Commit graph

18 commits

Author SHA1 Message Date
Kazhnuz
6bbd6e40f7 feat: add chunk loading to shoot maps 2020-01-03 19:41:30 +01:00
Kazhnuz
4aeab15340 feat: load map data from layout files 2020-01-02 21:56:42 +01:00
Kazhnuz
3bc2ea3e41 feat: new improvement status hud 2019-12-30 22:55:01 +01:00
Kazhnuz
c3a406ad2c improvement: rework titlescreen 2019-12-29 10:58:58 +01:00
Kazhnuz
99621a756c improvement: improve level starting again 2019-12-29 10:04:16 +01:00
Kazhnuz
0625c8d82c improvement: add a border to pause menu 2019-12-28 22:20:51 +01:00
Kazhnuz
8b42722520 feat: add a playstyle base scene 2019-12-28 21:51:41 +01:00
Kazhnuz
bd37d58b23 fix: jump only the moment button is pressed 2019-12-28 21:06:41 +01:00
Kazhnuz
42e6875547 fix: make sure that some variable doesn't leak to the global namespace 2019-12-28 16:54:13 +01:00
Kazhnuz
c9475e742c fix: respect perspective again on shoot-based maps 2019-12-28 15:18:14 +01:00
Kazhnuz
97b3bcf80f feat: make some camera elements world-dependant 2019-12-28 14:17:58 +01:00
Kazhnuz
9b16ae4429 chore: separate world types 2019-12-28 14:13:19 +01:00
Kazhnuz
294d2699e7 improvement: rework frame 2019-12-28 13:54:57 +01:00
Kazhnuz
00097ac5d9 improvement: get shoot map data from its zone file 2019-12-28 13:25:45 +01:00
Kazhnuz
c35fcb7c5c feat: add new world system 2019-12-28 12:15:43 +01:00
Kazhnuz
6f480cfef1 improvement: new character handling functions 2019-12-28 11:33:25 +01:00
Kazhnuz
0b7c594daa improvement: use Radiance's gui code 2019-12-28 10:51:29 +01:00
Kazhnuz
2b5f687fdf meta: rename the game to bluestreak 2019-12-28 09:41:37 +01:00