Use mixins for the actor system #52

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opened 2020-11-24 14:43:42 +01:00 by kazhnuz · 1 comment
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For the moment, the actor code is basically a mess.

Too much code is cramped up in a "basicActor" object, the actual actors (actor2D and actor3D) overrides many things.

Using mixins would allow us to make the actor code way easier to work with and understand.

For the moment, the actor code is basically a mess. Too much code is cramped up in a "basicActor" object, the actual actors (actor2D and actor3D) overrides many things. Using mixins would allow us to make the actor code way easier to work with and understand.
kazhnuz added the
1. Clean-up
2. Deliverable
4. World
labels 2020-11-24 14:43:42 +01:00
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It's also a necessary step to make the Actor2D and Actor3D objects childrens of Rect/Rect3D

It's also a necessary step to make the Actor2D and Actor3D objects childrens of Rect/Rect3D
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