fix: fix a crash
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@ -84,7 +84,7 @@ end
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function FighterParent:receiveDamage(value, type, element, isSpecial, fromWho)
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local damages = battleutils.computeReceivingDamages(value, self:getStats(), isSpecial, self.isDefending)
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damages = battleutils.applyProtectTypes(damages, type, self:getProtecTypes())
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damages = battleutils.applyProtectTypes(damages, type, self.abstract:getProtecTypes())
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if (battleutils.isAttackSuccess(nil)) then
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self:applyDamage(damages)
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