9eb0d321c8
- Use "apply" when you apply collision, and not check - Use "AtPoint" when you check at a point |
||
---|---|---|
.. | ||
actors | ||
camera | ||
libs | ||
maps | ||
baseworld.lua | ||
world2D.lua | ||
world3D.lua |
9eb0d321c8
- Use "apply" when you apply collision, and not check - Use "AtPoint" when you check at a point |
||
---|---|---|
.. | ||
actors | ||
camera | ||
libs | ||
maps | ||
baseworld.lua | ||
world2D.lua | ||
world3D.lua |