Commit graph

10 commits

Author SHA1 Message Date
Kazhnuz
60390ed1a7 feat(assets/animator): send the callback when the animation end 2019-09-07 20:59:44 +02:00
Kazhnuz
76fb15f862 feat(assets/animator): handle sending callbacks when animation end 2019-09-07 20:52:20 +02:00
Kazhnuz
f61f529302 fix(assets/animator): make sure that pauseAtEnd works as intended
Fixes #37
2019-09-07 20:46:00 +02:00
Kazhnuz
2e3fd587c0 chore: port every print to new debug mode 2019-07-24 11:21:32 +02:00
Kazhnuz
dca4ece7fe feat(assets): add a new getCurrentAnimation function 2019-06-23 15:25:56 +02:00
Kazhnuz
8a5692c1a1 feat(assets): add a way to get current relative frame
This function return the current frame relative to the first frame of 
the current animation
2019-06-23 14:23:51 +02:00
Kazhnuz
7bdcdc5bfa modules/assets: add getDimensions() to tileset, sprite and animators 2019-05-06 20:43:51 +02:00
Kazhnuz
915b4a2ab8 modules/assets: improve comments and organisation 2019-04-09 18:47:52 +02:00
Kazhnuz
ccf1621123 modules/assets: make animation support mask Fix #4 2019-03-18 17:28:43 +01:00
Kazhnuz
e79066cd58 gamecore: put all gamecore files in a folder 2019-03-16 13:07:38 +01:00
Renamed from modules/assets/animator.lua (Browse further)