27 lines
511 B
Lua
27 lines
511 B
Lua
local Scene = require "core.modules.scenes"
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local BoostLevel = Scene:extend()
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local Controller = require "scenes.subgame.sonic-boost.controller"
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function BoostLevel:new()
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BoostLevel.super.new(self)
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self.controller = Controller()
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self:register()
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end
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function BoostLevel:update(dt)
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self.controller:update(dt)
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end
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function BoostLevel:draw()
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self.controller:draw()
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end
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function BoostLevel:leave()
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self.controller:destroy()
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self.controller = nil
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collectgarbage()
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end
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return BoostLevel
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