Commit graph

  • 693150029c feat: add a team management panel Kazhnuz 2020-08-02 23:47:42 +0200
  • d0229f8aff improvement: use the first team member on battle/shoot maps Kazhnuz 2020-08-02 22:00:50 +0200
  • d3cb2c9052 feat: add Tails and Amy to the charset Kazhnuz 2020-08-02 21:55:37 +0200
  • b2fe9e62cd feat: add Tails and Amy Kazhnuz 2020-08-02 21:32:45 +0200
  • 65cde3c42b feat: handle stat a bit differently Kazhnuz 2020-08-02 21:26:49 +0200
  • 4bd178112f fix: restore music and voice on battle Kazhnuz 2020-08-02 21:00:09 +0200
  • 242e90c803 fix: make emblem and icon character-dependent Kazhnuz 2020-08-02 16:43:15 +0200
  • e05b04357d feat: add rings Kazhnuz 2020-08-02 15:56:36 +0200
  • 267359865e improvement: better option menu Kazhnuz 2020-08-02 13:47:27 +0200
  • c4fb3975c1 chore: remove lang menu Kazhnuz 2020-08-02 13:43:45 +0200
  • 5e39c836ec fix: order player keys Kazhnuz 2020-08-02 13:41:58 +0200
  • 16f3ea023b fix: make gui functions return a texture Kazhnuz 2020-08-02 13:29:41 +0200
  • 77d793dc66 Merge pull request 'Ajout des derniers développement' (#1) from chronicles-cbs into master Kazhnuz Klappsthul 2020-08-02 11:14:17 +0200
  • b799586a4c feat: add more info to character panel chronicles-cbs Kazhnuz 2020-08-02 11:04:49 +0200
  • 64947f145e feat: add a panel for character data Kazhnuz 2020-08-02 10:33:31 +0200
  • cf377f15b8 feat: make possible to load all Battle maps Kazhnuz 2020-08-02 10:18:40 +0200
  • 5d83f2ba12 fix: fix club rouge name Kazhnuz 2020-08-02 10:18:14 +0200
  • f83c67f96a feat: add save read/write Kazhnuz 2020-08-02 09:59:47 +0200
  • e9c7026dcb feat: add an information panel Kazhnuz 2020-08-02 08:30:19 +0200
  • df2716b3df fix: some various fixes Kazhnuz 2020-08-01 20:49:06 +0200
  • 3a9ac247fc feat: add basic charset handling Kazhnuz 2020-08-01 18:54:12 +0200
  • 8768e36334 feat: add bases of the future overworld system Kazhnuz 2020-08-01 16:57:12 +0200
  • ce5cb1298f improvement: make option menu a bit less plain Kazhnuz 2020-08-01 16:32:09 +0200
  • 459f4905c7 feat: add basic option menu Kazhnuz 2020-08-01 16:06:08 +0200
  • efa7909f83 fix: better backgrounds Kazhnuz 2020-08-01 14:07:35 +0200
  • cb5f9eec5a feat: background viewer Kazhnuz 2020-08-01 14:01:08 +0200
  • 1ec185cc3a improvement: use a common object for parallax handling Kazhnuz 2020-08-01 13:34:39 +0200
  • 55eca74922 feat: add a way to test Shadow Shot style maps Kazhnuz 2020-08-01 12:53:06 +0200
  • 0984ce370e chore: make the scene change widget a common element Kazhnuz 2020-08-01 12:50:11 +0200
  • 4b9ba5eed6 feat: add basic debug menu Kazhnuz 2020-08-01 10:31:09 +0200
  • a3cf5bef63 fix: make widget item colorable Kazhnuz 2020-08-01 09:29:13 +0200
  • 227b2bbf1e feat: add qte base Kazhnuz 2020-07-31 21:00:31 +0200
  • b95ad72dcb feat: add basic qte framework Kazhnuz 2020-07-31 20:06:35 +0200
  • e26597c10a feat: add a small smoke asset Kazhnuz 2020-07-31 20:05:22 +0200
  • 6cf1df4d5b feat: improve HUD and menus placement Kazhnuz 2020-07-25 17:50:44 +0200
  • b247e9cc96 feat: improve a bit the choregraphies Kazhnuz 2020-07-25 17:07:53 +0200
  • f3d44e06d1 feat: add a way to wait for the end of something already started Kazhnuz 2020-07-25 17:03:37 +0200
  • e72fa0cc7f fix: drop spin jump and revamp a bit the spindash Kazhnuz 2020-07-25 16:47:58 +0200
  • cce03643f6 improvement: revamp the whole motion system Kazhnuz 2020-07-25 16:47:29 +0200
  • 7364e5c206 feat: add more coordinate system Kazhnuz 2020-07-25 16:46:46 +0200
  • 1acada1b51 fix: re-add victory condition Kazhnuz 2020-07-25 12:15:50 +0200
  • 40b362543a fix: only get potential targets for the selection system Kazhnuz 2020-07-25 12:09:50 +0200
  • d40112ba31 improvement: handle better defeated fighter turns Kazhnuz 2020-07-25 12:03:14 +0200
  • 4ab2e72231 fix: make nil action and choregraphy when they are finished Kazhnuz 2020-07-25 11:38:59 +0200
  • b9816706e5 fix: don't print input Kazhnuz 2020-07-25 11:22:41 +0200
  • 08c5724e96 fix: remove calling of deleted old choregraphy system Kazhnuz 2020-07-25 11:20:18 +0200
  • 808108c3f3 chore: remove the old choregraphy system Kazhnuz 2020-07-25 11:18:00 +0200
  • 6a64126db3 fix: improve skills choregraphy Kazhnuz 2020-07-25 10:25:14 +0200
  • 6e012ba46c fix: replace actor after choregraphy Kazhnuz 2020-07-25 10:25:00 +0200
  • df6e283013 fix: last missing step currently done Kazhnuz 2020-07-25 10:24:32 +0200
  • 8fe8f61821 fix: start simplification of the movement system Kazhnuz 2020-07-25 10:24:07 +0200
  • 75914d694d chore: hook up the damage system to the choregraphy system Kazhnuz 2020-07-25 08:44:59 +0200
  • d69255ead0 chore: put the damage handling system inside fighters and not actors Kazhnuz 2020-07-25 08:44:03 +0200
  • 4f024dbb39 chore: remove old choregraphy system from heroes' actors Kazhnuz 2020-07-25 08:43:15 +0200
  • eec4ef060b feat(cbs/choregraphy): add some basic steps Kazhnuz 2020-07-24 21:54:12 +0200
  • bb3d823404 chore(cbs/heroactor): first round of dead code cleanup Kazhnuz 2020-07-24 20:04:12 +0200
  • 799a532523 chore: extract voice system from actor Kazhnuz 2020-07-24 19:55:11 +0200
  • bf23dd2056 chore: extract hp management from actor Kazhnuz 2020-07-24 19:49:24 +0200
  • 2e38b31dea feat: hook up the choregraphy system to the actions Kazhnuz 2020-07-24 19:20:48 +0200
  • a5ec563480 feat: initial version of the new choregraphy system Kazhnuz 2020-07-24 19:16:33 +0200
  • 2085b9df2c feat: add some doc to the steps Kazhnuz 2020-07-24 19:13:46 +0200
  • 070d23076b feat: adapt skill to the new Choregraphy System Kazhnuz 2020-07-24 19:13:08 +0200
  • 55d66eef85 feat: add bases for the new choregraphy system Kazhnuz 2020-07-24 19:12:37 +0200
  • fcdd10484f feat: add basic skill actions Kazhnuz 2020-07-20 12:24:26 +0200
  • 9ece46fbb5 feat: add the basic action selection system Kazhnuz 2020-07-19 22:38:59 +0200
  • eb1113064d fix: faster placeholder waiting time Kazhnuz 2020-07-19 21:46:17 +0200
  • 649bb561da feat: simple selection system Kazhnuz 2020-07-19 21:41:14 +0200
  • f3cfaf9ac2 fix: adapt the menu system to the new concept Kazhnuz 2020-07-19 18:09:53 +0200
  • 6bca41d794 chore: first round of actor cleanup Kazhnuz 2020-07-19 17:06:17 +0200
  • a41aabbd7d chore: drop the grid/cursor system Kazhnuz 2020-07-19 17:02:00 +0200
  • 5e1ee752ac fix: readd fighter removal Kazhnuz 2020-07-19 16:57:58 +0200
  • 8512ab3c26 chore: adapt the world to the new turnSystem Kazhnuz 2020-07-19 16:57:38 +0200
  • d8dafdfe48 improvement(cbs): precalculate the map Kazhnuz 2020-07-19 16:49:14 +0200
  • 1f3d07c223 improvement(cbs): let the turn controller handle the hud Kazhnuz 2020-07-19 16:20:57 +0200
  • 977d4bac16 fix(game/abstractmobs): use right var for pp Kazhnuz 2020-07-19 16:06:35 +0200
  • 99ce270a48 improvement(cbs): refonte du système de tour Kazhnuz 2020-07-19 15:07:35 +0200
  • a63b4ddeb3 improvement(game/character): create an AbstractCharacter object Kazhnuz 2020-07-19 14:02:22 +0200
  • cd9b9f37e4 chore(game/characters): more utils extraction Kazhnuz 2020-07-19 13:41:20 +0200
  • 00396522fb chore: prepare for AbstractCharacter extraction Kazhnuz 2020-07-19 13:20:24 +0200
  • 698d6697fb chore: add a basic abstractmob system Kazhnuz 2020-07-19 13:13:54 +0200
  • 6c409cc1ba chore: extract level calculation in an utils Kazhnuz 2020-07-19 10:50:43 +0200
  • fa6e6c2bc4 chore: more code extraction Kazhnuz 2020-07-18 09:51:02 +0200
  • d0d0b0d985 wip: rework battler refactor-actors Kazhnuz 2020-06-05 10:02:04 +0200
  • b413946368 chore: completely extract the choregraphy system from actor Kazhnuz 2020-05-02 13:01:43 +0200
  • 08ff743754 chore: separate statusbar handling from heroes Kazhnuz 2020-05-01 17:04:17 +0200
  • 84cab7c92a fix: adapt HUD to new turn system Kazhnuz 2020-05-01 16:15:39 +0200
  • 34eb8e5ba5 chore: separate turns from world Kazhnuz 2020-05-01 14:50:21 +0200
  • 873cf12140 chore: separate HUD from world logic Kazhnuz 2020-05-01 14:19:00 +0200
  • 9bf6be1364 chore: prepare for new map propositions Kazhnuz 2019-10-20 20:50:37 +0200
  • 132819ea23 improvement: rename Sunlit Island in Moonstone Island Kazhnuz 2019-10-20 19:03:52 +0200
  • db9602fd4d feat(gd): make everyone angry by reminding them that wisps will be there Kazhnuz 2019-10-18 18:54:49 +0200
  • 09d7d1a760 chore(gamedesign): make clear that there are two story projects atm. Kazhnuz 2019-10-18 18:53:55 +0200
  • 8ad2aff281 improvement(world): new stat system Kazhnuz 2019-10-18 18:44:42 +0200
  • 3b3ae3e690 improvement(game/world): remove non-supported actions Kazhnuz 2019-10-13 17:49:44 +0200
  • b8d188be34 improvement(zones): added new list of zones Kazhnuz 2019-09-21 11:47:49 +0200
  • 328966bbbc chore(gamedesign): rework entirely the organisation of the folder Kazhnuz 2019-09-19 10:52:23 +0200
  • 9ed44ecabe chore(cbs): add another motobug for test purpose Kazhnuz 2019-08-31 21:28:34 +0200
  • 4abfe43a50 feat(game/gui): prepare adding textbox support Kazhnuz 2019-08-31 21:03:17 +0200
  • d097552298 improvement(cbs): handle better when the character haven't moved Kazhnuz 2019-08-31 17:39:22 +0200
  • daac217c6c improvement(cbs): make cleaner jumps Kazhnuz 2019-08-31 17:30:56 +0200