Commit graph

  • f59ebd11e5 fix: fix circle initial size Kazhnuz 2021-04-05 12:29:34 +0200
  • 1b0091937f fix: replace deprecated function Kazhnuz 2021-04-05 12:07:21 +0200
  • 207d37eddc improvement: new titlescreen Kazhnuz 2021-04-05 12:06:02 +0200
  • 049c0c22f3 feat: add save selection menu Kazhnuz 2021-04-05 12:05:51 +0200
  • 0c1f18ec64 chore: refactor time functions into an util Kazhnuz 2021-04-05 09:48:59 +0200
  • 1fb4c72098 feat: add a save metadata system Kazhnuz 2021-04-05 09:33:52 +0200
  • 6b04e86980 improvement : iterates table on table.toString Kazhnuz 2021-04-05 09:33:32 +0200
  • 703d11d8b7 fix: make sure that character/loot data are saved Kazhnuz 2021-04-04 16:33:48 +0200
  • e2df082d92 improvement: use same border size everywhere Kazhnuz 2021-04-04 13:17:27 +0200
  • 262a46be82 feat: style main menu Kazhnuz 2021-04-04 13:17:12 +0200
  • 801e332b69 feat: add a better menu structure outside debug Kazhnuz 2021-04-03 20:03:55 +0200
  • 5f18f79ed6 fix: only use lovebird in debug mode Kazhnuz 2021-04-03 19:59:41 +0200
  • 4dc0cc2dd3 fix: better fix for ring number Kazhnuz 2021-04-03 19:32:49 +0200
  • 02dc4e0d2e fix: use the forever destroy mode on boxes Kazhnuz 2021-04-03 19:25:34 +0200
  • d64868d54c fix: fix numberToString Kazhnuz 2021-04-03 18:01:15 +0200
  • 8c871d3444 fix: reset music when starting a battle Kazhnuz 2021-04-03 10:56:35 +0200
  • be54412284 improvement: only change current music when new Kazhnuz 2021-04-03 10:52:00 +0200
  • fcafa9aa0f improvement: do not reset scene when teleporting Kazhnuz 2021-04-03 10:50:59 +0200
  • ee59bc988b fix: more aggressive memory management Kazhnuz 2021-04-03 10:39:34 +0200
  • a2246f9bc7 fix: let the cam update when screen isn't active Kazhnuz 2021-04-03 00:04:58 +0200
  • 63922790e0 feat: add teleportation between maps Kazhnuz 2021-04-03 00:04:22 +0200
  • fbbe20e225 feat: stop hardcoding position in maps Kazhnuz 2021-04-02 23:26:22 +0200
  • 001ae44eec feat(overworld): add transition to the cbs Kazhnuz 2021-04-02 22:46:37 +0200
  • 0cd282027c improvement: use the cbs functions to unload cbs Kazhnuz 2021-04-02 22:25:26 +0200
  • c8204f044f feat: add a callback to restored scenes Kazhnuz 2021-04-02 22:24:37 +0200
  • d611f3214c improvement: better rythm for transitions Kazhnuz 2021-04-02 22:24:14 +0200
  • f0b696117b feat: add a way to load / unload the battlesystem Kazhnuz 2021-04-02 22:23:39 +0200
  • ab3e4eadd8 improvement: add new transition types Kazhnuz 2021-04-02 22:00:33 +0200
  • e08e689586 feat: add transition system Kazhnuz 2021-04-02 19:33:56 +0200
  • b1e308bf82 improvement: better encounter sprite Kazhnuz 2021-04-02 17:46:51 +0200
  • f12074d659 feat: add a way to know if a scene is stored Kazhnuz 2021-03-26 15:27:23 +0100
  • 2ad4cf8182 feat: add temporary sprite for encounters Kazhnuz 2021-03-26 15:19:23 +0100
  • 8a34c4f012 fix: improved tile collision Kazhnuz 2021-03-24 11:57:42 +0100
  • d6995ecbba feat: add a special menu background Kazhnuz 2021-03-23 23:20:15 +0100
  • 3335671a65 feat: add multimap support Kazhnuz 2021-03-23 21:59:33 +0100
  • 4e4afd2baf improvement: lazyload sti objects Kazhnuz 2021-03-23 18:26:05 +0100
  • fe467119d2 fix: add forgotten nullcheck Kazhnuz 2021-03-23 14:14:03 +0100
  • 538b9bd093 chore: remove for the moment mouse support Kazhnuz 2021-03-23 14:13:11 +0100
  • 4fb874dea7 fix: fix cursor transitions Kazhnuz 2021-03-23 14:07:58 +0100
  • 025b645cc8 fix: remove a stray print Kazhnuz 2021-03-23 13:37:53 +0100
  • b691d96c99 improvement: refactor the map system Kazhnuz 2021-03-23 13:32:48 +0100
  • a5f362ceaa improvement: rework layer drawing code Kazhnuz 2021-03-23 11:26:15 +0100
  • 9d589dba8f fix: use right type for number Kazhnuz 2021-03-22 21:32:53 +0100
  • 62d9684944 feat: rings and boxes Kazhnuz 2021-03-22 21:15:33 +0100
  • 8bce75aad9 feat: new events Kazhnuz 2021-03-22 21:15:20 +0100
  • 52243c7d8c fix: add turning handling in parent file Kazhnuz 2021-03-22 21:14:40 +0100
  • 2cf4559a81 feat: add turning animation Kazhnuz 2021-03-22 21:04:55 +0100
  • 11fc63b402 feat: add test music Kazhnuz 2021-03-22 20:03:26 +0100
  • 9e031c0d7d feat: sounds effects on dialog boxes Kazhnuz 2021-03-22 20:02:54 +0100
  • 50eb613a53 feat: make charDir customizable Kazhnuz 2021-03-22 19:21:27 +0100
  • ddc1933b40 feat: add way to destroy gizmos Kazhnuz 2021-03-22 19:01:18 +0100
  • 50838c3982 feat: add variables, flags and destroyed gizmoz Kazhnuz 2021-03-22 19:00:54 +0100
  • 8ba84e03aa feat: add way to get map name Kazhnuz 2021-03-22 18:58:53 +0100
  • ce5f56c556 feat: add a shadow on the overworld Kazhnuz 2021-03-22 17:08:03 +0100
  • 89b0eb0b44 fix: delay menu unpausing Kazhnuz 2021-03-22 16:43:34 +0100
  • d4fd401ee4 fix: block pause during events Kazhnuz 2021-03-22 16:14:07 +0100
  • 83d3bfa775 feat: add condition system for events Kazhnuz 2021-03-22 16:12:15 +0100
  • cb7b087d5f feat(utils): add Table.contain Kazhnuz 2021-03-22 15:54:37 +0100
  • d57d5a7c0f feat(utils): add few string utils Kazhnuz 2021-03-22 15:54:17 +0100
  • d8c9a652ae feat: add options dialog Kazhnuz 2021-03-22 14:57:21 +0100
  • b4e7796a0a fix: draw the current event Kazhnuz 2021-03-21 22:02:20 +0100
  • a890e42352 feat: add event loading Kazhnuz 2021-03-21 22:02:13 +0100
  • 2e47d87abf feat: add dialog boxes powered by talkies Kazhnuz 2021-03-21 22:00:54 +0100
  • ec04a8c86c feat: add charset attribution to gizmo Kazhnuz 2021-03-21 19:21:51 +0100
  • 68fc277d05 feat: add some more characters Kazhnuz 2021-03-21 19:21:34 +0100
  • 91c7a03dc2 chore: simplify gizmo collision check Kazhnuz 2021-03-21 16:32:29 +0100
  • bceda94970 improvement: add charDir check on gizmo collision Kazhnuz 2021-03-21 16:30:46 +0100
  • b48b02d64a chore: space more test gizmo Kazhnuz 2021-03-21 16:29:50 +0100
  • cf4a8bcd92 chore: fix overworld class name Kazhnuz 2021-03-21 16:20:13 +0100
  • 78784c27b3 fix(overworld): refactor the actor drawing system Kazhnuz 2021-03-21 16:19:28 +0100
  • 0f08296cf3 feat: use lazy loading with charset Kazhnuz 2021-03-21 15:56:35 +0100
  • 16d1f68805 feat: add the event system Kazhnuz 2021-03-20 21:08:54 +0100
  • 91fee0a856 feat: add the gizmo system Kazhnuz 2021-03-20 17:23:14 +0100
  • f7f1a772f7 feat: add message engine on overworld Kazhnuz 2021-03-20 17:10:09 +0100
  • c8803585a1 improvement: ditto Kazhnuz 2021-03-20 16:36:32 +0100
  • f4a24903a2 improvement: some map update Kazhnuz 2021-03-20 16:36:18 +0100
  • 3ede8e6654 feat:add depth based on y position Kazhnuz 2021-03-20 16:35:38 +0100
  • e22a293f03 feat:make actor able to load sti properties Kazhnuz 2021-03-20 16:08:10 +0100
  • 3ab7771352 feat: add support for tile collision and overlay Kazhnuz 2021-03-14 18:21:44 +0100
  • 78d50eaf94 improvement: some boss improvements Kazhnuz 2021-03-14 10:15:16 +0100
  • 04c2f53ec6 fix: fix health leaf Kazhnuz 2021-03-13 18:09:46 +0100
  • c83eb7ee61 feat: add flee system Kazhnuz 2021-03-13 18:00:39 +0100
  • e32cd09804 feat: handle better not usable items Kazhnuz 2021-03-13 17:28:46 +0100
  • 17b3e4e172 feat: handle better not having enough pp Kazhnuz 2021-03-13 17:28:25 +0100
  • c521ae3c58 fix: mark battle items as unusable outside battle Kazhnuz 2021-03-13 17:27:17 +0100
  • 5c0f4dd48a feat: add a way to colorize widgets Kazhnuz 2021-03-13 17:26:36 +0100
  • dbdc2b9b18 feat: add a way to show messages on battles Kazhnuz 2021-03-13 17:26:05 +0100
  • db1c3005cb feat: add defend action Kazhnuz 2021-03-13 15:49:21 +0100
  • 58989e974d feat: add use and drop item support Kazhnuz 2021-03-13 14:11:04 +0100
  • 608f582cdf feat: add useitem screen Kazhnuz 2021-03-13 13:59:12 +0100
  • 9d85fb2827 feat: add a way to get pocket id Kazhnuz 2021-03-13 13:51:43 +0100
  • a95c562a7f chore: extract character menu and widgets Kazhnuz 2021-03-12 22:17:33 +0100
  • f72c416f57 feat: add healing and setStatut effect support Kazhnuz 2021-03-12 21:51:10 +0100
  • 32d5aae8ef improvement: revival ring should heal 25% of HP Kazhnuz 2021-03-12 21:50:57 +0100
  • 99c4090698 feat: add duration support Kazhnuz 2021-03-12 21:50:45 +0100
  • b7a0ec7c7b feat: add revival support Kazhnuz 2021-03-12 21:50:27 +0100
  • c6b04006da feat: add the wiring to handle item usage in battle Kazhnuz 2021-03-12 21:14:17 +0100
  • 7b375bfed2 feat: add item removal functions Kazhnuz 2021-03-12 20:54:45 +0100
  • 3353ae7d37 improvement: add blue-colored damage nbr for pp Kazhnuz 2021-03-12 20:12:20 +0100
  • 4bf4fdb541 improvement: better handling of statusbar callback Kazhnuz 2021-03-12 20:05:54 +0100