Commit graph

290 commits

Author SHA1 Message Date
Kazhnuz
69b9068e49 chore(test): use ebeach as the test scene for now 2019-07-27 23:52:58 +02:00
Kazhnuz
a7def096df feat: draw a real shadow 2019-07-27 20:55:00 +02:00
Kazhnuz
76336046d4 fix: don't add a second floor in the test scene 2019-07-27 15:30:10 +02:00
Kazhnuz
b3d9ed582e feat: add a test map based on Battle's "collosseum" map 2019-07-27 13:32:11 +02:00
Kazhnuz
4bb7c3e94f fix(test_scene): use the world dimension to add the floor 2019-07-27 11:35:20 +02:00
Kazhnuz
fb2600c363 chore:refactor RedianceWorld out of the test scene 2019-07-26 20:22:18 +02:00
Kazhnuz
7135204c9a feat: add base test scene 2019-07-26 19:39:32 +02:00
Kazhnuz
fd26548df6 overworld: add scene template 2019-04-01 09:08:53 +02:00
Kazhnuz
641e344663 battlesystem: initial draft of a statusbar system 2019-04-01 08:55:59 +02:00
Kazhnuz
d7136cdb6a battlesystem/menu: remove unused functions 2019-04-01 08:30:08 +02:00
Kazhnuz
cf38b3c326 battlesystem: flush keys when exiting menu 2019-04-01 08:20:29 +02:00
Kazhnuz
b25a1e380c battlesystem: add special back button to get back in cursor mode 2019-03-31 17:35:55 +02:00
Kazhnuz
4b2a59b413 battlesystem: add the objectmenu structure 2019-03-31 17:21:27 +02:00
Kazhnuz
085701efc0 battlesystem: make skillmenu navigable 2019-03-31 17:15:27 +02:00
Kazhnuz
a45a109c8d battlesystem: build skill menu 2019-03-31 17:12:48 +02:00
Kazhnuz
a23e38fe31 battlesystem: stop using a list to generate the main menu 2019-03-31 17:11:32 +02:00
Kazhnuz
6b57d4ccce battlesystem: fix SubMenuWidget not being initalized 2019-03-31 17:08:02 +02:00
Kazhnuz
5ab143e5f4 battlesystem: create builder for skill menu 2019-03-31 17:07:45 +02:00
Kazhnuz
d77dc0057c battlesystem: kill entirely old menu system 2019-03-31 17:02:02 +02:00
Kazhnuz
5aa8b2da36 battlesystem: initial signal sending use in widgets 2019-03-31 16:57:57 +02:00
Kazhnuz
67ef04bcc8 battlesystem: font name doesn't need to be modifiable in menu system 2019-03-31 16:53:21 +02:00
Kazhnuz
99feaf2be5 battlesystem: add relative cursor to new menu object 2019-03-31 16:51:58 +02:00
Kazhnuz
8f10c0dce8 battlesystem: create objet for handling menus and widgets 2019-03-31 16:43:04 +02:00
Kazhnuz
eb033c319f battlesystem: rename menu constructor 2019-03-31 12:05:17 +02:00
Kazhnuz
8a09110ac8 battlesystem: add mask system 2019-03-31 11:52:04 +02:00
Kazhnuz
f155414c9d battlesystem: rework UI 2019-03-31 10:15:27 +02:00
Kazhnuz
b86be58481 battlesystem: remove old unused background file 2019-03-31 09:49:54 +02:00
Kazhnuz
2bff01ab8a battlesystem: fix asset being updated twice 2019-03-31 09:46:34 +02:00
Kazhnuz
b14e62dabc scenes/battlesystem: don't overwrite the scene menusystem 2019-03-23 11:51:47 +01:00
Kazhnuz
2b074943ec scenes/battlesystem: use right name for a loveutils 2019-03-23 11:45:47 +01:00
Kazhnuz
173efc2bab scenes/battlesystem: get inputs from right source 2019-03-23 11:45:20 +01:00
Kazhnuz
f486d73409 assets: add needed assets for the battle system (2) 2019-03-10 13:56:49 +01:00
Kazhnuz
824fcb866b assets: add needed assets for the battle system 2019-03-10 13:35:35 +01:00
Kazhnuz
f43f4e81b5 scenes/battlesystem: correctly register the scene 2019-03-10 13:33:38 +01:00
Kazhnuz
b3bbde1232 scenes/battlesystem: merge battlesystem controller with scene object 2019-03-10 13:26:20 +01:00
Kazhnuz
cb92a8fb3b scenes: add battlesystem from previous code version 2019-03-10 13:11:26 +01:00
Kazhnuz
cc0f5973ce src/scene: add an initial titlescreen scene to test assets 2019-01-28 13:46:57 +01:00
Kazhnuz
706565eb5d src/core: add mouse support to scenes 2019-01-28 09:44:07 +01:00
Kazhnuz
ecf32133e8 src/scenes: fix a potential crash 2019-01-28 09:43:42 +01:00
Kazhnuz
586409bf5b src: add a basic scene system 2019-01-28 09:15:42 +01:00