Kazhnuz
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92e77e4335
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feat(cbs): initial functions to start and finish the battle
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2019-08-16 18:33:47 +02:00 |
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Kazhnuz
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89568ad3b5
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improvement(cbs): add turn counting to battle HUD
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2019-08-15 09:13:08 +02:00 |
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Kazhnuz
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5b1deadb8a
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
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Kazhnuz
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84bd3fa277
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improvement: use gamecore integrated asset system as much as possible
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2019-08-13 21:08:37 +02:00 |
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Kazhnuz
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7e8c4e373e
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chore: prepare new character architecture
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2019-08-04 18:00:01 +02:00 |
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Kazhnuz
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2f980d4ddd
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improvement(assets): make all ShadowShoot assets compatible
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2019-08-02 16:50:19 +02:00 |
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Kazhnuz
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24e7fe8ee8
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feat(actor/player): add three-hit combo
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2019-08-01 08:45:13 +02:00 |
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Kazhnuz
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a69a23a177
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improvement(animation): add new animations
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2019-07-27 23:45:52 +02:00 |
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Kazhnuz
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f636d0c6d3
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feat: add new HUD elements
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2019-07-27 16:32:48 +02:00 |
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Kazhnuz
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b3d9ed582e
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feat: add a test map based on Battle's "collosseum" map
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2019-07-27 13:32:11 +02:00 |
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Kazhnuz
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7135204c9a
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feat: add base test scene
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2019-07-26 19:39:32 +02:00 |
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Kazhnuz
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8a09110ac8
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battlesystem: add mask system
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2019-03-31 11:52:04 +02:00 |
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Kazhnuz
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f486d73409
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assets: add needed assets for the battle system (2)
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2019-03-10 13:56:49 +01:00 |
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Kazhnuz
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824fcb866b
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assets: add needed assets for the battle system
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2019-03-10 13:35:35 +01:00 |
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Kazhnuz
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cb92a8fb3b
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scenes: add battlesystem from previous code version
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2019-03-10 13:11:26 +01:00 |
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Kazhnuz
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cc0f5973ce
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src/scene: add an initial titlescreen scene to test assets
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2019-01-28 13:46:57 +01:00 |
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Kazhnuz
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7df5f0bdf6
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src/game: add a gui module with a border generator
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2019-01-28 13:13:17 +01:00 |
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