epervier-old/gamecore/modules/world/camera
Kazhnuz 2f7d313ab9 fix(camera): fix tearing and heavy pixelisation in zoom mode
Currently, the canvas was created at render size and elements where 
resized inside. Work a bit differenlty, by creating a canvas that have 
the view "true" size (meaning the scaled size), and draw everything at 
1:1 size inside. Then, when drawing the view canvas, resize the whole 
canvas at the multiplication of both scaling.
2019-07-15 10:04:06 +02:00
..
init.lua fix(camera): fix tearing and heavy pixelisation in zoom mode 2019-07-15 10:04:06 +02:00
utils.lua chore(camera): improve comments 2019-07-14 23:15:30 +02:00