Kazhnuz
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44cda944f5
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fix: make landing work
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2021-08-07 11:39:34 +02:00 |
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Kazhnuz
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28a869a42e
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feat: make that any actor can block choregraphy
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2021-08-07 11:28:27 +02:00 |
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Kazhnuz
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bccc71ec58
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chore: make movable less tied to battler
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2021-08-07 11:14:08 +02:00 |
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Kazhnuz
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a418ecfb21
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chore: refactor Movable
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2021-08-07 11:09:49 +02:00 |
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Kazhnuz
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0c4e960ec9
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improvement: use target and motion for goTo
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2021-08-07 10:07:11 +02:00 |
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Kazhnuz
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0d33d8b9c8
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chore: merge speed and gspeed
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2021-08-07 00:04:49 +02:00 |
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Kazhnuz
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4379f55f27
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chore: extract movable from Battler
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2021-08-06 20:18:48 +02:00 |
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Kazhnuz
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11503feac5
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feat: receive frame signal from the actor
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2021-07-18 19:17:45 +02:00 |
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Kazhnuz
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bc9215fae8
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improvement(battler): rework 3D actions
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2021-07-18 14:04:24 +02:00 |
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Kazhnuz
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f60e56bf2e
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feat(battler):add ways to stop moving
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2021-07-18 09:34:05 +02:00 |
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Kazhnuz
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5b0dde30e0
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improvement: refactor jumping
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2021-07-18 08:47:37 +02:00 |
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Kazhnuz
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09ac826f34
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feat: add API to report finished tag actions
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2021-07-17 21:23:08 +02:00 |
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Kazhnuz
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034fb9cee6
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feat: improve damage output drawing
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2021-05-09 15:07:38 +02:00 |
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Kazhnuz
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db1c3005cb
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feat: add defend action
Fixes #51
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2021-03-13 15:49:21 +01:00 |
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Kazhnuz
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3353ae7d37
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improvement: add blue-colored damage nbr for pp
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2021-03-12 20:12:20 +01:00 |
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Kazhnuz
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877de98f67
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fix: remove some call to non-existing variables
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2020-09-13 16:49:50 +02:00 |
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Kazhnuz
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5139d9727d
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fix: add damage number system
Fix #39
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2020-08-22 23:53:13 +02:00 |
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Kazhnuz
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a2d0975cde
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feat: add damage and ko
Fix #27
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2020-08-05 11:40:29 +02:00 |
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Kazhnuz
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b1a7bdc2af
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feat: make ennemies able to be choregraphied
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2020-08-04 23:21:45 +02:00 |
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Kazhnuz
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a686baf089
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fix: don't hardcode directions
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2020-08-04 22:40:58 +02:00 |
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Kazhnuz
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fb9d86999f
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feat: add sprites to ennemies
Fix #24
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2020-08-04 22:19:11 +02:00 |
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Kazhnuz
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f867cba68d
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fix: some clean-up to help the choregraphy viewer
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2020-08-03 17:38:30 +02:00 |
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Kazhnuz
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8fe8f61821
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fix: start simplification of the movement system
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2020-07-25 10:24:07 +02:00 |
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Kazhnuz
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d69255ead0
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chore: put the damage handling system inside fighters and not actors
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2020-07-25 08:44:03 +02:00 |
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Kazhnuz
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649bb561da
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feat: simple selection system
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2020-07-19 21:41:14 +02:00 |
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Kazhnuz
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86b5ad1cae
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improvement(cbs): rework the choregraphy system
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2019-08-25 15:54:26 +02:00 |
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Kazhnuz
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a60f6ade6c
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feat(cbs): add condition to choregraphy system
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2019-08-19 11:54:06 +02:00 |
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Kazhnuz
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c7e771542b
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improvement(cbs): add more tweens
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2019-08-16 23:04:30 +02:00 |
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Kazhnuz
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b3428da090
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fix(cbs): make sure that ennemies' destruction don't freeze the game
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2019-08-15 19:00:01 +02:00 |
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Kazhnuz
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45c58bcbcd
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feat(cbs): initial implementation of damage system
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2019-08-15 15:06:13 +02:00 |
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Kazhnuz
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7eec984344
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feat(cbs): add basis for the 3-hit combo
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2019-08-14 20:44:20 +02:00 |
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Kazhnuz
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3a51758483
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chore(cbs): refactor entirely the code to be more gamecore-like
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2019-08-14 16:26:23 +02:00 |
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