122 lines
4.2 KiB
Lua
122 lines
4.2 KiB
Lua
-- scenes/test :: a basic test scene
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--[[
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Copyright © 2019 Kazhnuz
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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]]
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local Scene = require "birb.modules.scenes"
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local TitleScreen = Scene:extend()
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local gui = require "game.modules.gui"
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local TweenManager = require "birb.classes.time"
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local Menu = require "scenes.menus.titlescreen.menu"
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function TitleScreen:new(fromMenu)
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TitleScreen.super.new(self)
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local fromMenu = (fromMenu == true)
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self.borders = gui.newBorder(424, 30, 8)
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self.assets:batchImport("assets.commons")
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self.assets:addImage("logo", "assets/artworks/logo.png")
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self.assets:addTileset("charicons", "assets/sprites/characters/charicons")
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self.assets.fonts["small"]:setLineHeight(16/18)
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self.assets.fonts["small"]:setFilter("shadow")
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self.tweens = TweenManager(self)
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self:initBackground()
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self.haveMenu = false
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self.flashOpacity = 0
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self.showPressStart = true
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self.showPressStartTimer = 0.5
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if (fromMenu) then
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self.darkenOpacity = 0
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self.canShowPressStart = true
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self.borderY = 30
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self.logoX = 0
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else
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self.darkenOpacity = 1
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self.canShowPressStart = false
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self.borderY = 0
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self.logoX = 270
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self.tweens:newTween(0.2, 0.5, {borderY = 30}, "inOutQuart")
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self.tweens:newTween(0.5, 0.4, {darkenOpacity = 0}, "outExpo")
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self.tweens:newTween(0.7, 0.6, {logoX = 0}, "inOutQuart")
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self.tweens:newTween(1.3, 0.03, {flashOpacity = 1}, "inQuart")
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self.tweens:newTween(1.45, 0.2, {flashOpacity = 0}, "outExpo")
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self.tweens:newSwitch(1.4, { "canShowPressStart" })
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end
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end
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function TitleScreen:initBackground()
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self.background = love.graphics.newImage("datas/gamedata/maps/sti/stuff/tilescreen.png")
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end
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function TitleScreen:update(dt)
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self.tweens:update(dt)
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if (self.canShowPressStart) then
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self.showPressStartTimer = self.showPressStartTimer - dt
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if self.showPressStartTimer < 0 then
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self.showPressStart = (self.showPressStart == false)
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self.showPressStartTimer = 0.5
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end
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local keys = self:getKeys(1)
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if (keys["start"].isPressed and (self.haveMenu == false)) then
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self.assets:playSFX("mSelect")
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Menu(self)
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self.haveMenu = true
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self.menusystem:setSoundFromSceneAssets("mBeep")
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end
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end
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end
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function TitleScreen:draw()
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utils.graphics.resetColor()
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local w, h = self.background:getDimensions()
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love.graphics.draw(self.background,424/2,240/2,0,1,1,w/2,h/2)
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love.graphics.setColor(0, 0, 0, self.darkenOpacity)
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love.graphics.rectangle("fill", 0, 0, 424, 240)
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utils.graphics.resetColor( )
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local w, h = self.assets.images["logo"]:getDimensions()
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self.assets:drawImage("logo", 240 - 32, 80 - self.logoX, 0, 1, 1, w/2, h/2)
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if (self.canShowPressStart) and (self.showPressStart) then
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self.assets.fonts["SA2font"]:print("PRESS START", 424/2, 240/1.33, "center", 0, 1, 1)
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end
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love.graphics.setColor(1, 1, 1, self.flashOpacity)
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love.graphics.rectangle("fill", 0, 0, 424, 240)
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utils.graphics.resetColor( )
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end
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function TitleScreen:drawOverTransition()
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love.graphics.draw(self.borders, 0, self.borderY, 0, 1, -1)
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love.graphics.draw(self.borders, 424, 240 - self.borderY, 0, -1, 1)
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self.assets.fonts["small"]:draw("v" .. game.version, 424 - 44, 240 + 10 - self.borderY)
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end
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return TitleScreen
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