Commit graph

67 commits

Author SHA1 Message Date
Kazhnuz
ee59bc988b fix: more aggressive memory management 2021-04-03 10:39:34 +02:00
Kazhnuz
f0b696117b feat: add a way to load / unload the battlesystem 2021-04-02 22:23:39 +02:00
Kazhnuz
d6995ecbba feat: add a special menu background 2021-03-23 23:20:15 +01:00
Kazhnuz
5c0f4dd48a feat: add a way to colorize widgets 2021-03-13 17:26:36 +01:00
Kazhnuz
ef788afd70 feat: add boss hp bar
Fixes #25
2021-03-11 23:47:32 +01:00
Kazhnuz
a0c3dcea76 fix(menus): better cursor and widgets positionning 2020-10-04 09:34:37 +02:00
Kazhnuz
d38d149e36 feat: add hp/pp bar everywhere
* Add a ComplexHPBar widget
* Use it on the CBS
* Add it on the character page
* Add it on the character widget

Fix #46
2020-10-04 09:26:49 +02:00
Kazhnuz
877de98f67 fix: remove some call to non-existing variables 2020-09-13 16:49:50 +02:00
Kazhnuz
b28d9bf624 feat: basic item menu
Fix #48
2020-08-29 11:36:59 +02:00
Kazhnuz
6f19e8dddd improvement: improve spacing management 2020-08-28 00:26:12 +02:00
Kazhnuz
b82900b3b9 fix: import gui in ListMenu 2020-08-22 10:55:02 +02:00
Kazhnuz
38a1d4b07d feat: port battle menu to new menusystem
Fix #38
2020-08-20 15:33:28 +02:00
Kazhnuz
e962396ee1 improvement: port the pause menus to the new menu system 2020-08-20 10:17:46 +02:00
Kazhnuz
cb626bfa4a improvement: port the options to the new system 2020-08-19 23:25:36 +02:00
Kazhnuz
625123813c feat: initial work on a common menu framework 2020-08-19 20:44:08 +02:00
Kazhnuz
9492e2f7ea feat: new battlesystem choice boxe
Fix #35
2020-08-18 23:46:11 +02:00
Kazhnuz
e8e5ba9a76 fix: don't jump at minigame start 2020-08-16 11:03:06 +02:00
Kazhnuz
70ed18202d feat: backport code from bluestreak
It'll give us the following features
- Support for autorun in shoot-style maps
- Pause menu in subgames
- Chunk in shoot maps
- Rings
2020-08-16 10:52:00 +02:00
Kazhnuz
d6b62a41e2 fix: improve bevel
Fix #23
2020-08-04 19:53:11 +02:00
Kazhnuz
5d34f55b23 feat: improve battle hud spacing
Fix #22
2020-08-04 18:50:36 +02:00
Kazhnuz
11e40da8af improvement: use the new mini emblem on minigames
Fix #21
2020-08-03 09:44:25 +02:00
Kazhnuz
cfbe2f4b90 chore: extract emblem from statusbar 2020-08-03 09:34:23 +02:00
Kazhnuz
955d8d33d9 chore: make the statusbar independant of the battle system 2020-08-03 09:24:52 +02:00
Kazhnuz
786dc78a13 chore: make simplehpbar and statusbar part of common stuff 2020-08-03 09:11:31 +02:00
Kazhnuz
693150029c feat: add a team management panel
Fix #10
2020-08-02 23:47:42 +02:00
Kazhnuz
d0229f8aff improvement: use the first team member on battle/shoot maps 2020-08-02 22:00:50 +02:00
Kazhnuz
16f3ea023b fix: make gui functions return a texture
Fix #14
2020-08-02 13:29:41 +02:00
Kazhnuz
efa7909f83 fix: better backgrounds 2020-08-01 14:07:35 +02:00
Kazhnuz
1ec185cc3a improvement: use a common object for parallax handling 2020-08-01 13:34:39 +02:00
Kazhnuz
3b3ae3e690 improvement(game/world): remove non-supported actions 2019-10-13 17:49:44 +02:00
Kazhnuz
4abfe43a50 feat(game/gui): prepare adding textbox support 2019-08-31 21:03:17 +02:00
Kazhnuz
6c81408126 feat(tweens): add a timer system to the tween manager 2019-08-18 16:46:07 +02:00
Kazhnuz
6418b77b39 feat(tweenmanager): add a switch system 2019-08-17 15:51:02 +02:00
Kazhnuz
618c42b3b6 fix(gui): fix bad drawing of ennemies hp bar 2019-08-16 22:58:12 +02:00
Kazhnuz
7ded36c277 feat(game): add a basic manager for tweeners 2019-08-16 22:37:27 +02:00
Kazhnuz
01dc81ed0f fix: fix scissoring in 2x screens 2019-08-15 15:09:48 +02:00
Kazhnuz
b58f3d262a fix: ensure that bar width can't be negative 2019-08-15 14:06:20 +02:00
Kazhnuz
5b1deadb8a feat(cbs): make HUD use existing datas 2019-08-14 22:47:10 +02:00
Kazhnuz
78d2f5ae93 feat(shootmap): add cliff drawing 2019-08-02 16:49:50 +02:00
Kazhnuz
52fdc3d681 fix(shootmap): put all asset declaration at the same place 2019-08-02 13:55:34 +02:00
Kazhnuz
001c1a3d5a feat(maps): add a Shadow Shoot map loader 2019-08-02 13:54:04 +02:00
Kazhnuz
28edc63080 improvement(battlemaps): more paddings 2019-08-01 21:47:30 +02:00
Kazhnuz
c28375e497 improvement(actor/player): let the friction slow down when hitting 2019-08-01 12:43:27 +02:00
Kazhnuz
24e7fe8ee8 feat(actor/player): add three-hit combo 2019-08-01 08:45:13 +02:00
Kazhnuz
1041688c8e feat(battlemaps): add basic parallax capabilities 2019-07-28 00:35:16 +02:00
Kazhnuz
72d638d163 improvement(player): some physics adjusting 2019-07-27 23:52:15 +02:00
Kazhnuz
a69a23a177 improvement(animation): add new animations 2019-07-27 23:45:52 +02:00
Kazhnuz
f6c53fd1a3 improvement: better shadow drawing 2019-07-27 21:02:33 +02:00
Kazhnuz
a7def096df feat: draw a real shadow 2019-07-27 20:55:00 +02:00
Kazhnuz
f636d0c6d3 feat: add new HUD elements 2019-07-27 16:32:48 +02:00