Commit graph

17 commits

Author SHA1 Message Date
Kazhnuz
706468dad6 feat: add initial difficulty system
Fixes #87
2021-04-18 19:09:01 +02:00
Kazhnuz
703d11d8b7 fix: make sure that character/loot data are saved
Fixes #71
2021-04-04 16:33:48 +02:00
Kazhnuz
ee59bc988b fix: more aggressive memory management 2021-04-03 10:39:34 +02:00
Kazhnuz
69d296b2f7 feat: initial statuse system 2021-03-12 18:51:35 +01:00
Kazhnuz
250d75ee77 fix: mark as local some forgotten local variables 2020-09-13 16:57:06 +02:00
Kazhnuz
053c9ca641 fix: floor hp and pp 2020-08-07 07:32:16 +02:00
Kazhnuz
a2d0975cde feat: add damage and ko
Fix #27
2020-08-05 11:40:29 +02:00
Kazhnuz
58264e2a19 feat: add battle definition files
Fix #9
2020-08-04 17:50:03 +02:00
Kazhnuz
69d67b97d8 chore: make character utils part of game utils 2020-08-04 13:38:45 +02:00
Kazhnuz
216a047d3a fix: add subfolder for ennemies 2020-08-04 13:32:23 +02:00
Kazhnuz
65cde3c42b feat: handle stat a bit differently 2020-08-02 21:26:49 +02:00
Kazhnuz
bf23dd2056 chore: extract hp management from actor 2020-07-24 19:49:24 +02:00
Kazhnuz
977d4bac16 fix(game/abstractmobs): use right var for pp 2020-07-19 16:06:35 +02:00
Kazhnuz
a63b4ddeb3 improvement(game/character): create an AbstractCharacter object 2020-07-19 14:02:22 +02:00
Kazhnuz
cd9b9f37e4 chore(game/characters): more utils extraction 2020-07-19 13:41:20 +02:00
Kazhnuz
698d6697fb chore: add a basic abstractmob system 2020-07-19 13:13:54 +02:00
Kazhnuz
6c409cc1ba chore: extract level calculation in an utils 2020-07-19 10:50:43 +02:00