Commit graph

836 commits

Author SHA1 Message Date
Kazhnuz Klappsthul
aac376fb24 Merge pull request 'big-refactor' (#106) from big-refactor into master
Reviewed-on: sonic/sonic-radiance#106
2021-05-07 19:30:51 +02:00
Kazhnuz
ff8cd856fd chore: port actors to rect and box 2021-05-07 19:23:34 +02:00
Kazhnuz
05a8b71180 chore: extract shapes from actor3D 2021-05-07 19:14:13 +02:00
Kazhnuz
0421bd4954 improvement: put automove in physic mixin 2021-05-07 19:07:18 +02:00
Kazhnuz
95ea526b53 chore: simplify hitbox application 2021-05-07 18:58:08 +02:00
Kazhnuz
c17338174b feat(actor): improve semantics 2021-05-07 18:33:56 +02:00
Kazhnuz
a856739a36 improvement: refactor hitbox management 2021-05-07 18:27:13 +02:00
Kazhnuz
f3a98592b3 improvement: use directly a table for box attr 2021-05-07 18:15:43 +02:00
Kazhnuz
3f81920c49 chore: let the hitbox handle the scaling 2021-05-07 18:10:37 +02:00
Kazhnuz
040240492e chore: pack and unpack the coordinates 2021-05-07 11:56:44 +02:00
Kazhnuz
edf44fd252 chore: extract physics as a mixins 2021-05-06 20:26:06 +02:00
Kazhnuz
33427077a0 chore: refactor the actor system 2021-05-06 16:08:08 +02:00
Kazhnuz
6c546e1e0e fix: fix function getActorsInRect 2021-05-06 11:21:01 +02:00
Kazhnuz
06f50c5e59 improvement: manage music via core.music 2021-05-05 14:49:14 +02:00
Kazhnuz
b00f73c37f feat: update utils to current birb 2021-05-05 14:36:34 +02:00
Kazhnuz
4054bbe443 improvement(debug): better logs 2021-05-05 13:15:50 +02:00
Kazhnuz
4d3687f627 feat: add enums 2021-05-05 13:15:12 +02:00
Kazhnuz
30a16b4e3f improvement: put all default config in conf.lua 2021-05-05 12:09:30 +02:00
Kazhnuz
61a3206a95 chore: put tweenmanager into the class folder 2021-05-05 11:41:25 +02:00
Kazhnuz
d165fc4181 feat: backport new shape classes 2021-05-05 09:07:07 +02:00
Kazhnuz
84f483f6b4 chore: separate birbcore in its own subfolder 2021-05-05 08:53:54 +02:00
Kazhnuz
76969e7686 chore: put asset types into a subfolder 2021-05-05 08:39:52 +02:00
Kazhnuz
8eb28383ab chore:put more libs in birb.libs 2021-05-05 08:37:41 +02:00
Kazhnuz
91c214ac15 fix: rename core to "birb" 2021-05-05 08:30:32 +02:00
Kazhnuz
929acff81e improvement: remove gamedesign folder
It'll be in the wiki now
2021-05-05 08:24:07 +02:00
Kazhnuz
ba7b4ce977 feat: add prompt system 2021-04-25 16:28:31 +02:00
Kazhnuz
f7afcdd5a9 feat: add a way to set color from hsv 2021-04-25 16:27:20 +02:00
Kazhnuz
2d1ea4c2a0 feat: add QTE drawing 2021-04-25 12:21:17 +02:00
Kazhnuz
6156837705 fix: use the right signal for QTE end 2021-04-25 12:20:12 +02:00
Kazhnuz
4f26969a4d fix: adapt to the new QTE functions 2021-04-25 12:19:46 +02:00
Kazhnuz
e3acafc824 feat: initial qte parent 2021-04-25 12:18:53 +02:00
Kazhnuz
4184ef37a8 feat: add QTE buttons, by fieryexplosions 2021-04-25 09:44:56 +02:00
Kazhnuz
18a86c3a0a feat: add ways to get info from timers 2021-04-25 09:22:40 +02:00
Kazhnuz
e4741bdc90 fix: bigger border for the main menu 2021-04-23 15:07:46 +02:00
Kazhnuz
9ea2e659d3 fix: fixes menus sounds
Fixes #96
Fixes #95
2021-04-23 11:10:52 +02:00
Kazhnuz
8abd42b020 feat: add sfx when entering/leaving menu 2021-04-23 11:00:09 +02:00
Kazhnuz
29eb2b5eb1 fix(debug): mention debug mode
Fixes #97
2021-04-23 10:58:04 +02:00
Kazhnuz
cd07a4e167 fix : always start on title screen 2021-04-23 10:49:31 +02:00
Kazhnuz
e172285410 fix: place correctly rings sparkles
Fixes #94
2021-04-23 10:26:03 +02:00
Kazhnuz
e5d8a7f874 feat: add the char page structure
Fixes #61
Fixes #62
2021-04-23 10:21:54 +02:00
Kazhnuz
f65edf1924 feat: add a way to remove equipment 2021-04-23 09:23:13 +02:00
Kazhnuz
50981a7823 feat: add a smaller border option for menus 2021-04-23 09:22:58 +02:00
Kazhnuz
6c451e7aee feat : add equip dialogs 2021-04-22 23:41:20 +02:00
Kazhnuz
0d4fe92a90 feat: basic equipements backend
Fixes #80
2021-04-22 20:03:46 +02:00
Kazhnuz
80748476de fix: separate equipment pockets 2021-04-22 19:46:19 +02:00
Kazhnuz
4ba49a5534 feat: add basic items 2021-04-22 19:45:31 +02:00
Kazhnuz
19432b3663 fix: more steep stats 2021-04-22 18:57:03 +02:00
Kazhnuz
2eddeefa1e improvement: use the inventory data file for equip
It'll allow us to do a simpler equipement system
2021-04-22 18:55:52 +02:00
Kazhnuz
1fe25f2ff1 chore: split AbstractCharacter into smaller mixins 2021-04-22 18:11:11 +02:00
Kazhnuz
855c2a2daf chore: better organisation for characters.lua 2021-04-22 17:44:19 +02:00