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battle
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cursor
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fonts
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feat: basic item menu
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2020-08-29 11:36:59 +02:00 |
strings
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feat: first try of a start menu
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2020-08-20 15:39:02 +02:00 |
arrow.png
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attacklist.png
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feat: new battlesystem choice boxe
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2020-08-18 23:46:11 +02:00 |
barborder.png
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fix: improve bevel
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2020-08-04 19:53:11 +02:00 |
borders.png
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cursor-menulist.png
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dialogbox.lua
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feat(game/gui): prepare adding textbox support
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2019-08-31 21:03:17 +02:00 |
dialogbox.png
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egghead.png
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fix: improve bevel
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2020-08-04 19:53:11 +02:00 |
emblem_power.png
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
emblem_power_mask.png
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
emblem_speedster.png
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
emblem_speedster_mask.png
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
emblem_technic.png
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
emblem_technic_mask.png
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
expbar.png
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improvement: make assets work better togethers
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2020-08-19 19:42:38 +02:00 |
hpbar_back.png
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feat: add hp/pp bar everywhere
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2020-10-04 09:26:49 +02:00 |
hpbar_fore.png
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feat: add hp/pp bar everywhere
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2020-10-04 09:26:49 +02:00 |
itembox.lua
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feat: basic item menu
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2020-08-29 11:36:59 +02:00 |
itembox.png
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feat: basic item menu
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2020-08-29 11:36:59 +02:00 |
progressbar.png
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ranks.lua
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feat: add more content to the battle finished screen
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2020-08-06 16:37:06 +02:00 |
ranks.png
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feat: add more content to the battle finished screen
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2020-08-06 16:37:06 +02:00 |
ring.png
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status_bar.png
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improvement: make assets work better togethers
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2020-08-19 19:42:38 +02:00 |
status_bar.xcf
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