Kazhnuz
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0710086b25
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feat: add ennemies
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2022-05-28 11:55:40 +02:00 |
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Kazhnuz
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2f8ffc4240
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fix: add hit combo to sprites
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2022-05-28 11:55:34 +02:00 |
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Kazhnuz
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4598b25e05
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feat: add hit combo
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2022-05-28 11:55:21 +02:00 |
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Kazhnuz
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3545e6b898
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improvement: replace actions by the state machine
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2022-05-27 09:29:39 +02:00 |
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Kazhnuz
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75145f1485
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feat: add a finite state machine to actors
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2022-05-26 13:12:08 +02:00 |
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Kazhnuz
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84e48c0320
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fix: add fallback for animations
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2022-05-26 13:09:47 +02:00 |
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Kazhnuz
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7993e6b6fe
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fix: fix player initialization
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2022-05-26 11:22:17 +02:00 |
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Kazhnuz
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aa2b14a509
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improvement: make fighter non-solid
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2022-05-26 11:21:57 +02:00 |
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Kazhnuz
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b1bd072f94
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fix: fix zsorting crash
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2022-05-22 19:43:01 +02:00 |
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Kazhnuz
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b4f7cdb44b
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chore: forgot something again woops
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2022-05-20 19:11:48 +02:00 |
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Kazhnuz
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5368b94f88
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feat: get hitbox and z position from datas
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2022-05-20 19:11:23 +02:00 |
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Kazhnuz
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4bb1635cce
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chore: add forgotten file to commit
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2022-05-20 18:25:49 +02:00 |
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Kazhnuz
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303bee4e37
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feat: add support for abstract
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2022-05-20 18:25:07 +02:00 |
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Kazhnuz
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084d31a13c
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improvement: mise en commun de fonction de sprite
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2022-05-20 14:46:08 +02:00 |
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Kazhnuz
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4d22e35288
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improvement: add a fighter parent
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2022-05-19 12:45:20 +02:00 |
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Kazhnuz
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62b382a4d6
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chore(fighter): rename folder
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2022-05-19 12:34:52 +02:00 |
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Kazhnuz
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27bd6da373
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improvement(player): separate inputs
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2022-05-19 12:34:16 +02:00 |
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Kazhnuz
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a35079f1c7
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feat: initial new battles scene
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2022-05-12 17:07:27 +02:00 |
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Kazhnuz
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102fc467eb
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feat: add statutbar to new cbs
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2022-05-12 13:29:38 +02:00 |
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Kazhnuz
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cdc5b083ca
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feat: add character switching to subgames
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2022-05-11 23:07:55 +02:00 |
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Kazhnuz
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f5bff3e1b9
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improvement: adapt overworld to changes
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2022-05-11 23:07:19 +02:00 |
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Kazhnuz
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6c7e0caf4b
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improvement: refactor subgame Player
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2022-05-11 20:44:14 +02:00 |
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Kazhnuz
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1bb9d13e5d
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feat: add more keys
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2022-05-11 20:44:00 +02:00 |
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