Kazhnuz
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6d3c8de013
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chore: rename the birb/ folder to framework/
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2022-08-12 10:50:42 +02:00 |
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Kazhnuz
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f9b936a726
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fix(world): fix hitbox type
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2022-08-10 19:19:22 +02:00 |
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Kazhnuz
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c5c8897aa6
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improvement: use Radiance's birb
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2021-12-04 13:18:54 +01:00 |
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Kazhnuz
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4b66d15014
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chore: port actors to rect and box
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2020-11-27 16:03:07 +01:00 |
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Kazhnuz
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c3ee812d1a
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chore: put automove in physics mixin
Fixes #54
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2020-11-26 21:08:29 +01:00 |
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Kazhnuz
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dcc2965431
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chore: simplify hitbox applciation
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2020-11-26 20:54:16 +01:00 |
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Kazhnuz
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9eb0d321c8
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chore: improve semantics
- Use "apply" when you apply collision, and not check
- Use "AtPoint" when you check at a point
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2020-11-26 20:41:02 +01:00 |
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Kazhnuz
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b2623cdb6a
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chore: refactor hitbox adding
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2020-11-26 20:29:59 +01:00 |
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Kazhnuz
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f30fc6346d
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chore: initialize the hitbox with the physics
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2020-11-26 20:18:26 +01:00 |
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Kazhnuz
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79902a097f
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chore: extract physics as a mixins
Fixes #52
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2020-11-26 19:16:15 +01:00 |
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