Kazhnuz
|
e2df082d92
|
improvement: use same border size everywhere
|
2021-04-04 13:17:27 +02:00 |
|
Kazhnuz
|
262a46be82
|
feat: style main menu
|
2021-04-04 13:17:12 +02:00 |
|
Kazhnuz
|
801e332b69
|
feat: add a better menu structure outside debug
|
2021-04-03 20:03:55 +02:00 |
|
Kazhnuz
|
5f18f79ed6
|
fix: only use lovebird in debug mode
|
2021-04-03 19:59:41 +02:00 |
|
Kazhnuz
|
4dc0cc2dd3
|
fix: better fix for ring number
Fixes #81
|
2021-04-03 19:32:49 +02:00 |
|
Kazhnuz
|
02dc4e0d2e
|
fix: use the forever destroy mode on boxes
Fixes #82
|
2021-04-03 19:25:34 +02:00 |
|
Kazhnuz
|
d64868d54c
|
fix: fix numberToString
|
2021-04-03 18:01:15 +02:00 |
|
Kazhnuz
|
8c871d3444
|
fix: reset music when starting a battle
|
2021-04-03 10:56:35 +02:00 |
|
Kazhnuz
|
be54412284
|
improvement: only change current music when new
It'll avoid having the music resetting every time you enter a new map with the same music
(entering in a house for instance)
|
2021-04-03 10:52:00 +02:00 |
|
Kazhnuz
|
fcafa9aa0f
|
improvement: do not reset scene when teleporting
|
2021-04-03 10:50:59 +02:00 |
|
Kazhnuz
|
ee59bc988b
|
fix: more aggressive memory management
|
2021-04-03 10:39:34 +02:00 |
|
Kazhnuz
|
a2246f9bc7
|
fix: let the cam update when screen isn't active
fix the camera jumping after a transition
|
2021-04-03 00:04:58 +02:00 |
|
Kazhnuz
|
63922790e0
|
feat: add teleportation between maps
|
2021-04-03 00:04:22 +02:00 |
|
Kazhnuz
|
fbbe20e225
|
feat: stop hardcoding position in maps
|
2021-04-02 23:26:22 +02:00 |
|
Kazhnuz
|
001ae44eec
|
feat(overworld): add transition to the cbs
|
2021-04-02 22:46:37 +02:00 |
|
Kazhnuz
|
0cd282027c
|
improvement: use the cbs functions to unload cbs
|
2021-04-02 22:25:26 +02:00 |
|
Kazhnuz
|
c8204f044f
|
feat: add a callback to restored scenes
|
2021-04-02 22:24:37 +02:00 |
|
Kazhnuz
|
d611f3214c
|
improvement: better rythm for transitions
|
2021-04-02 22:24:14 +02:00 |
|
Kazhnuz
|
f0b696117b
|
feat: add a way to load / unload the battlesystem
|
2021-04-02 22:23:39 +02:00 |
|
Kazhnuz
|
ab3e4eadd8
|
improvement: add new transition types
|
2021-04-02 22:00:33 +02:00 |
|
Kazhnuz
|
e08e689586
|
feat: add transition system
|
2021-04-02 19:33:56 +02:00 |
|
Kazhnuz
|
b1e308bf82
|
improvement: better encounter sprite
|
2021-04-02 17:46:51 +02:00 |
|
Kazhnuz
|
f12074d659
|
feat: add a way to know if a scene is stored
|
2021-03-26 15:27:23 +01:00 |
|
Kazhnuz
|
2ad4cf8182
|
feat: add temporary sprite for encounters
|
2021-03-26 15:19:23 +01:00 |
|
Kazhnuz
|
8a34c4f012
|
fix: improved tile collision
Fixes #75
Fixes #70
|
2021-03-24 11:57:42 +01:00 |
|
Kazhnuz
|
d6995ecbba
|
feat: add a special menu background
|
2021-03-23 23:20:15 +01:00 |
|
Kazhnuz
|
3335671a65
|
feat: add multimap support
|
2021-03-23 21:59:33 +01:00 |
|
Kazhnuz
|
4e4afd2baf
|
improvement: lazyload sti objects
|
2021-03-23 18:26:05 +01:00 |
|
Kazhnuz
|
fe467119d2
|
fix: add forgotten nullcheck
|
2021-03-23 14:14:03 +01:00 |
|
Kazhnuz
|
538b9bd093
|
chore: remove for the moment mouse support
|
2021-03-23 14:13:11 +01:00 |
|
Kazhnuz
|
4fb874dea7
|
fix: fix cursor transitions
|
2021-03-23 14:07:58 +01:00 |
|
Kazhnuz
|
025b645cc8
|
fix: remove a stray print
|
2021-03-23 13:37:53 +01:00 |
|
Kazhnuz
|
b691d96c99
|
improvement: refactor the map system
|
2021-03-23 13:32:48 +01:00 |
|
Kazhnuz
|
a5f362ceaa
|
improvement: rework layer drawing code
|
2021-03-23 11:26:15 +01:00 |
|
Kazhnuz
|
9d589dba8f
|
fix: use right type for number
|
2021-03-22 21:32:53 +01:00 |
|
Kazhnuz
|
62d9684944
|
feat: rings and boxes
|
2021-03-22 21:15:33 +01:00 |
|
Kazhnuz
|
8bce75aad9
|
feat: new events
|
2021-03-22 21:15:20 +01:00 |
|
Kazhnuz
|
52243c7d8c
|
fix: add turning handling in parent file
|
2021-03-22 21:14:40 +01:00 |
|
Kazhnuz
|
2cf4559a81
|
feat: add turning animation
|
2021-03-22 21:04:55 +01:00 |
|
Kazhnuz
|
11fc63b402
|
feat: add test music
|
2021-03-22 20:03:26 +01:00 |
|
Kazhnuz
|
9e031c0d7d
|
feat: sounds effects on dialog boxes
|
2021-03-22 20:02:54 +01:00 |
|
Kazhnuz
|
50eb613a53
|
feat: make charDir customizable
|
2021-03-22 19:21:27 +01:00 |
|
Kazhnuz
|
ddc1933b40
|
feat: add way to destroy gizmos
|
2021-03-22 19:01:18 +01:00 |
|
Kazhnuz
|
50838c3982
|
feat: add variables, flags and destroyed gizmoz
|
2021-03-22 19:00:54 +01:00 |
|
Kazhnuz
|
8ba84e03aa
|
feat: add way to get map name
|
2021-03-22 18:58:53 +01:00 |
|
Kazhnuz
|
ce5f56c556
|
feat: add a shadow on the overworld
|
2021-03-22 17:08:03 +01:00 |
|
Kazhnuz
|
89b0eb0b44
|
fix: delay menu unpausing
|
2021-03-22 16:43:34 +01:00 |
|
Kazhnuz
|
d4fd401ee4
|
fix: block pause during events
|
2021-03-22 16:14:07 +01:00 |
|
Kazhnuz
|
83d3bfa775
|
feat: add condition system for events
|
2021-03-22 16:12:15 +01:00 |
|
Kazhnuz
|
cb7b087d5f
|
feat(utils): add Table.contain
|
2021-03-22 15:54:37 +01:00 |
|