Kazhnuz
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b513ed8ace
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chore(cbs): put choregraphy folder at the root
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2021-08-15 16:34:36 +02:00 |
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Kazhnuz
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d66b7003ba
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chore(cbs): put all gui stuff into gui/
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2021-08-15 16:31:08 +02:00 |
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Kazhnuz
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687d187fe3
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chore: merge menus' folders
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2021-08-15 16:26:05 +02:00 |
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Kazhnuz
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e5742fa500
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chore: remove commons assets from assetpacks
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2021-08-15 16:13:20 +02:00 |
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Kazhnuz
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7a0eeaed1a
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chore: place all asset pack in asset folder
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2021-08-15 16:01:25 +02:00 |
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Kazhnuz
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76ad185db8
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feat: add support for alternative skill name
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2021-08-15 15:30:20 +02:00 |
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Kazhnuz
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39507951b8
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feat: add a way to override GFX by character
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2021-08-15 15:25:44 +02:00 |
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Kazhnuz
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603d61a1fc
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gfx: autoload gfxes when they are created
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2021-08-15 14:49:03 +02:00 |
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Kazhnuz
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6e93a11fef
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feat: add statuses stat effect
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2021-08-08 16:00:45 +02:00 |
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Kazhnuz
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dfa1d659ff
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fix: use right args for loadChoregraphyFromSkill
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2021-08-08 14:52:41 +02:00 |
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Kazhnuz
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bce27e8564
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feat: add a center source
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2021-08-08 14:49:34 +02:00 |
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Kazhnuz
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db4116f330
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fix: replace wrong function
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2021-08-08 14:49:22 +02:00 |
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Kazhnuz
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3e2eafb63d
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feat: add subchoregraphies
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2021-08-08 13:11:36 +02:00 |
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Kazhnuz
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8b785eb0a3
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feat: support multiple target for skills
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2021-08-08 11:34:54 +02:00 |
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Kazhnuz
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01b450fef7
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chore: divide choregraphy into mixins
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2021-08-08 09:49:43 +02:00 |
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Kazhnuz
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9321eb411f
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fix : some jump fixes
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2021-08-07 18:48:01 +02:00 |
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Kazhnuz
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daae72dd8a
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feat: add ysorting to battlesystem
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2021-08-07 17:21:26 +02:00 |
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Kazhnuz
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a67d1f0824
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feat: add actor targeting for choregraphy movement
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2021-08-07 13:36:13 +02:00 |
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Kazhnuz
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5d157e5251
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feat: index gfx according to their tagged action
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2021-08-07 12:02:28 +02:00 |
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Kazhnuz
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e30ab97e96
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feat: add an index in the battlesystem world
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2021-08-07 11:57:01 +02:00 |
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Kazhnuz
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c9644b2e86
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improvement: make GFX movable
It'll be usefull to make everything movable
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2021-08-07 11:47:26 +02:00 |
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Kazhnuz
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44cda944f5
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fix: make landing work
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2021-08-07 11:39:34 +02:00 |
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Kazhnuz
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28a869a42e
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feat: make that any actor can block choregraphy
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2021-08-07 11:28:27 +02:00 |
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Kazhnuz
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bccc71ec58
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chore: make movable less tied to battler
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2021-08-07 11:14:08 +02:00 |
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Kazhnuz
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a418ecfb21
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chore: refactor Movable
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2021-08-07 11:09:49 +02:00 |
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Kazhnuz
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062070faae
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chore: remove tweener-based movement
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2021-08-07 10:40:07 +02:00 |
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Kazhnuz
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80d18a2825
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improvement: port goTo3D to motion
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2021-08-07 10:36:44 +02:00 |
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Kazhnuz
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ee1995b91b
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improvement: add vertical motion to motion
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2021-08-07 10:26:29 +02:00 |
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Kazhnuz
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0c4e960ec9
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improvement: use target and motion for goTo
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2021-08-07 10:07:11 +02:00 |
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Kazhnuz
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58e68f0191
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feat: add target-base movement
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2021-08-07 00:05:07 +02:00 |
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Kazhnuz
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0d33d8b9c8
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chore: merge speed and gspeed
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2021-08-07 00:04:49 +02:00 |
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Kazhnuz
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8dd4e7ba62
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improvement: use a 360 motion system
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2021-08-06 23:47:20 +02:00 |
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Kazhnuz
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4379f55f27
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chore: extract movable from Battler
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2021-08-06 20:18:48 +02:00 |
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Kazhnuz
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47301e3bb3
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improvement: support 3D positionning for gfx
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2021-07-27 12:45:41 +02:00 |
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Kazhnuz
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800a025318
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feat: remove stray print
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2021-07-19 12:16:34 +02:00 |
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Kazhnuz
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10fbc7be6f
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fix: fix missing function in qteFailure
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2021-07-19 12:13:24 +02:00 |
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Kazhnuz
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d5dec73e7e
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fix: add setAnimSpeed to Parent entity in cbs
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2021-07-19 12:12:45 +02:00 |
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Kazhnuz
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a61b2e1453
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feat: add an action to change anim speed inbattle
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2021-07-19 12:09:21 +02:00 |
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Kazhnuz
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3b53d62ca1
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feat: add direction button to qte
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2021-07-18 19:17:56 +02:00 |
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Kazhnuz
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11503feac5
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feat: receive frame signal from the actor
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2021-07-18 19:17:45 +02:00 |
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Kazhnuz
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cf7be0cb55
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feat: add stopMov step action
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2021-07-18 18:57:54 +02:00 |
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Kazhnuz
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26ba64218b
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fix: remove input lag from QTE
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2021-07-18 18:26:15 +02:00 |
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Kazhnuz
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3a3c864037
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feat(choregraphy): test latest qte by default
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2021-07-18 14:09:09 +02:00 |
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Kazhnuz
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a286124703
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fix: switch step immediatly after the previous one
Will solve potential input lag issues
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2021-07-18 14:08:45 +02:00 |
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Kazhnuz
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c121a35f90
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feat(choregraphy): add new 3D-based steps
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2021-07-18 14:08:07 +02:00 |
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Kazhnuz
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99380cc74e
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fix(cbs): add z coordinate to cbs entity
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2021-07-18 14:05:41 +02:00 |
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Kazhnuz
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bc9215fae8
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improvement(battler): rework 3D actions
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2021-07-18 14:04:24 +02:00 |
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Kazhnuz
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0f327d1de2
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fix: initialize z value for the ennemy
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2021-07-18 14:03:58 +02:00 |
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Kazhnuz
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f60e56bf2e
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feat(battler):add ways to stop moving
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2021-07-18 09:34:05 +02:00 |
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Kazhnuz
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eedf981c54
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feat: add counter system for choregraphy
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2021-07-18 08:59:01 +02:00 |
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