 15:24:06 +02:00 |
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Kazhnuz
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3e907b69d7
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feat(core/input): extract virtualpads from the input controller
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2019-07-24 15:22:04 +02:00 |
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Kazhnuz
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2e3fd587c0
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chore: port every print to new debug mode
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2019-07-24 11:21:32 +02:00 |
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Kazhnuz
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70d5fdfd8c
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chore: activate debug mode by default
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2019-07-24 11:21:22 +02:00 |
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Kazhnuz
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4e9923b2ea
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feat(core): add a way to activate easily debug mode directly
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2019-07-24 11:21:12 +02:00 |
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Kazhnuz
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543247e721
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feat(core/debug): add log functions
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2019-07-24 11:19:10 +02:00 |
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Kazhnuz
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88526282ea
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feat: add default gamesystem uses inside mainmenu
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2019-07-24 10:44:03 +02:00 |
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Kazhnuz
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df274f9dd0
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feat: add default gamesystem
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2019-07-24 10:43:41 +02:00 |
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Kazhnuz
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e068acbc7b
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feat: add a basic gamesystem modules
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2019-07-24 10:43:22 +02:00 |
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Kazhnuz
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d8c0e62190
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chore(world): extract map module from the world module
Fix #35
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2019-07-22 22:38:19 +02:00 |
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Kazhnuz
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303b6a7184
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meta: release 0.6.0
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2019-07-20 18:08:58 +02:00 |
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Kazhnuz
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25e1257cf2
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fix(meta): some changelog minor fixes
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2019-07-20 18:07:31 +02:00 |
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Kazhnuz
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91d7284775
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improvement(action3D): remove hitbox drawing)
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2019-07-20 17:58:15 +02:00 |
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Kazhnuz
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215aed8684
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feat(action3D): add player multiple hitboxes
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2019-07-20 17:57:46 +02:00 |
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Kazhnuz
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dd15c329c8
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fix(action3D): fix coin position
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2019-07-20 17:47:21 +02:00 |
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Kazhnuz
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eb88c017ea
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feat(action3D): add collision between coin and player actors
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2019-07-20 17:46:56 +02:00 |
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Kazhnuz
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54167f8a77
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feat(action3D): add coin actor
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2019-07-20 17:46:40 +02:00 |
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Kazhnuz
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1a5abfeaac
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feat(world): add a 3D gfx object
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2019-07-20 17:45:51 +02:00 |
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Kazhnuz
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1d74beb263
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improvement(action3D): make action3D wall objects consumes mapped-boxes
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2019-07-20 17:11:28 +02:00 |
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Kazhnuz
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2ef5c01f47
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feat(boxes): add sti-mapped boxes
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2019-07-20 17:10:58 +02:00 |
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Kazhnuz
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7d65359230
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feat(boxes): add a way to make basic boxes invisible
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2019-07-20 17:10:40 +02:00 |
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