9eb0d321c8
- Use "apply" when you apply collision, and not check - Use "AtPoint" when you check at a point |
||
---|---|---|
.. | ||
assets | ||
gamesystem | ||
menusystem | ||
timers | ||
world | ||
init.lua | ||
scenes.lua |
9eb0d321c8
- Use "apply" when you apply collision, and not check - Use "AtPoint" when you check at a point |
||
---|---|---|
.. | ||
assets | ||
gamesystem | ||
menusystem | ||
timers | ||
world | ||
init.lua | ||
scenes.lua |