fix: fix function getActorsInRect

This commit is contained in:
Kazhnuz 2020-11-09 15:59:05 +01:00
parent 982be45f1a
commit 77311a803b

View file

@ -142,14 +142,14 @@ function BaseWorld:getActorsInRect(x, y, w, h)
local query = {}
local x2, y2 = x + w, y + h
for i,v in ipairs(self.actors) do
if (v.x >= x) and (v.x + v.w >= x1) and
(v.y >= y) and (v.y + v.h >= y1) then
if (v.x >= x) and (v.x + v.w <= x2) and
(v.y >= y) and (v.y + v.h <= y2) then
table.insert(query, v)
end
end
return v
return query
end
@ -189,7 +189,7 @@ function BaseWorld:registerBody(body)
end
function BaseWorld:updateBody(body)
return x, y, {}, 0
return 0, 0, {}, 0
end
function BaseWorld:removeBody(body)