Kazhnuz
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9c4efa3512
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feat: implement fake y-sorting for tiles
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2021-04-05 21:07:40 +02:00 |
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Kazhnuz
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fbbe20e225
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feat: stop hardcoding position in maps
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2021-04-02 23:26:22 +02:00 |
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Kazhnuz
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8a34c4f012
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fix: improved tile collision
Fixes #75
Fixes #70
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2021-03-24 11:57:42 +01:00 |
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Kazhnuz
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3335671a65
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feat: add multimap support
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2021-03-23 21:59:33 +01:00 |
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Kazhnuz
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4e4afd2baf
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improvement: lazyload sti objects
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2021-03-23 18:26:05 +01:00 |
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Kazhnuz
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025b645cc8
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fix: remove a stray print
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2021-03-23 13:37:53 +01:00 |
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Kazhnuz
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b691d96c99
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improvement: refactor the map system
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2021-03-23 13:32:48 +01:00 |
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Kazhnuz
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a5f362ceaa
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improvement: rework layer drawing code
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2021-03-23 11:26:15 +01:00 |
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Kazhnuz
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8ba84e03aa
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feat: add way to get map name
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2021-03-22 18:58:53 +01:00 |
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Kazhnuz
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e22a293f03
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feat:make actor able to load sti properties
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2021-03-20 16:08:10 +01:00 |
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Kazhnuz
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3ab7771352
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feat: add support for tile collision and overlay
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2021-03-14 18:21:44 +01:00 |
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Kazhnuz
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3bde0e22ac
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chore(core): bump to latest snapshot
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2019-07-26 16:46:43 +02:00 |
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