Kazhnuz
|
8787eb99e6
|
feat(cbs): initial ennemy implementation
|
2019-08-15 09:35:37 +02:00 |
|
Kazhnuz
|
04fab227f8
|
improvement(sonic): add move value to Sonic
|
2019-08-15 09:16:24 +02:00 |
|
Kazhnuz
|
e2d788e012
|
improvement(cbs): improve animation speed
|
2019-08-15 08:57:47 +02:00 |
|
Kazhnuz
|
5b1deadb8a
|
feat(cbs): make HUD use existing datas
|
2019-08-14 22:47:10 +02:00 |
|
Kazhnuz
|
7eec984344
|
feat(cbs): add basis for the 3-hit combo
|
2019-08-14 20:44:20 +02:00 |
|
Kazhnuz
|
721b0ff04d
|
feat(cbs): use the sprite code from baseactor
|
2019-08-14 20:24:32 +02:00 |
|
Kazhnuz
|
7d182bd3a1
|
chore(cbs): refactor parent a bit
|
2019-08-14 20:11:35 +02:00 |
|
Kazhnuz
|
d1070b36cc
|
chore(cbs): hero's refactor
|
2019-08-14 17:32:33 +02:00 |
|
Kazhnuz
|
72c33b46d6
|
improvement: use a circle move position instead of a square
|
2019-08-14 16:27:45 +02:00 |
|
Kazhnuz
|
3a51758483
|
chore(cbs): refactor entirely the code to be more gamecore-like
|
2019-08-14 16:26:23 +02:00 |
|