Commit graph

  • db9319fc90 feat: add pp cost Kazhnuz 2021-03-12 20:03:00 +0100
  • e862766fea feat: adapt parent to new functions Kazhnuz 2021-03-12 19:23:11 +0100
  • 69d296b2f7 feat: initial statuse system Kazhnuz 2021-03-12 18:51:35 +0100
  • ef788afd70 feat: add boss hp bar Kazhnuz 2021-03-11 23:47:32 +0100
  • 2f5c57f3d2 fix: remove forgotten test Kazhnuz 2020-10-05 22:42:02 +0200
  • a0c3dcea76 fix(menus): better cursor and widgets positionning Kazhnuz 2020-10-04 09:34:37 +0200
  • d00bc782ba fix(pause): indicate cancelWidget Kazhnuz 2020-10-04 09:31:06 +0200
  • d38d149e36 feat: add hp/pp bar everywhere Kazhnuz 2020-10-04 09:26:49 +0200
  • 55f7964fbc fix(pause): force visibility of the main menu Kazhnuz 2020-10-03 14:36:38 +0200
  • bad24445a7 feat(items): initial actions menu Kazhnuz 2020-10-03 14:33:10 +0200
  • 68da70f7bf feat(menu): add update function when selected Kazhnuz 2020-10-03 14:32:41 +0200
  • cf396e9464 feat: add effect description Kazhnuz 2020-09-19 11:10:20 +0200
  • 94e384ee27 Fix: fix some class name errors Kazhnuz 2020-09-13 16:59:24 +0200
  • ea4f3a926c fix: various fix for zSortItem Kazhnuz 2020-09-13 16:58:42 +0200
  • 250d75ee77 fix: mark as local some forgotten local variables Kazhnuz 2020-09-13 16:57:06 +0200
  • 877de98f67 fix: remove some call to non-existing variables Kazhnuz 2020-09-13 16:49:50 +0200
  • 0114927ac0 fix(utils): add the method arguments to setSize Kazhnuz 2020-09-13 13:29:12 +0200
  • bc45f866c2 fix: fix the actor in rect query Kazhnuz 2020-09-13 13:28:41 +0200
  • ef4bf26ba6 feat: initial effect manager system Kazhnuz 2020-09-13 13:25:44 +0200
  • 3f265c0b5d fix: don't forget to return the Pocket class Kazhnuz 2020-09-13 13:15:12 +0200
  • 3c0a5f2c35 fix: remove dead code Kazhnuz 2020-09-13 10:09:07 +0200
  • a8ae9ca5ba chore: refactor a bit items Kazhnuz 2020-09-13 10:03:43 +0200
  • b2c9c1d79a feat: more available items Kazhnuz 2020-09-13 09:59:14 +0200
  • 436e64ca4a meta: add some settings for vscode Kazhnuz 2020-09-13 09:58:06 +0200
  • cf5da3177d feat: add the page system for the character view Kazhnuz 2020-08-29 17:26:38 +0200
  • b28d9bf624 feat: basic item menu Kazhnuz 2020-08-29 11:36:59 +0200
  • 6f19e8dddd improvement: improve spacing management Kazhnuz 2020-08-28 00:26:12 +0200
  • a9b76503b8 improvement: add basic layout const for menus Kazhnuz 2020-08-27 19:05:00 +0200
  • 8dbd8b45a8 feat: add save/exit and resume Kazhnuz 2020-08-27 08:44:21 +0200
  • 717d7c57c0 feat: initial version of the character screen Kazhnuz 2020-08-26 18:38:40 +0200
  • ab0c325956 fix(screens): set menu after the old is removed Kazhnuz 2020-08-23 12:06:18 +0200
  • 722c69d733 feat: add switching from main/character menu Kazhnuz 2020-08-23 10:40:06 +0200
  • 1136bc1fd6 improvement: better main menu Kazhnuz 2020-08-23 10:19:27 +0200
  • aa46d3d47a fix: focus the main menu when the start menu is called Kazhnuz 2020-08-23 10:14:24 +0200
  • 858df09143 fix: show upper half of the cursor on characters Kazhnuz 2020-08-23 09:53:10 +0200
  • e6cf6b5761 fix: always use fullname Kazhnuz 2020-08-23 08:53:44 +0200
  • 5139d9727d fix: add damage number system Kazhnuz 2020-08-22 23:53:13 +0200
  • 4ff4c989d4 fix: correctly apply death at start of battle Kazhnuz 2020-08-22 23:28:05 +0200
  • 9326a5dc91 fix: change the randomseed before each battle Kazhnuz 2020-08-22 23:17:25 +0200
  • 5d90ead710 feat: add basis for item handling Kazhnuz 2020-08-22 23:10:22 +0200
  • 83eef941bb fix: use a less annoying test music for battles Kazhnuz 2020-08-22 15:47:06 +0200
  • b82900b3b9 fix: import gui in ListMenu Kazhnuz 2020-08-22 10:55:02 +0200
  • 1196da9527 improvement: use the Sonic Advance RPG concept only Kazhnuz 2020-08-22 09:29:32 +0200
  • e221a36e74 feat: first try of a start menu Kazhnuz 2020-08-20 15:39:02 +0200
  • 38a1d4b07d feat: port battle menu to new menusystem Kazhnuz 2020-08-20 15:33:28 +0200
  • 508b044669 fix: lock inputs between scenes Kazhnuz 2020-08-20 10:34:39 +0200
  • e962396ee1 improvement: port the pause menus to the new menu system Kazhnuz 2020-08-20 10:17:46 +0200
  • cb626bfa4a improvement: port the options to the new system Kazhnuz 2020-08-19 23:25:36 +0200
  • 78fca02441 improvement: port the debug menu to the new framework Kazhnuz 2020-08-19 20:44:38 +0200
  • 625123813c feat: initial work on a common menu framework Kazhnuz 2020-08-19 20:44:08 +0200
  • b5dc4daaf5 fix: make shadow font filter works Kazhnuz 2020-08-19 19:43:10 +0200
  • c0daa4e0cb improvement: make assets work better togethers Kazhnuz 2020-08-19 19:42:38 +0200
  • 9492e2f7ea feat: new battlesystem choice boxe Kazhnuz 2020-08-18 23:46:11 +0200
  • 61639b86d0 feat: go back to debug menu when pressing start Kazhnuz 2020-08-16 11:18:51 +0200
  • 5c93295a41 feat: add parallax background to title screen Kazhnuz 2020-08-16 11:17:13 +0200
  • e8e5ba9a76 fix: don't jump at minigame start Kazhnuz 2020-08-16 11:03:06 +0200
  • 70ed18202d feat: backport code from bluestreak Kazhnuz 2020-08-16 10:52:00 +0200
  • 849d3ce537 chore: reorganize scenes Kazhnuz 2020-08-16 09:54:11 +0200
  • abc415c7f3 feat: initial work on inventory system Kazhnuz 2020-08-15 22:43:46 +0200
  • c5a6eb0a2b feat: new powerups Kazhnuz 2020-08-15 14:22:18 +0200
  • a507ff293d feat: add town list Kazhnuz 2020-08-14 10:43:21 +0200
  • 66de964af0 feat: ajout des nouvelles zones Kazhnuz 2020-08-14 09:23:54 +0200
  • 7b9a67c10f feat: ajout des normes pour construire l'ile Kazhnuz 2020-08-13 20:08:36 +0200
  • 7a7228ecf5 feat: ajout des equipement de Chronicles Kazhnuz 2020-08-13 20:08:09 +0200
  • e44c86317d feat: add elements Kazhnuz 2020-08-11 21:25:29 +0200
  • 18712d3acc improvement: better definition of all battle items Kazhnuz 2020-08-08 16:52:19 +0200
  • da5e27bb27 improvement: more item/status work Kazhnuz 2020-08-07 20:21:18 +0200
  • c9c8d00ea1 improvement: reorganize a bit the item list Kazhnuz 2020-08-07 18:16:50 +0200
  • a016a2fb31 fix: copy instead of just require dataset Kazhnuz 2020-08-07 13:26:29 +0200
  • 04ae4ef657 feat: add cheapEffect Kazhnuz 2020-08-07 13:15:04 +0200
  • 58cd72ac45 feat: add basic game over scene Kazhnuz 2020-08-07 11:17:10 +0200
  • 053c9ca641 fix: floor hp and pp Kazhnuz 2020-08-07 07:32:16 +0200
  • fbcf352a51 tweak: better spacing for SA2 font Kazhnuz 2020-08-07 07:32:00 +0200
  • 697426f4d1 feat: finish victory screen Kazhnuz 2020-08-06 19:10:54 +0200
  • d9237b9383 feat: add more content to the battle finished screen Kazhnuz 2020-08-06 16:37:06 +0200
  • 8421b8ae97 fix: some slight balancing work Kazhnuz 2020-08-05 12:03:31 +0200
  • b530a09119 feat: add badnics icon Kazhnuz 2020-08-05 11:54:39 +0200
  • a2d0975cde feat: add damage and ko Kazhnuz 2020-08-05 11:40:29 +0200
  • 7be7f6205d chore: put the character level 10 Kazhnuz 2020-08-05 09:28:22 +0200
  • ed70bb6550 feat: add basic ennemy attack system Kazhnuz 2020-08-05 09:25:38 +0200
  • b1a7bdc2af feat: make ennemies able to be choregraphied Kazhnuz 2020-08-04 23:21:45 +0200
  • a686baf089 fix: don't hardcode directions Kazhnuz 2020-08-04 22:40:58 +0200
  • fb9d86999f feat: add sprites to ennemies Kazhnuz 2020-08-04 22:19:11 +0200
  • d6b62a41e2 fix: improve bevel Kazhnuz 2020-08-04 19:53:11 +0200
  • 5d34f55b23 feat: improve battle hud spacing Kazhnuz 2020-08-04 18:50:36 +0200
  • 58264e2a19 feat: add battle definition files Kazhnuz 2020-08-04 17:50:03 +0200
  • 1935659378 feat: add a data utils Kazhnuz 2020-08-04 16:55:09 +0200
  • b8e8473fba fix: use the right name for classic ennemies' category Kazhnuz 2020-08-04 16:54:39 +0200
  • 69d67b97d8 chore: make character utils part of game utils Kazhnuz 2020-08-04 13:38:45 +0200
  • 216a047d3a fix: add subfolder for ennemies Kazhnuz 2020-08-04 13:32:23 +0200
  • 871ccb250f improvement: make the choregraphy viewer ennemy-oriented Kazhnuz 2020-08-04 12:27:33 +0200
  • b5c6cf0b1f feat: add basic choregraphy system Kazhnuz 2020-08-03 17:59:44 +0200
  • f867cba68d fix: some clean-up to help the choregraphy viewer Kazhnuz 2020-08-03 17:38:30 +0200
  • 2509708067 chore: add basis of the new choregraphy viewer Kazhnuz 2020-08-03 11:50:39 +0200
  • 751951f734 feat: add the heroes style of switching characters Kazhnuz 2020-08-03 10:28:18 +0200
  • 11e40da8af improvement: use the new mini emblem on minigames Kazhnuz 2020-08-03 09:44:25 +0200
  • cfbe2f4b90 chore: extract emblem from statusbar Kazhnuz 2020-08-03 09:34:23 +0200
  • 955d8d33d9 chore: make the statusbar independant of the battle system Kazhnuz 2020-08-03 09:24:52 +0200
  • 786dc78a13 chore: make simplehpbar and statusbar part of common stuff Kazhnuz 2020-08-03 09:11:31 +0200
  • 4bb4c14198 feat: add leader change to overworld Kazhnuz 2020-08-03 08:59:04 +0200