Commit graph

10 commits

Author SHA1 Message Date
Kazhnuz
d6b62a41e2 fix: improve bevel
Fix #23
2020-08-04 19:53:11 +02:00
Kazhnuz
f867cba68d fix: some clean-up to help the choregraphy viewer 2020-08-03 17:38:30 +02:00
Kazhnuz
bf23dd2056 chore: extract hp management from actor 2020-07-24 19:49:24 +02:00
Kazhnuz
649bb561da feat: simple selection system 2020-07-19 21:41:14 +02:00
Kazhnuz
6bca41d794 chore: first round of actor cleanup
There is still a lot of work though
2020-07-19 17:06:17 +02:00
Kazhnuz
c7e771542b improvement(cbs): add more tweens 2019-08-16 23:04:30 +02:00
Kazhnuz
45c58bcbcd feat(cbs): initial implementation of damage system 2019-08-15 15:06:13 +02:00
Kazhnuz
8787eb99e6 feat(cbs): initial ennemy implementation 2019-08-15 09:35:37 +02:00
Kazhnuz
5b1deadb8a feat(cbs): make HUD use existing datas 2019-08-14 22:47:10 +02:00
Kazhnuz
3a51758483 chore(cbs): refactor entirely the code to be more gamecore-like 2019-08-14 16:26:23 +02:00
Renamed from sonic-radiance.love/scenes/battlesystem/entities/ennemy.lua (Browse further)