Kazhnuz
|
6a37f12776
|
chore: remove stray print
|
2021-07-03 18:19:08 +02:00 |
|
Kazhnuz
|
1dd8f14b7c
|
fix: make that HP/PP value have no inbattle bonus
|
2021-07-03 13:20:44 +02:00 |
|
Kazhnuz
|
d9e521d643
|
fix: use the right hp/pp regen value
|
2021-07-03 13:18:47 +02:00 |
|
Kazhnuz
|
295f98ebd9
|
feat: add inbattle stats bonus
|
2021-07-03 13:18:24 +02:00 |
|
Kazhnuz
|
109ed7c9b2
|
fix: limit hp/pp to their max value
|
2021-07-03 13:18:16 +02:00 |
|
Kazhnuz
|
4c46e510d0
|
feat: add battle stats
|
2021-07-03 12:56:32 +02:00 |
|
Kazhnuz
|
d4698ab101
|
improvement: get battle stats from the fighter
It'll allow us later to add battle bonus and malus
|
2021-07-03 11:17:57 +02:00 |
|
Kazhnuz
|
32bb1b5425
|
chore: remove deprecated recomputation functions
|
2021-07-03 10:44:17 +02:00 |
|
Kazhnuz
|
2265d7dac9
|
improvement: do not recompute all stats
|
2021-07-03 10:41:16 +02:00 |
|
Kazhnuz
|
99bee81c90
|
feat: add CharacterStatManager
|
2021-07-03 10:34:13 +02:00 |
|
Kazhnuz
|
c0b4fd41f8
|
feat: add ennemy stat manager
|
2021-07-03 10:12:56 +02:00 |
|
Kazhnuz
|
de0a1a886a
|
fix: better use of the super variable
|
2021-07-03 10:09:01 +02:00 |
|
Kazhnuz
|
72a0b77212
|
fix: put the stats in an internal list
It'll allow us later to even drop the internal list and replace it by
automatic computation
|
2021-07-03 09:52:00 +02:00 |
|
Kazhnuz
|
7db0ad1b28
|
chore: use getter to get stat
|
2021-07-03 09:51:19 +02:00 |
|
Kazhnuz
|
c7b9d97c96
|
feat: add a stat manager object
|
2021-07-03 09:49:11 +02:00 |
|
Kazhnuz
|
b1e1ef614f
|
chore: use constant for stat names
|
2021-07-03 08:56:57 +02:00 |
|
Kazhnuz
|
e7921a5acb
|
chore: move ennemy.lua to a subfolder
|
2021-07-03 08:40:32 +02:00 |
|
Kazhnuz
|
1fb2469188
|
chore: rename getStatByType
|
2021-06-12 10:29:46 +02:00 |
|
Kazhnuz
|
011335ab1a
|
Merge branch 'master' of https://git.kobold.cafe/sonic/sonic-radiance
|
2021-06-06 19:29:25 +02:00 |
|
Kazhnuz
|
8c41bce128
|
feat: add new table functions
|
2021-06-06 19:18:53 +02:00 |
|
Kazhnuz
|
bb0d021f05
|
feat: add launchers
|
2021-06-06 13:42:01 +02:00 |
|
Kazhnuz
|
7f22fb6ad1
|
feat: get debugLevel from commandline
|
2021-06-06 13:41:54 +02:00 |
|
Kazhnuz
|
d82621bf58
|
feat: pass command line args to birb
|
2021-06-06 13:41:34 +02:00 |
|
Kazhnuz
|
388c6f1ef9
|
fix:only load lovebird when launched in debug
|
2021-06-06 13:28:09 +02:00 |
|
Kazhnuz
|
1355b252df
|
feat: give Amy a hitcombo skill
|
2021-06-06 13:19:38 +02:00 |
|
Kazhnuz
|
d00148c44e
|
improvement: make spin attack the default attack
|
2021-06-06 13:19:25 +02:00 |
|
Kazhnuz
|
2cee948b31
|
feat: give spin animation to Amy and Tails
|
2021-06-06 13:18:49 +02:00 |
|
Kazhnuz
|
6f642b4f33
|
Merge branch 'master' of https://git.kobold.cafe/sonic/sonic-radiance
|
2021-06-02 08:41:25 +02:00 |
|
Kazhnuz
|
d6e6a52d36
|
feat: darken textboxes
|
2021-05-20 09:07:34 +02:00 |
|
Kazhnuz
|
98af0eda2a
|
feat: add resistences and weaknesses
|
2021-05-16 10:06:20 +02:00 |
|
Kazhnuz
|
534517f0f3
|
chore: kill game.skills
|
2021-05-16 08:48:05 +02:00 |
|
Kazhnuz
|
e9c9cbb8e3
|
chore: put const files in a single folder
|
2021-05-16 08:38:09 +02:00 |
|
Kazhnuz
|
8c9f814370
|
fix: fix a crash
|
2021-05-16 08:36:06 +02:00 |
|
Kazhnuz
|
6818a441df
|
chore: extract battle aglorythm in battleutils
|
2021-05-16 08:33:41 +02:00 |
|
Kazhnuz
|
e864e67717
|
chore: put stats constants together
|
2021-05-15 22:50:06 +02:00 |
|
Kazhnuz
|
c10d58e604
|
chore: port to parser system
|
2021-05-15 22:48:25 +02:00 |
|
Kazhnuz
|
aa9140406f
|
feat: add a parser system
|
2021-05-15 22:48:09 +02:00 |
|
Kazhnuz
|
e3957edfa1
|
chore: move argument parsers into a single folder
|
2021-05-15 21:52:05 +02:00 |
|
Kazhnuz
|
f574bcd362
|
chore: use as much as possible the new data system
|
2021-05-15 21:43:15 +02:00 |
|
Kazhnuz
|
7f2135fd50
|
improvement: add skills to gamedata index
|
2021-05-15 21:42:55 +02:00 |
|
Kazhnuz
|
7629b60e45
|
fix(datapack): handle . in names
|
2021-05-15 21:40:12 +02:00 |
|
Kazhnuz
|
1310d9f5e8
|
feat: add indexes for some datas
|
2021-05-15 21:24:45 +02:00 |
|
Kazhnuz
|
4c098df30d
|
feat: add data loading and indexing to birb
|
2021-05-15 21:24:29 +02:00 |
|
Kazhnuz
|
05169782a2
|
fix: fix lua files conversion to module
|
2021-05-15 19:49:11 +02:00 |
|
Kazhnuz
|
a1a130ae32
|
improvement: parse and validate hitboxes
|
2021-05-15 15:53:40 +02:00 |
|
Kazhnuz
|
792738c5cc
|
feat: add table parsing
|
2021-05-15 15:50:15 +02:00 |
|
Kazhnuz
|
33d854ffd4
|
chore: make the datas utils a part of birb
|
2021-05-15 15:09:02 +02:00 |
|
Kazhnuz
|
1991b5005f
|
improvement: use the new attack structure
Replace accuracy and isAerial by attacktype and element
|
2021-05-15 15:01:02 +02:00 |
|
Kazhnuz
|
a22871dcbc
|
improvement: transform aerial badnic in protectype
|
2021-05-15 14:50:12 +02:00 |
|
Kazhnuz
|
eab1b4b456
|
fix: make aerial ennemies lower
|
2021-05-15 13:09:35 +02:00 |
|