Kazhnuz
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ab3e4eadd8
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improvement: add new transition types
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2021-04-02 22:00:33 +02:00 |
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Kazhnuz
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e08e689586
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feat: add transition system
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2021-04-02 19:33:56 +02:00 |
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Kazhnuz
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b1e308bf82
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improvement: better encounter sprite
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2021-04-02 17:46:51 +02:00 |
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Kazhnuz
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f12074d659
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feat: add a way to know if a scene is stored
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2021-03-26 15:27:23 +01:00 |
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Kazhnuz
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2ad4cf8182
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feat: add temporary sprite for encounters
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2021-03-26 15:19:23 +01:00 |
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Kazhnuz
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8a34c4f012
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fix: improved tile collision
Fixes #75
Fixes #70
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2021-03-24 11:57:42 +01:00 |
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Kazhnuz
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d6995ecbba
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feat: add a special menu background
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2021-03-23 23:20:15 +01:00 |
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Kazhnuz
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3335671a65
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feat: add multimap support
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2021-03-23 21:59:33 +01:00 |
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Kazhnuz
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4e4afd2baf
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improvement: lazyload sti objects
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2021-03-23 18:26:05 +01:00 |
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Kazhnuz
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fe467119d2
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fix: add forgotten nullcheck
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2021-03-23 14:14:03 +01:00 |
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Kazhnuz
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538b9bd093
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chore: remove for the moment mouse support
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2021-03-23 14:13:11 +01:00 |
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Kazhnuz
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4fb874dea7
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fix: fix cursor transitions
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2021-03-23 14:07:58 +01:00 |
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Kazhnuz
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025b645cc8
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fix: remove a stray print
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2021-03-23 13:37:53 +01:00 |
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Kazhnuz
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b691d96c99
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improvement: refactor the map system
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2021-03-23 13:32:48 +01:00 |
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Kazhnuz
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a5f362ceaa
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improvement: rework layer drawing code
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2021-03-23 11:26:15 +01:00 |
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Kazhnuz
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9d589dba8f
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fix: use right type for number
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2021-03-22 21:32:53 +01:00 |
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Kazhnuz
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62d9684944
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feat: rings and boxes
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2021-03-22 21:15:33 +01:00 |
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Kazhnuz
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8bce75aad9
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feat: new events
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2021-03-22 21:15:20 +01:00 |
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Kazhnuz
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52243c7d8c
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fix: add turning handling in parent file
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2021-03-22 21:14:40 +01:00 |
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Kazhnuz
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2cf4559a81
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feat: add turning animation
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2021-03-22 21:04:55 +01:00 |
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Kazhnuz
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11fc63b402
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feat: add test music
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2021-03-22 20:03:26 +01:00 |
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Kazhnuz
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9e031c0d7d
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feat: sounds effects on dialog boxes
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2021-03-22 20:02:54 +01:00 |
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Kazhnuz
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50eb613a53
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feat: make charDir customizable
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2021-03-22 19:21:27 +01:00 |
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Kazhnuz
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ddc1933b40
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feat: add way to destroy gizmos
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2021-03-22 19:01:18 +01:00 |
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Kazhnuz
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50838c3982
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feat: add variables, flags and destroyed gizmoz
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2021-03-22 19:00:54 +01:00 |
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Kazhnuz
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8ba84e03aa
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feat: add way to get map name
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2021-03-22 18:58:53 +01:00 |
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Kazhnuz
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ce5f56c556
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feat: add a shadow on the overworld
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2021-03-22 17:08:03 +01:00 |
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Kazhnuz
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89b0eb0b44
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fix: delay menu unpausing
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2021-03-22 16:43:34 +01:00 |
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Kazhnuz
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d4fd401ee4
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fix: block pause during events
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2021-03-22 16:14:07 +01:00 |
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Kazhnuz
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83d3bfa775
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feat: add condition system for events
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2021-03-22 16:12:15 +01:00 |
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Kazhnuz
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cb7b087d5f
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feat(utils): add Table.contain
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2021-03-22 15:54:37 +01:00 |
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Kazhnuz
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d57d5a7c0f
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feat(utils): add few string utils
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2021-03-22 15:54:17 +01:00 |
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Kazhnuz
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d8c9a652ae
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feat: add options dialog
Fix #5
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2021-03-22 14:57:21 +01:00 |
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Kazhnuz
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b4e7796a0a
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fix: draw the current event
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2021-03-21 22:02:20 +01:00 |
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Kazhnuz
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a890e42352
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feat: add event loading
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2021-03-21 22:02:13 +01:00 |
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Kazhnuz
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2e47d87abf
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feat: add dialog boxes powered by talkies
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2021-03-21 22:00:54 +01:00 |
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Kazhnuz
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ec04a8c86c
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feat: add charset attribution to gizmo
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2021-03-21 19:21:51 +01:00 |
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Kazhnuz
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68fc277d05
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feat: add some more characters
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2021-03-21 19:21:34 +01:00 |
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Kazhnuz
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91c7a03dc2
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chore: simplify gizmo collision check
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2021-03-21 16:32:29 +01:00 |
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Kazhnuz
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bceda94970
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improvement: add charDir check on gizmo collision
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2021-03-21 16:30:46 +01:00 |
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Kazhnuz
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b48b02d64a
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chore: space more test gizmo
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2021-03-21 16:29:50 +01:00 |
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Kazhnuz
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cf4a8bcd92
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chore: fix overworld class name
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2021-03-21 16:20:13 +01:00 |
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Kazhnuz
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78784c27b3
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fix(overworld): refactor the actor drawing system
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2021-03-21 16:19:28 +01:00 |
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Kazhnuz
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0f08296cf3
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feat: use lazy loading with charset
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2021-03-21 15:56:35 +01:00 |
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Kazhnuz
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16d1f68805
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feat: add the event system
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2021-03-20 21:08:54 +01:00 |
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Kazhnuz
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91fee0a856
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feat: add the gizmo system
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2021-03-20 17:23:14 +01:00 |
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Kazhnuz
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f7f1a772f7
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feat: add message engine on overworld
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2021-03-20 17:10:09 +01:00 |
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Kazhnuz
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c8803585a1
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improvement: ditto
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2021-03-20 16:36:32 +01:00 |
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Kazhnuz
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f4a24903a2
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improvement: some map update
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2021-03-20 16:36:18 +01:00 |
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Kazhnuz
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3ede8e6654
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feat:add depth based on y position
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2021-03-20 16:35:38 +01:00 |
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