Kazhnuz
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1dd8f14b7c
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fix: make that HP/PP value have no inbattle bonus
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2021-07-03 13:20:44 +02:00 |
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Kazhnuz
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d9e521d643
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fix: use the right hp/pp regen value
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2021-07-03 13:18:47 +02:00 |
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Kazhnuz
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295f98ebd9
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feat: add inbattle stats bonus
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2021-07-03 13:18:24 +02:00 |
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Kazhnuz
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109ed7c9b2
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fix: limit hp/pp to their max value
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2021-07-03 13:18:16 +02:00 |
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Kazhnuz
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4c46e510d0
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feat: add battle stats
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2021-07-03 12:56:32 +02:00 |
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Kazhnuz
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d4698ab101
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improvement: get battle stats from the fighter
It'll allow us later to add battle bonus and malus
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2021-07-03 11:17:57 +02:00 |
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Kazhnuz
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32bb1b5425
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chore: remove deprecated recomputation functions
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2021-07-03 10:44:17 +02:00 |
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Kazhnuz
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2265d7dac9
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improvement: do not recompute all stats
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2021-07-03 10:41:16 +02:00 |
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Kazhnuz
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99bee81c90
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feat: add CharacterStatManager
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2021-07-03 10:34:13 +02:00 |
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Kazhnuz
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c0b4fd41f8
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feat: add ennemy stat manager
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2021-07-03 10:12:56 +02:00 |
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Kazhnuz
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de0a1a886a
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fix: better use of the super variable
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2021-07-03 10:09:01 +02:00 |
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Kazhnuz
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72a0b77212
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fix: put the stats in an internal list
It'll allow us later to even drop the internal list and replace it by
automatic computation
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2021-07-03 09:52:00 +02:00 |
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Kazhnuz
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7db0ad1b28
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chore: use getter to get stat
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2021-07-03 09:51:19 +02:00 |
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Kazhnuz
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c7b9d97c96
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feat: add a stat manager object
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2021-07-03 09:49:11 +02:00 |
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Kazhnuz
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b1e1ef614f
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chore: use constant for stat names
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2021-07-03 08:56:57 +02:00 |
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Kazhnuz
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e7921a5acb
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chore: move ennemy.lua to a subfolder
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2021-07-03 08:40:32 +02:00 |
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Kazhnuz
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1fb2469188
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chore: rename getStatByType
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2021-06-12 10:29:46 +02:00 |
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Kazhnuz
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011335ab1a
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Merge branch 'master' of https://git.kobold.cafe/sonic/sonic-radiance
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2021-06-06 19:29:25 +02:00 |
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Kazhnuz
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8c41bce128
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feat: add new table functions
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2021-06-06 19:18:53 +02:00 |
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Kazhnuz
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bb0d021f05
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feat: add launchers
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2021-06-06 13:42:01 +02:00 |
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Kazhnuz
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7f22fb6ad1
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feat: get debugLevel from commandline
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2021-06-06 13:41:54 +02:00 |
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Kazhnuz
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d82621bf58
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feat: pass command line args to birb
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2021-06-06 13:41:34 +02:00 |
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Kazhnuz
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388c6f1ef9
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fix:only load lovebird when launched in debug
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2021-06-06 13:28:09 +02:00 |
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Kazhnuz
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1355b252df
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feat: give Amy a hitcombo skill
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2021-06-06 13:19:38 +02:00 |
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Kazhnuz
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d00148c44e
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improvement: make spin attack the default attack
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2021-06-06 13:19:25 +02:00 |
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Kazhnuz
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2cee948b31
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feat: give spin animation to Amy and Tails
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2021-06-06 13:18:49 +02:00 |
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Kazhnuz
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6f642b4f33
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Merge branch 'master' of https://git.kobold.cafe/sonic/sonic-radiance
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2021-06-02 08:41:25 +02:00 |
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Kazhnuz
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d6e6a52d36
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feat: darken textboxes
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2021-05-20 09:07:34 +02:00 |
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Kazhnuz
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98af0eda2a
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feat: add resistences and weaknesses
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2021-05-16 10:06:20 +02:00 |
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Kazhnuz
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534517f0f3
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chore: kill game.skills
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2021-05-16 08:48:05 +02:00 |
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Kazhnuz
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e9c9cbb8e3
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chore: put const files in a single folder
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2021-05-16 08:38:09 +02:00 |
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Kazhnuz
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8c9f814370
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fix: fix a crash
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2021-05-16 08:36:06 +02:00 |
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Kazhnuz
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6818a441df
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chore: extract battle aglorythm in battleutils
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2021-05-16 08:33:41 +02:00 |
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Kazhnuz
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e864e67717
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chore: put stats constants together
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2021-05-15 22:50:06 +02:00 |
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Kazhnuz
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c10d58e604
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chore: port to parser system
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2021-05-15 22:48:25 +02:00 |
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Kazhnuz
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aa9140406f
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feat: add a parser system
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2021-05-15 22:48:09 +02:00 |
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Kazhnuz
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e3957edfa1
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chore: move argument parsers into a single folder
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2021-05-15 21:52:05 +02:00 |
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Kazhnuz
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f574bcd362
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chore: use as much as possible the new data system
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2021-05-15 21:43:15 +02:00 |
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Kazhnuz
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7f2135fd50
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improvement: add skills to gamedata index
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2021-05-15 21:42:55 +02:00 |
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Kazhnuz
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7629b60e45
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fix(datapack): handle . in names
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2021-05-15 21:40:12 +02:00 |
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Kazhnuz
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1310d9f5e8
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feat: add indexes for some datas
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2021-05-15 21:24:45 +02:00 |
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Kazhnuz
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4c098df30d
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feat: add data loading and indexing to birb
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2021-05-15 21:24:29 +02:00 |
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Kazhnuz
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05169782a2
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fix: fix lua files conversion to module
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2021-05-15 19:49:11 +02:00 |
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Kazhnuz
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a1a130ae32
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improvement: parse and validate hitboxes
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2021-05-15 15:53:40 +02:00 |
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Kazhnuz
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792738c5cc
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feat: add table parsing
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2021-05-15 15:50:15 +02:00 |
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Kazhnuz
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33d854ffd4
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chore: make the datas utils a part of birb
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2021-05-15 15:09:02 +02:00 |
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Kazhnuz
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1991b5005f
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improvement: use the new attack structure
Replace accuracy and isAerial by attacktype and element
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2021-05-15 15:01:02 +02:00 |
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Kazhnuz
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a22871dcbc
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improvement: transform aerial badnic in protectype
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2021-05-15 14:50:12 +02:00 |
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Kazhnuz
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eab1b4b456
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fix: make aerial ennemies lower
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2021-05-15 13:09:35 +02:00 |
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Kazhnuz
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487d14dece
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feat: make aerial ennemies able to avoir attacks
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2021-05-09 15:08:46 +02:00 |
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