improvement(action3D): make action3D wall objects consumes mapped-boxes
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@ -4,7 +4,7 @@ local Wall = Base:extend()
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function Wall:new(world, x, y, z, w, h, d)
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Wall.super.new(self, world, "wall", x, y, z, w, h, d, true)
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self:setDebugColor(0,0,0)
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self.boxes.Base(self, w, h, d)
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self.boxes.Mapped(self, x, y, z, w, h, d)
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end
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return Wall
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