sonic-radiance/sonic-radiance.love/scenes/battlesystem/controllers/fighters/systems/choregraphy/step
Kazhnuz a286124703 fix: switch step immediatly after the previous one
Will solve potential input lag issues
2021-07-18 14:08:45 +02:00
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addGFX.lua feat: wire up tags 2021-07-17 21:23:29 +02:00
addQTE.lua feat: wire up tags 2021-07-17 21:23:29 +02:00
goTo.lua feat: wire up tags 2021-07-17 21:23:29 +02:00
goTo3D.lua feat(choregraphy): add new 3D-based steps 2021-07-18 14:08:07 +02:00
init.lua feat(choregraphy): add new 3D-based steps 2021-07-18 14:08:07 +02:00
jump.lua feat(choregraphy): add new 3D-based steps 2021-07-18 14:08:07 +02:00
jumpBack.lua improvement: refactor jumping 2021-07-18 08:47:37 +02:00
parent.lua fix: switch step immediatly after the previous one 2021-07-18 14:08:45 +02:00
playSFX.lua
sendDamage.lua
setAnimation.lua feat: wire up tags 2021-07-17 21:23:29 +02:00
setCounter.lua feat: add counter system for choregraphy 2021-07-18 08:59:01 +02:00
skipTo.lua feat: add way to skip to a step 2021-07-17 22:59:12 +02:00
useItemEffect.lua
wait.lua
waitActorFinished.lua
waitFor.lua feat: add a waitFor qte Step 2021-07-17 21:55:14 +02:00