Commit graph

17 commits

Author SHA1 Message Date
Kazhnuz
92e77e4335 feat(cbs): initial functions to start and finish the battle 2019-08-16 18:33:47 +02:00
Kazhnuz
89568ad3b5 improvement(cbs): add turn counting to battle HUD 2019-08-15 09:13:08 +02:00
Kazhnuz
5b1deadb8a feat(cbs): make HUD use existing datas 2019-08-14 22:47:10 +02:00
Kazhnuz
84bd3fa277 improvement: use gamecore integrated asset system as much as possible 2019-08-13 21:08:37 +02:00
Kazhnuz
7e8c4e373e chore: prepare new character architecture 2019-08-04 18:00:01 +02:00
Kazhnuz
2f980d4ddd improvement(assets): make all ShadowShoot assets compatible 2019-08-02 16:50:19 +02:00
Kazhnuz
24e7fe8ee8 feat(actor/player): add three-hit combo 2019-08-01 08:45:13 +02:00
Kazhnuz
a69a23a177 improvement(animation): add new animations 2019-07-27 23:45:52 +02:00
Kazhnuz
f636d0c6d3 feat: add new HUD elements 2019-07-27 16:32:48 +02:00
Kazhnuz
b3d9ed582e feat: add a test map based on Battle's "collosseum" map 2019-07-27 13:32:11 +02:00
Kazhnuz
7135204c9a feat: add base test scene 2019-07-26 19:39:32 +02:00
Kazhnuz
8a09110ac8 battlesystem: add mask system 2019-03-31 11:52:04 +02:00
Kazhnuz
f486d73409 assets: add needed assets for the battle system (2) 2019-03-10 13:56:49 +01:00
Kazhnuz
824fcb866b assets: add needed assets for the battle system 2019-03-10 13:35:35 +01:00
Kazhnuz
cb92a8fb3b scenes: add battlesystem from previous code version 2019-03-10 13:11:26 +01:00
Kazhnuz
cc0f5973ce src/scene: add an initial titlescreen scene to test assets 2019-01-28 13:46:57 +01:00
Kazhnuz
7df5f0bdf6 src/game: add a gui module with a border generator 2019-01-28 13:13:17 +01:00