Kazhnuz
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250d75ee77
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fix: mark as local some forgotten local variables
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2020-09-13 16:57:06 +02:00 |
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Kazhnuz
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877de98f67
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fix: remove some call to non-existing variables
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2020-09-13 16:49:50 +02:00 |
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Kazhnuz
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ef4bf26ba6
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feat: initial effect manager system
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2020-09-13 13:25:44 +02:00 |
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Kazhnuz
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3f265c0b5d
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fix: don't forget to return the Pocket class
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2020-09-13 13:15:12 +02:00 |
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Kazhnuz
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a8ae9ca5ba
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chore: refactor a bit items
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2020-09-13 10:03:43 +02:00 |
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Kazhnuz
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b28d9bf624
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feat: basic item menu
Fix #48
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2020-08-29 11:36:59 +02:00 |
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Kazhnuz
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6f19e8dddd
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improvement: improve spacing management
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2020-08-28 00:26:12 +02:00 |
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Kazhnuz
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5d90ead710
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feat: add basis for item handling
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2020-08-22 23:10:22 +02:00 |
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Kazhnuz
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b82900b3b9
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fix: import gui in ListMenu
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2020-08-22 10:55:02 +02:00 |
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Kazhnuz
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38a1d4b07d
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feat: port battle menu to new menusystem
Fix #38
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2020-08-20 15:33:28 +02:00 |
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Kazhnuz
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e962396ee1
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improvement: port the pause menus to the new menu system
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2020-08-20 10:17:46 +02:00 |
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Kazhnuz
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cb626bfa4a
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improvement: port the options to the new system
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2020-08-19 23:25:36 +02:00 |
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Kazhnuz
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625123813c
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feat: initial work on a common menu framework
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2020-08-19 20:44:08 +02:00 |
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Kazhnuz
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9492e2f7ea
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feat: new battlesystem choice boxe
Fix #35
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2020-08-18 23:46:11 +02:00 |
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Kazhnuz
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e8e5ba9a76
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fix: don't jump at minigame start
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2020-08-16 11:03:06 +02:00 |
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Kazhnuz
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70ed18202d
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feat: backport code from bluestreak
It'll give us the following features
- Support for autorun in shoot-style maps
- Pause menu in subgames
- Chunk in shoot maps
- Rings
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2020-08-16 10:52:00 +02:00 |
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Kazhnuz
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abc415c7f3
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feat: initial work on inventory system
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2020-08-15 22:43:46 +02:00 |
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Kazhnuz
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a016a2fb31
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fix: copy instead of just require dataset
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2020-08-07 13:26:29 +02:00 |
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Kazhnuz
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053c9ca641
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fix: floor hp and pp
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2020-08-07 07:32:16 +02:00 |
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Kazhnuz
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697426f4d1
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feat: finish victory screen
Fix #11
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2020-08-06 19:10:54 +02:00 |
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Kazhnuz
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a2d0975cde
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feat: add damage and ko
Fix #27
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2020-08-05 11:40:29 +02:00 |
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Kazhnuz
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b1a7bdc2af
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feat: make ennemies able to be choregraphied
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2020-08-04 23:21:45 +02:00 |
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Kazhnuz
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d6b62a41e2
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fix: improve bevel
Fix #23
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2020-08-04 19:53:11 +02:00 |
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Kazhnuz
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5d34f55b23
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feat: improve battle hud spacing
Fix #22
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2020-08-04 18:50:36 +02:00 |
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Kazhnuz
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58264e2a19
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feat: add battle definition files
Fix #9
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2020-08-04 17:50:03 +02:00 |
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Kazhnuz
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1935659378
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feat: add a data utils
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2020-08-04 16:55:09 +02:00 |
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Kazhnuz
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69d67b97d8
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chore: make character utils part of game utils
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2020-08-04 13:38:45 +02:00 |
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Kazhnuz
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216a047d3a
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fix: add subfolder for ennemies
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2020-08-04 13:32:23 +02:00 |
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Kazhnuz
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751951f734
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feat: add the heroes style of switching characters
Fix #20
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2020-08-03 10:28:18 +02:00 |
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Kazhnuz
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11e40da8af
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improvement: use the new mini emblem on minigames
Fix #21
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2020-08-03 09:44:25 +02:00 |
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Kazhnuz
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cfbe2f4b90
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chore: extract emblem from statusbar
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2020-08-03 09:34:23 +02:00 |
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Kazhnuz
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955d8d33d9
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chore: make the statusbar independant of the battle system
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2020-08-03 09:24:52 +02:00 |
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Kazhnuz
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786dc78a13
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chore: make simplehpbar and statusbar part of common stuff
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2020-08-03 09:11:31 +02:00 |
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Kazhnuz
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4bb4c14198
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feat: add leader change to overworld
Fix #18
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2020-08-03 08:59:04 +02:00 |
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Kazhnuz
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693150029c
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feat: add a team management panel
Fix #10
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2020-08-02 23:47:42 +02:00 |
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Kazhnuz
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d0229f8aff
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improvement: use the first team member on battle/shoot maps
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2020-08-02 22:00:50 +02:00 |
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Kazhnuz
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65cde3c42b
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feat: handle stat a bit differently
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2020-08-02 21:26:49 +02:00 |
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Kazhnuz
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e05b04357d
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feat: add rings
Fix #13
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2020-08-02 15:56:36 +02:00 |
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Kazhnuz
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16f3ea023b
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fix: make gui functions return a texture
Fix #14
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2020-08-02 13:29:41 +02:00 |
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Kazhnuz
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f83c67f96a
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feat: add save read/write
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2020-08-02 09:59:47 +02:00 |
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Kazhnuz
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efa7909f83
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fix: better backgrounds
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2020-08-01 14:07:35 +02:00 |
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Kazhnuz
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1ec185cc3a
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improvement: use a common object for parallax handling
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2020-08-01 13:34:39 +02:00 |
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Kazhnuz
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4b9ba5eed6
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feat: add basic debug menu
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2020-08-01 10:31:09 +02:00 |
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Kazhnuz
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b95ad72dcb
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feat: add basic qte framework
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2020-07-31 20:06:35 +02:00 |
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Kazhnuz
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f3d44e06d1
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feat: add a way to wait for the end of something already started
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2020-07-25 17:03:37 +02:00 |
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Kazhnuz
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cce03643f6
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improvement: revamp the whole motion system
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2020-07-25 16:47:29 +02:00 |
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Kazhnuz
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bf23dd2056
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chore: extract hp management from actor
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2020-07-24 19:49:24 +02:00 |
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Kazhnuz
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2085b9df2c
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feat: add some doc to the steps
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2020-07-24 19:13:46 +02:00 |
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Kazhnuz
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55d66eef85
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feat: add bases for the new choregraphy system
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2020-07-24 19:12:37 +02:00 |
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Kazhnuz
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977d4bac16
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fix(game/abstractmobs): use right var for pp
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2020-07-19 16:06:35 +02:00 |
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