Commit graph

32 commits

Author SHA1 Message Date
Kazhnuz
44cda944f5 fix: make landing work 2021-08-07 11:39:34 +02:00
Kazhnuz
28a869a42e feat: make that any actor can block choregraphy 2021-08-07 11:28:27 +02:00
Kazhnuz
bccc71ec58 chore: make movable less tied to battler 2021-08-07 11:14:08 +02:00
Kazhnuz
a418ecfb21 chore: refactor Movable 2021-08-07 11:09:49 +02:00
Kazhnuz
0c4e960ec9 improvement: use target and motion for goTo 2021-08-07 10:07:11 +02:00
Kazhnuz
0d33d8b9c8 chore: merge speed and gspeed 2021-08-07 00:04:49 +02:00
Kazhnuz
4379f55f27 chore: extract movable from Battler 2021-08-06 20:18:48 +02:00
Kazhnuz
11503feac5 feat: receive frame signal from the actor 2021-07-18 19:17:45 +02:00
Kazhnuz
bc9215fae8 improvement(battler): rework 3D actions 2021-07-18 14:04:24 +02:00
Kazhnuz
f60e56bf2e feat(battler):add ways to stop moving 2021-07-18 09:34:05 +02:00
Kazhnuz
5b0dde30e0 improvement: refactor jumping 2021-07-18 08:47:37 +02:00
Kazhnuz
09ac826f34 feat: add API to report finished tag actions 2021-07-17 21:23:08 +02:00
Kazhnuz
034fb9cee6 feat: improve damage output drawing 2021-05-09 15:07:38 +02:00
Kazhnuz
db1c3005cb feat: add defend action
Fixes #51
2021-03-13 15:49:21 +01:00
Kazhnuz
3353ae7d37 improvement: add blue-colored damage nbr for pp 2021-03-12 20:12:20 +01:00
Kazhnuz
877de98f67 fix: remove some call to non-existing variables 2020-09-13 16:49:50 +02:00
Kazhnuz
5139d9727d fix: add damage number system
Fix #39
2020-08-22 23:53:13 +02:00
Kazhnuz
a2d0975cde feat: add damage and ko
Fix #27
2020-08-05 11:40:29 +02:00
Kazhnuz
b1a7bdc2af feat: make ennemies able to be choregraphied 2020-08-04 23:21:45 +02:00
Kazhnuz
a686baf089 fix: don't hardcode directions 2020-08-04 22:40:58 +02:00
Kazhnuz
fb9d86999f feat: add sprites to ennemies
Fix #24
2020-08-04 22:19:11 +02:00
Kazhnuz
f867cba68d fix: some clean-up to help the choregraphy viewer 2020-08-03 17:38:30 +02:00
Kazhnuz
8fe8f61821 fix: start simplification of the movement system 2020-07-25 10:24:07 +02:00
Kazhnuz
d69255ead0 chore: put the damage handling system inside fighters and not actors 2020-07-25 08:44:03 +02:00
Kazhnuz
649bb561da feat: simple selection system 2020-07-19 21:41:14 +02:00
Kazhnuz
86b5ad1cae improvement(cbs): rework the choregraphy system 2019-08-25 15:54:26 +02:00
Kazhnuz
a60f6ade6c feat(cbs): add condition to choregraphy system 2019-08-19 11:54:06 +02:00
Kazhnuz
c7e771542b improvement(cbs): add more tweens 2019-08-16 23:04:30 +02:00
Kazhnuz
b3428da090 fix(cbs): make sure that ennemies' destruction don't freeze the game 2019-08-15 19:00:01 +02:00
Kazhnuz
45c58bcbcd feat(cbs): initial implementation of damage system 2019-08-15 15:06:13 +02:00
Kazhnuz
7eec984344 feat(cbs): add basis for the 3-hit combo 2019-08-14 20:44:20 +02:00
Kazhnuz
3a51758483 chore(cbs): refactor entirely the code to be more gamecore-like 2019-08-14 16:26:23 +02:00