Kazhnuz
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a7676297ca
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scenes/boost: stop sprite animations when the pause menu is active
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2019-02-15 18:38:41 +01:00 |
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Kazhnuz
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7b2a5298ba
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scenes/boost: fix pause menu crashes
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2019-02-15 18:37:03 +01:00 |
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Kazhnuz
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c8c0304849
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scenes/boost: basic update of the pause menu to the new menusystem
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2019-02-11 20:34:25 +01:00 |
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Kazhnuz
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648ede5874
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scene/boost: reactivate the pause menu
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2019-02-10 20:00:37 +01:00 |
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Kazhnuz
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cf64040dce
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scene/boost: use the included input manager
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2019-02-04 09:38:16 +01:00 |
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Kazhnuz
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4ac18039a9
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scenes/boost: use the included asset handler
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2019-02-04 09:36:18 +01:00 |
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Kazhnuz
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d199c73f64
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scenes/boost: kill off the scene controller object
It's not needed with the new scene system
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2019-02-04 09:35:12 +01:00 |
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Kazhnuz
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ca22b918b0
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scenes/boost: add controller uniques functions to the scene object
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2019-02-04 09:30:03 +01:00 |
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Kazhnuz
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62d45d9e4a
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scenes/boost: clean up a bit the scene object
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2019-02-04 09:19:56 +01:00 |
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Kazhnuz
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526d0fb494
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scenes/boost: don't load game update functions from scene
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2019-02-04 08:44:12 +01:00 |
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Kazhnuz
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b50ce4ad20
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scenes/boost: register the scene as the currentScene
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2019-02-04 08:43:48 +01:00 |
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Kazhnuz
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bc6b822a7e
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scenes/boost: style fix
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2019-02-04 08:40:41 +01:00 |
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Kazhnuz
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f613cd4e2a
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scenes/boost: register correctly the scene
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2019-02-04 08:40:06 +01:00 |
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Kazhnuz
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e4a6f64ae6
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scenes/boost: use the new scene location
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2019-02-03 20:10:35 +01:00 |
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Kazhnuz
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ab09778f3a
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scenes/boost: use the new scene system
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2019-02-03 20:00:08 +01:00 |
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Kazhnuz
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aa8247cc82
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scenes/boost: rename the class to "BoostLevel"
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2019-02-03 19:58:13 +01:00 |
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Kazhnuz
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81afa3ff11
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scene: add back level code from an earlier boost version
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2019-02-03 19:54:02 +01:00 |
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