sonic-radiance/sonic-radiance.love/scenes/battlesystem/controllers/fighters/villain.lua

29 lines
638 B
Lua

local FighterParent = require "scenes.battlesystem.controllers.fighters.parent"
local VillainFighter = FighterParent:extend()
local POSITIONS = {3, 1, 5}
local ENNEMY_LINE = 10;
function VillainFighter:new(owner, ennemy, id)
self.name = ennemy
self.super.new(self, owner, false, id)
end
function VillainFighter:getAbstract()
return game.ennemies:getEnnemyData(self.name)
end
function VillainFighter:createActor()
local x, y = ENNEMY_LINE, POSITIONS[self.id]
return self.world.obj.Ennemy(self.world, x, y, self)
end
function VillainFighter:startAction()
end
function VillainFighter:endAction()
end
return VillainFighter