Commit graph

  • edf44fd252 chore: extract physics as a mixins Kazhnuz 2021-05-06 20:26:06 +0200
  • 33427077a0 chore: refactor the actor system Kazhnuz 2021-05-06 16:08:08 +0200
  • 6c546e1e0e fix: fix function getActorsInRect Kazhnuz 2021-05-06 11:21:01 +0200
  • 06f50c5e59 improvement: manage music via core.music Kazhnuz 2021-05-05 14:49:14 +0200
  • b00f73c37f feat: update utils to current birb Kazhnuz 2021-05-05 14:36:34 +0200
  • 4054bbe443 improvement(debug): better logs Kazhnuz 2021-05-05 13:15:50 +0200
  • 4d3687f627 feat: add enums Kazhnuz 2021-05-05 13:15:12 +0200
  • 30a16b4e3f improvement: put all default config in conf.lua Kazhnuz 2021-05-05 12:09:30 +0200
  • 61a3206a95 chore: put tweenmanager into the class folder Kazhnuz 2021-05-05 11:41:25 +0200
  • d165fc4181 feat: backport new shape classes Kazhnuz 2021-05-05 09:07:07 +0200
  • 84f483f6b4 chore: separate birbcore in its own subfolder Kazhnuz 2021-05-05 08:53:54 +0200
  • 76969e7686 chore: put asset types into a subfolder Kazhnuz 2021-05-05 08:39:52 +0200
  • 8eb28383ab chore:put more libs in birb.libs Kazhnuz 2021-05-05 08:37:41 +0200
  • 91c214ac15 fix: rename core to "birb" Kazhnuz 2021-05-05 08:30:32 +0200
  • 929acff81e improvement: remove gamedesign folder Kazhnuz 2021-05-05 08:24:07 +0200
  • ba7b4ce977 feat: add prompt system Kazhnuz 2021-04-25 16:28:31 +0200
  • f7afcdd5a9 feat: add a way to set color from hsv Kazhnuz 2021-04-25 16:27:20 +0200
  • 2d1ea4c2a0 feat: add QTE drawing Kazhnuz 2021-04-25 12:21:17 +0200
  • 6156837705 fix: use the right signal for QTE end Kazhnuz 2021-04-25 12:20:12 +0200
  • 4f26969a4d fix: adapt to the new QTE functions Kazhnuz 2021-04-25 12:19:46 +0200
  • e3acafc824 feat: initial qte parent Kazhnuz 2021-04-25 12:18:53 +0200
  • 4184ef37a8 feat: add QTE buttons, by fieryexplosions Kazhnuz 2021-04-25 09:44:56 +0200
  • 18a86c3a0a feat: add ways to get info from timers Kazhnuz 2021-04-25 09:22:40 +0200
  • e4741bdc90 fix: bigger border for the main menu Kazhnuz 2021-04-23 15:07:46 +0200
  • 9ea2e659d3 fix: fixes menus sounds Kazhnuz 2021-04-23 11:10:52 +0200
  • 8abd42b020 feat: add sfx when entering/leaving menu Kazhnuz 2021-04-23 11:00:09 +0200
  • 29eb2b5eb1 fix(debug): mention debug mode Kazhnuz 2021-04-23 10:58:04 +0200
  • cd07a4e167 fix : always start on title screen Kazhnuz 2021-04-23 10:49:31 +0200
  • e172285410 fix: place correctly rings sparkles Kazhnuz 2021-04-23 10:26:03 +0200
  • e5d8a7f874 feat: add the char page structure Kazhnuz 2021-04-23 10:21:54 +0200
  • f65edf1924 feat: add a way to remove equipment Kazhnuz 2021-04-23 09:23:13 +0200
  • 50981a7823 feat: add a smaller border option for menus Kazhnuz 2021-04-23 09:22:58 +0200
  • 6c451e7aee feat : add equip dialogs Kazhnuz 2021-04-22 23:41:20 +0200
  • 0d4fe92a90 feat: basic equipements backend Kazhnuz 2021-04-22 20:03:46 +0200
  • 80748476de fix: separate equipment pockets Kazhnuz 2021-04-22 19:46:19 +0200
  • 4ba49a5534 feat: add basic items Kazhnuz 2021-04-22 19:45:31 +0200
  • 19432b3663 fix: more steep stats Kazhnuz 2021-04-22 18:57:03 +0200
  • 2eddeefa1e improvement: use the inventory data file for equip Kazhnuz 2021-04-22 18:55:52 +0200
  • 1fe25f2ff1 chore: split AbstractCharacter into smaller mixins Kazhnuz 2021-04-22 18:11:11 +0200
  • 855c2a2daf chore: better organisation for characters.lua Kazhnuz 2021-04-22 17:44:19 +0200
  • 040f67d32c fix: use the origin for ysorting tiles Kazhnuz 2021-04-21 21:17:34 +0200
  • dd4d212721 feat: add GFX on the overworld Kazhnuz 2021-04-21 21:14:45 +0200
  • 2c2bee9409 feat: add confirmation dialog for item dropping Kazhnuz 2021-04-21 19:11:52 +0200
  • 3b28c5b776 feat: add teleportation from leaving the map Kazhnuz 2021-04-21 19:06:38 +0200
  • d7b47933b3 feat(events): add direction option to teleporting Kazhnuz 2021-04-21 18:46:30 +0200
  • e50c9f6e54 feat: add interaction prompts Kazhnuz 2021-04-21 18:36:20 +0200
  • 15bc5ae874 fix: dont walk when sliding Kazhnuz 2021-04-21 17:20:09 +0200
  • 28ca276bf5 fix: better sfx Kazhnuz 2021-04-21 17:12:56 +0200
  • b3dd97a272 fix: adapt menus to new sfx code Kazhnuz 2021-04-21 17:12:47 +0200
  • 85e687276f fix: only stop the music when it change Kazhnuz 2021-04-21 17:12:20 +0200
  • 9a9615b120 improvement: improve the run/dash action Kazhnuz 2021-04-21 16:54:42 +0200
  • 38c197a9fb feat: add sfx for terrains Kazhnuz 2021-04-21 16:46:41 +0200
  • 021a2b08b2 chore: add a wrapper for sfx Kazhnuz 2021-04-21 16:30:52 +0200
  • e7878c1efa feat: add damage system Kazhnuz 2021-04-19 18:04:29 +0200
  • 36e30be245 feat: handle ko characters on overworld Kazhnuz 2021-04-18 19:59:03 +0200
  • cd174e3153 feat: greyscale emblem for ko characters Kazhnuz 2021-04-18 19:30:57 +0200
  • 706468dad6 feat: add initial difficulty system Kazhnuz 2021-04-18 19:09:01 +0200
  • 8e277d0505 fix: make text shadow follow its opacity Kazhnuz 2021-04-18 18:29:20 +0200
  • 2bce318b96 feat: show health on overworld Kazhnuz 2021-04-18 18:23:52 +0200
  • a1d81b9170 feat: add a common message queue Kazhnuz 2021-04-18 17:44:00 +0200
  • e62e97b2d7 feat: add terrain tests in the cave map Kazhnuz 2021-04-18 16:37:06 +0200
  • 9523edb555 feat: add confirmation dialogs Kazhnuz 2021-04-18 16:36:40 +0200
  • dbf14c59a3 feat: add internal mechanism to delete saves Kazhnuz 2021-04-18 15:38:19 +0200
  • 37d685a7ea fix: don't update menus keycheck during transition Kazhnuz 2021-04-18 15:09:44 +0200
  • df4ef549d6 chore: prepare for the dialog system Kazhnuz 2021-04-18 14:56:27 +0200
  • 0529c14367 fix: add a one-element log system Kazhnuz 2021-04-18 14:56:16 +0200
  • 32c72c18e9 feat: initial terrain collision system Kazhnuz 2021-04-18 12:34:30 +0200
  • b16665a2b0 feat: scissor player when under the ground height Kazhnuz 2021-04-18 11:03:34 +0200
  • 15973e491a feat: initial terrain data loading Kazhnuz 2021-04-18 10:53:35 +0200
  • a88b30dd9f feat: add a way to get the terrain at a point Kazhnuz 2021-04-18 10:09:50 +0200
  • 45fc9005b5 feat: make ground level configurable Kazhnuz 2021-04-18 10:09:17 +0200
  • dd841a4435 chore: remove stray print Kazhnuz 2021-04-11 15:18:47 +0200
  • f700eaa8f8 fix: add sound to punch and dash Kazhnuz 2021-04-11 11:08:59 +0200
  • ddcd393d2a fix: add sound to every menus Kazhnuz 2021-04-11 10:32:49 +0200
  • 34e2bbead7 fix(actor): remove a wrong arg to drawStanding Kazhnuz 2021-04-11 09:58:21 +0200
  • 705d07abb6 fix: better collisions Kazhnuz 2021-04-11 09:57:44 +0200
  • cd0190f065 feat: add a basic "punch" action Kazhnuz 2021-04-10 20:47:34 +0200
  • 84af3076f2 feat: add dash/run Kazhnuz 2021-04-10 19:32:41 +0200
  • 34b409f423 feat: add flight Kazhnuz 2021-04-10 18:28:52 +0200
  • 8f27270c39 feat: add initial action checking system Kazhnuz 2021-04-10 17:59:01 +0200
  • 16fa9f49eb improvement: make char switch instant Kazhnuz 2021-04-10 17:43:10 +0200
  • 91c885e1fb chore: prepare action system Kazhnuz 2021-04-10 17:41:53 +0200
  • 1281bb30c4 chore: refactor into mixins the player actor Kazhnuz 2021-04-10 17:14:41 +0200
  • 4bf6a9b78a chore: separate actors in folders Kazhnuz 2021-04-10 15:58:53 +0200
  • afc15fa0e3 feat: use direct import package Kazhnuz 2021-04-10 14:43:30 +0200
  • 6d1900d5a5 feat(overworld): add jump Kazhnuz 2021-04-10 14:28:20 +0200
  • 09e14eae86 fix: add large anim support to actors Kazhnuz 2021-04-10 14:26:38 +0200
  • cb50b7f256 fix: fix mirroring Kazhnuz 2021-04-10 14:26:10 +0200
  • 6569cb0dd7 feat(charset): add mirroring and 'large anim' Kazhnuz 2021-04-10 13:04:45 +0200
  • 2ede81dc8d improvement: refactor charset manager Kazhnuz 2021-04-10 12:24:56 +0200
  • fc1eaa0460 feat: make the fast system accessible easily Kazhnuz 2021-04-10 12:01:47 +0200
  • 582008da7d feat: add a fast frame system for characterset Kazhnuz 2021-04-10 11:59:32 +0200
  • 7b5ec06509 fix: fix a crash in TiledMultiMap Kazhnuz 2021-04-10 11:23:04 +0200
  • b1eb30ed6c fix: workaround high frame skip when loading resources Kazhnuz 2021-04-10 11:09:38 +0200
  • 7b97b1d82a fix: work around a crash in debug mode Kazhnuz 2021-04-05 21:10:18 +0200
  • 9c4efa3512 feat: implement fake y-sorting for tiles Kazhnuz 2021-04-05 21:07:40 +0200
  • 70029ba7bd feat: Finish PNJ system Kazhnuz 2021-04-05 16:29:51 +0200
  • 93254fefa1 fix: wat Kazhnuz 2021-04-05 15:28:33 +0200
  • fccc4a5d8e improvement: add main menu transitions Kazhnuz 2021-04-05 14:20:25 +0200
  • f538ffa94a feat: add transitions between title and menu Kazhnuz 2021-04-05 12:29:45 +0200