Commit graph

17 commits

Author SHA1 Message Date
Kazhnuz
a7676297ca scenes/boost: stop sprite animations when the pause menu is active 2019-02-15 18:38:41 +01:00
Kazhnuz
7b2a5298ba scenes/boost: fix pause menu crashes 2019-02-15 18:37:03 +01:00
Kazhnuz
c8c0304849 scenes/boost: basic update of the pause menu to the new menusystem 2019-02-11 20:34:25 +01:00
Kazhnuz
648ede5874 scene/boost: reactivate the pause menu 2019-02-10 20:00:37 +01:00
Kazhnuz
cf64040dce scene/boost: use the included input manager 2019-02-04 09:38:16 +01:00
Kazhnuz
4ac18039a9 scenes/boost: use the included asset handler 2019-02-04 09:36:18 +01:00
Kazhnuz
d199c73f64 scenes/boost: kill off the scene controller object
It's not needed with the new scene system
2019-02-04 09:35:12 +01:00
Kazhnuz
ca22b918b0 scenes/boost: add controller uniques functions to the scene object 2019-02-04 09:30:03 +01:00
Kazhnuz
62d45d9e4a scenes/boost: clean up a bit the scene object 2019-02-04 09:19:56 +01:00
Kazhnuz
526d0fb494 scenes/boost: don't load game update functions from scene 2019-02-04 08:44:12 +01:00
Kazhnuz
b50ce4ad20 scenes/boost: register the scene as the currentScene 2019-02-04 08:43:48 +01:00
Kazhnuz
bc6b822a7e scenes/boost: style fix 2019-02-04 08:40:41 +01:00
Kazhnuz
f613cd4e2a scenes/boost: register correctly the scene 2019-02-04 08:40:06 +01:00
Kazhnuz
e4a6f64ae6 scenes/boost: use the new scene location 2019-02-03 20:10:35 +01:00
Kazhnuz
ab09778f3a scenes/boost: use the new scene system 2019-02-03 20:00:08 +01:00
Kazhnuz
aa8247cc82 scenes/boost: rename the class to "BoostLevel" 2019-02-03 19:58:13 +01:00
Kazhnuz
81afa3ff11 scene: add back level code from an earlier boost version 2019-02-03 19:54:02 +01:00