Kazhnuz
|
87ca89364d
|
feat(actors): add an invisible wall object
|
2019-07-27 11:33:52 +02:00 |
|
Kazhnuz
|
2f7720d3bb
|
fix(world3D): use the right variable name for creationID
|
2019-07-27 11:33:21 +02:00 |
|
Kazhnuz
|
3fbaad2b2b
|
improvement(gameutils): improve map type validation
|
2019-07-27 11:05:54 +02:00 |
|
Kazhnuz
|
fb2600c363
|
chore:refactor RedianceWorld out of the test scene
|
2019-07-26 20:22:18 +02:00 |
|
Kazhnuz
|
dc1d5b2f04
|
chore: activate by default debug mode
|
2019-07-26 19:57:08 +02:00 |
|
Kazhnuz
|
7135204c9a
|
feat: add base test scene
|
2019-07-26 19:39:32 +02:00 |
|
Kazhnuz
|
27cf265287
|
feat: add some map utils
|
2019-07-26 17:36:25 +02:00 |
|
Kazhnuz
|
37036760a3
|
feat: add bases to handle emerald beach map
|
2019-07-26 17:36:07 +02:00 |
|
Kazhnuz
|
fb7d5a2018
|
fix(datas): use new language format
|
2019-07-26 17:23:20 +02:00 |
|
Kazhnuz
|
5c93186c69
|
fix(game): use new binser lib path
|
2019-07-26 17:17:53 +02:00 |
|
Kazhnuz
|
3bde0e22ac
|
chore(core): bump to latest snapshot
|
2019-07-26 16:46:43 +02:00 |
|
Kazhnuz
|
fd26548df6
|
overworld: add scene template
|
2019-04-01 09:08:53 +02:00 |
|
Kazhnuz
|
641e344663
|
battlesystem: initial draft of a statusbar system
|
2019-04-01 08:55:59 +02:00 |
|
Kazhnuz
|
d7136cdb6a
|
battlesystem/menu: remove unused functions
|
2019-04-01 08:30:08 +02:00 |
|
Kazhnuz
|
70d0e304c9
|
core/scene: fix an oops
|
2019-04-01 08:26:54 +02:00 |
|
Kazhnuz
|
d2588cba74
|
core: use newest version
|
2019-04-01 08:25:51 +02:00 |
|
Kazhnuz
|
cf38b3c326
|
battlesystem: flush keys when exiting menu
|
2019-04-01 08:20:29 +02:00 |
|
Kazhnuz
|
b25a1e380c
|
battlesystem: add special back button to get back in cursor mode
|
2019-03-31 17:35:55 +02:00 |
|
Kazhnuz
|
4b2a59b413
|
battlesystem: add the objectmenu structure
|
2019-03-31 17:21:27 +02:00 |
|
Kazhnuz
|
085701efc0
|
battlesystem: make skillmenu navigable
|
2019-03-31 17:15:27 +02:00 |
|
Kazhnuz
|
a45a109c8d
|
battlesystem: build skill menu
|
2019-03-31 17:12:48 +02:00 |
|
Kazhnuz
|
a23e38fe31
|
battlesystem: stop using a list to generate the main menu
|
2019-03-31 17:11:32 +02:00 |
|
Kazhnuz
|
6b57d4ccce
|
battlesystem: fix SubMenuWidget not being initalized
|
2019-03-31 17:08:02 +02:00 |
|
Kazhnuz
|
5ab143e5f4
|
battlesystem: create builder for skill menu
|
2019-03-31 17:07:45 +02:00 |
|
Kazhnuz
|
d77dc0057c
|
battlesystem: kill entirely old menu system
|
2019-03-31 17:02:02 +02:00 |
|
Kazhnuz
|
5aa8b2da36
|
battlesystem: initial signal sending use in widgets
|
2019-03-31 16:57:57 +02:00 |
|
Kazhnuz
|
67ef04bcc8
|
battlesystem: font name doesn't need to be modifiable in menu system
|
2019-03-31 16:53:21 +02:00 |
|
Kazhnuz
|
99feaf2be5
|
battlesystem: add relative cursor to new menu object
|
2019-03-31 16:51:58 +02:00 |
|
Kazhnuz
|
8f10c0dce8
|
battlesystem: create objet for handling menus and widgets
|
2019-03-31 16:43:04 +02:00 |
|
Kazhnuz
|
eb033c319f
|
battlesystem: rename menu constructor
|
2019-03-31 12:05:17 +02:00 |
|
Kazhnuz
|
8a09110ac8
|
battlesystem: add mask system
|
2019-03-31 11:52:04 +02:00 |
|
Kazhnuz
|
e2d206ff44
|
core/utils/math: fix an oops
|
2019-03-31 11:47:31 +02:00 |
|
Kazhnuz
|
f155414c9d
|
battlesystem: rework UI
|
2019-03-31 10:15:27 +02:00 |
|
Kazhnuz
|
b86be58481
|
battlesystem: remove old unused background file
|
2019-03-31 09:49:54 +02:00 |
|
Kazhnuz
|
2bff01ab8a
|
battlesystem: fix asset being updated twice
|
2019-03-31 09:46:34 +02:00 |
|
Kazhnuz
|
c41cdfdacc
|
game: use the gamecore version of binser
|
2019-03-23 12:02:51 +01:00 |
|
Kazhnuz
|
9310a47e6b
|
libs: remove libs that are already in gamecore
|
2019-03-23 12:02:18 +01:00 |
|
Kazhnuz
|
3cbec9a3df
|
core: use latest gamecore
|
2019-03-23 12:02:01 +01:00 |
|
Kazhnuz
|
b14e62dabc
|
scenes/battlesystem: don't overwrite the scene menusystem
|
2019-03-23 11:51:47 +01:00 |
|
Kazhnuz
|
2b074943ec
|
scenes/battlesystem: use right name for a loveutils
|
2019-03-23 11:45:47 +01:00 |
|
Kazhnuz
|
173efc2bab
|
scenes/battlesystem: get inputs from right source
|
2019-03-23 11:45:20 +01:00 |
|
Kazhnuz
|
f486d73409
|
assets: add needed assets for the battle system (2)
|
2019-03-10 13:56:49 +01:00 |
|
Kazhnuz
|
9a828197e5
|
game: load at start character module
|
2019-03-10 13:41:37 +01:00 |
|
Kazhnuz
|
824fcb866b
|
assets: add needed assets for the battle system
|
2019-03-10 13:35:35 +01:00 |
|
Kazhnuz
|
f43f4e81b5
|
scenes/battlesystem: correctly register the scene
|
2019-03-10 13:33:38 +01:00 |
|
Kazhnuz
|
1751b5e886
|
src: fix a wrong mention of mousemoved
|
2019-03-10 13:27:27 +01:00 |
|
Kazhnuz
|
b3bbde1232
|
scenes/battlesystem: merge battlesystem controller with scene object
|
2019-03-10 13:26:20 +01:00 |
|
Kazhnuz
|
cb92a8fb3b
|
scenes: add battlesystem from previous code version
|
2019-03-10 13:11:26 +01:00 |
|
Kazhnuz
|
f10ad01c15
|
core: update core to latest version from imperium-porcorum
|
2019-03-10 12:55:16 +01:00 |
|
Kazhnuz
|
195e4d2110
|
core: add character handling files from older version
|
2019-02-03 11:04:25 +01:00 |
|