Commit graph

86 commits

Author SHA1 Message Date
Kazhnuz
fb98ada7eb feat(game/world): add invisible walls around map 2019-07-27 11:42:37 +02:00
Kazhnuz
4bb7c3e94f fix(test_scene): use the world dimension to add the floor 2019-07-27 11:35:20 +02:00
Kazhnuz
cc6056cce8 fix(wall): make sure that wall aren't updated
It'll avoid them moving because of a collision.
2019-07-27 11:34:23 +02:00
Kazhnuz
87ca89364d feat(actors): add an invisible wall object 2019-07-27 11:33:52 +02:00
Kazhnuz
2f7720d3bb fix(world3D): use the right variable name for creationID 2019-07-27 11:33:21 +02:00
Kazhnuz
3fbaad2b2b improvement(gameutils): improve map type validation 2019-07-27 11:05:54 +02:00
Kazhnuz
fb2600c363 chore:refactor RedianceWorld out of the test scene 2019-07-26 20:22:18 +02:00
Kazhnuz
dc1d5b2f04 chore: activate by default debug mode 2019-07-26 19:57:08 +02:00
Kazhnuz
7135204c9a feat: add base test scene 2019-07-26 19:39:32 +02:00
Kazhnuz
27cf265287 feat: add some map utils 2019-07-26 17:36:25 +02:00
Kazhnuz
37036760a3 feat: add bases to handle emerald beach map 2019-07-26 17:36:07 +02:00
Kazhnuz
fb7d5a2018 fix(datas): use new language format 2019-07-26 17:23:20 +02:00
Kazhnuz
5c93186c69 fix(game): use new binser lib path 2019-07-26 17:17:53 +02:00
Kazhnuz
3bde0e22ac chore(core): bump to latest snapshot 2019-07-26 16:46:43 +02:00
Kazhnuz
fd26548df6 overworld: add scene template 2019-04-01 09:08:53 +02:00
Kazhnuz
641e344663 battlesystem: initial draft of a statusbar system 2019-04-01 08:55:59 +02:00
Kazhnuz
d7136cdb6a battlesystem/menu: remove unused functions 2019-04-01 08:30:08 +02:00
Kazhnuz
70d0e304c9 core/scene: fix an oops 2019-04-01 08:26:54 +02:00
Kazhnuz
d2588cba74 core: use newest version 2019-04-01 08:25:51 +02:00
Kazhnuz
cf38b3c326 battlesystem: flush keys when exiting menu 2019-04-01 08:20:29 +02:00
Kazhnuz
b25a1e380c battlesystem: add special back button to get back in cursor mode 2019-03-31 17:35:55 +02:00
Kazhnuz
4b2a59b413 battlesystem: add the objectmenu structure 2019-03-31 17:21:27 +02:00
Kazhnuz
085701efc0 battlesystem: make skillmenu navigable 2019-03-31 17:15:27 +02:00
Kazhnuz
a45a109c8d battlesystem: build skill menu 2019-03-31 17:12:48 +02:00
Kazhnuz
a23e38fe31 battlesystem: stop using a list to generate the main menu 2019-03-31 17:11:32 +02:00
Kazhnuz
6b57d4ccce battlesystem: fix SubMenuWidget not being initalized 2019-03-31 17:08:02 +02:00
Kazhnuz
5ab143e5f4 battlesystem: create builder for skill menu 2019-03-31 17:07:45 +02:00
Kazhnuz
d77dc0057c battlesystem: kill entirely old menu system 2019-03-31 17:02:02 +02:00
Kazhnuz
5aa8b2da36 battlesystem: initial signal sending use in widgets 2019-03-31 16:57:57 +02:00
Kazhnuz
67ef04bcc8 battlesystem: font name doesn't need to be modifiable in menu system 2019-03-31 16:53:21 +02:00
Kazhnuz
99feaf2be5 battlesystem: add relative cursor to new menu object 2019-03-31 16:51:58 +02:00
Kazhnuz
8f10c0dce8 battlesystem: create objet for handling menus and widgets 2019-03-31 16:43:04 +02:00
Kazhnuz
eb033c319f battlesystem: rename menu constructor 2019-03-31 12:05:17 +02:00
Kazhnuz
8a09110ac8 battlesystem: add mask system 2019-03-31 11:52:04 +02:00
Kazhnuz
e2d206ff44 core/utils/math: fix an oops 2019-03-31 11:47:31 +02:00
Kazhnuz
f155414c9d battlesystem: rework UI 2019-03-31 10:15:27 +02:00
Kazhnuz
b86be58481 battlesystem: remove old unused background file 2019-03-31 09:49:54 +02:00
Kazhnuz
2bff01ab8a battlesystem: fix asset being updated twice 2019-03-31 09:46:34 +02:00
Kazhnuz
c41cdfdacc game: use the gamecore version of binser 2019-03-23 12:02:51 +01:00
Kazhnuz
9310a47e6b libs: remove libs that are already in gamecore 2019-03-23 12:02:18 +01:00
Kazhnuz
3cbec9a3df core: use latest gamecore 2019-03-23 12:02:01 +01:00
Kazhnuz
b14e62dabc scenes/battlesystem: don't overwrite the scene menusystem 2019-03-23 11:51:47 +01:00
Kazhnuz
2b074943ec scenes/battlesystem: use right name for a loveutils 2019-03-23 11:45:47 +01:00
Kazhnuz
173efc2bab scenes/battlesystem: get inputs from right source 2019-03-23 11:45:20 +01:00
Kazhnuz
f486d73409 assets: add needed assets for the battle system (2) 2019-03-10 13:56:49 +01:00
Kazhnuz
9a828197e5 game: load at start character module 2019-03-10 13:41:37 +01:00
Kazhnuz
824fcb866b assets: add needed assets for the battle system 2019-03-10 13:35:35 +01:00
Kazhnuz
f43f4e81b5 scenes/battlesystem: correctly register the scene 2019-03-10 13:33:38 +01:00
Kazhnuz
1751b5e886 src: fix a wrong mention of mousemoved 2019-03-10 13:27:27 +01:00
Kazhnuz
b3bbde1232 scenes/battlesystem: merge battlesystem controller with scene object 2019-03-10 13:26:20 +01:00