Commit graph

43 commits

Author SHA1 Message Date
Kazhnuz
6f6b4e6d74 chore: make canvas redraw part of canvas 2021-08-30 14:07:02 +02:00
Kazhnuz
339d927d51 fix(textwidget): better color management 2021-08-28 21:15:27 +02:00
Kazhnuz
88a68d2f98 fix: propagate cancel widget 2021-08-28 21:15:01 +02:00
Kazhnuz
9ed2b44be2 fix: redraw menu when selecting another widget 2021-08-28 21:14:48 +02:00
Kazhnuz
4daa0b16eb feat: add everything needed for fancymenus 2021-08-28 18:58:38 +02:00
Kazhnuz
ae13c1d5ae feat: ajout support du son au menu GUI 2021-08-28 18:08:02 +02:00
Kazhnuz
cf6cd3c7a3 fix: utilisation du padding comme il faut 2021-08-28 18:07:29 +02:00
Kazhnuz
fa8f59cf2c feat: use indirect rendering for menus 2021-08-28 15:48:27 +02:00
Kazhnuz
0ce811fa97 chore(textwidget): fail if position is wrong 2021-08-28 14:30:26 +02:00
Kazhnuz
44781ba325 feat: add line sizing 2021-08-28 11:24:09 +02:00
Kazhnuz
afad9f7d08 feat(textmenu): add line sizing 2021-08-28 11:16:11 +02:00
Kazhnuz
12ef4728a8 feat: add birb's menu to the gui system 2021-08-27 00:44:01 +02:00
Kazhnuz
4322a80571 feat: more screen support 2021-08-26 23:23:22 +02:00
Kazhnuz
42fbda0c58 fea(gui): add initial support for inputs 2021-08-24 19:41:25 +02:00
Kazhnuz
39d11596f0 feat: add some special guiElements 2021-08-22 16:45:43 +02:00
Kazhnuz
dd0fcf2547 feat: add transformation from list 2021-08-22 16:38:27 +02:00
Kazhnuz
f1b61c9db7 feat: add basic tweening to guiElements 2021-08-22 13:46:33 +02:00
Kazhnuz
401d5340fb fix: fix guiElements drawing 2021-08-22 13:02:52 +02:00
Kazhnuz
c658f68e14 feat: add depth sorting 2021-08-22 12:39:44 +02:00
Kazhnuz
c586fb733d fix: replace drawAnimation by draw 2021-08-21 17:05:49 +02:00
Kazhnuz
9ff9a53d2a wip: initial version of the GUI 2021-08-21 12:45:49 +02:00
Kazhnuz
167491ecaa chore: make the scene handle its manager 2021-08-20 23:02:18 +02:00
Kazhnuz
800a025318 feat: remove stray print 2021-07-19 12:16:34 +02:00
Kazhnuz
07fc1efc8a feat: handle changing animations speed 2021-07-19 12:08:53 +02:00
Kazhnuz
eabd1a3a8c feat: add signal on some frames 2021-07-18 19:16:35 +02:00
Kazhnuz
a1a130ae32 improvement: parse and validate hitboxes 2021-05-15 15:53:40 +02:00
Kazhnuz
ff8cd856fd chore: port actors to rect and box 2021-05-07 19:23:34 +02:00
Kazhnuz
05a8b71180 chore: extract shapes from actor3D 2021-05-07 19:14:13 +02:00
Kazhnuz
0421bd4954 improvement: put automove in physic mixin 2021-05-07 19:07:18 +02:00
Kazhnuz
95ea526b53 chore: simplify hitbox application 2021-05-07 18:58:08 +02:00
Kazhnuz
c17338174b feat(actor): improve semantics 2021-05-07 18:33:56 +02:00
Kazhnuz
a856739a36 improvement: refactor hitbox management 2021-05-07 18:27:13 +02:00
Kazhnuz
f3a98592b3 improvement: use directly a table for box attr 2021-05-07 18:15:43 +02:00
Kazhnuz
3f81920c49 chore: let the hitbox handle the scaling 2021-05-07 18:10:37 +02:00
Kazhnuz
040240492e chore: pack and unpack the coordinates 2021-05-07 11:56:44 +02:00
Kazhnuz
edf44fd252 chore: extract physics as a mixins 2021-05-06 20:26:06 +02:00
Kazhnuz
33427077a0 chore: refactor the actor system 2021-05-06 16:08:08 +02:00
Kazhnuz
6c546e1e0e fix: fix function getActorsInRect 2021-05-06 11:21:01 +02:00
Kazhnuz
06f50c5e59 improvement: manage music via core.music 2021-05-05 14:49:14 +02:00
Kazhnuz
61a3206a95 chore: put tweenmanager into the class folder 2021-05-05 11:41:25 +02:00
Kazhnuz
76969e7686 chore: put asset types into a subfolder 2021-05-05 08:39:52 +02:00
Kazhnuz
8eb28383ab chore:put more libs in birb.libs 2021-05-05 08:37:41 +02:00
Kazhnuz
91c214ac15 fix: rename core to "birb" 2021-05-05 08:30:32 +02:00